Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Belzec600000
Zeus
Level 64
God Stats
98W - 109L
1,488 SR
Queue Stats
159W - 188L
1,395 Elo+
Party 2
Arachne
Arachne
DownsDinosaur
Arachne
Level 81
God Stats
43W - 24L
1,627 SR
Queue Stats
85W - 92L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
Jonesy Big Unit
Cabrakan
Level 119
God Stats
19W - 15L
1,601 SR
Queue Stats
204W - 262L
1,423 Elo+
Party 2
Achilles
Achilles
nic_dvl
Achilles
Level 41
God Stats
31W - 41L
1,232 SR
Queue Stats
42W - 53L
1,252 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,395 Elo+

VS

Team Averages
Level 72
1,496 SR
1,345 Elo+
Chronos
Chronos
JesusSesuj
Chronos
Level 13
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 3
Achilles
Achilles
Lew10itDan4270
Achilles
Level 67
God Stats
11W - 8L
1,518 SR
Queue Stats
85W - 94L
1,409 Elo+
Solo
Cerberus
Cerberus
LilSparrow9742
Cerberus
Level 32
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 3
Fenrir
Fenrir
Optimum Recoil
Fenrir
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 255L
1,460 Elo+
Solo
Cupid
Cupid
ProRockerRockin
Cupid
Level 103
God Stats
6W - 6L
1,460 SR
Queue Stats
59W - 74L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
10 / 5 / 5
11,055
553
13,576
16,403
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 11
9,717
486
16,594
13,225
4,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
17
16 / 4 / 11
11,949
597
22,528
16,061
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
19
11 / 3 / 4
12,064
603
10,483
14,081
9,222
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
nic_dvl
Achilles
16
5 / 1 / 13
10,614
531
9,790
14,432
16,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JesusSesuj
Chronos
13
3 / 6 / 4
8,316
416
7,454
9,018
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
12
3 / 11 / 5
8,836
442
9,288
18,811
13,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
2 / 11 / 4
8,313
416
3,615
25,225
10,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 7 / 3
10,464
523
9,484
17,504
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 9 / 6
9,990
500
12,888
17,705
5,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
44
Kills
18
18
Deaths
44
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
5
5
2.5
W
2
5
11
1.5
W
Arachne
16
4
11
5.38
L
Chronos
JesusSesuj
Chronos
3
6
4
0.83
W
Cabrakan
11
3
4
4.33
L
Achilles
3
11
5
0.5
L
Cerberus
2
11
4
0.36
L
6
7
3
1.07
L
4
9
6
0.78
W
Achilles
nic_dvl
Achilles
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,971
Damage
42,729
74,202
Taken
88,263
41,309
Mitigated
39,263
23,696
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,576
7,778
265
7,031
16,403
5,389
876
1,598
14,805
0
69,982
W
16,594
2,171
0
2,925
13,225
4,236
307
2,608
10,617
60,321
0
W
Arachne
22,528
16,522
0
4,700
16,061
6,391
1,158
1,781
14,280
0
63,893
L
Chronos
JesusSesuj
Chronos
7,454
2,237
0
530
9,018
2,903
0
4,393
4,625
27,333
0
W
Cabrakan
10,483
935
223
4,515
14,081
9,222
1,823
3,085
10,996
81,669
0
L
Achilles
9,288
2,876
231
3,186
18,811
13,169
0
4,798
14,013
0
24,396
L
Cerberus
3,615
318
0
5,278
25,225
10,298
0
7,350
17,875
24,113
0
L
9,484
1,378
0
4,024
17,504
7,085
0
2,881
14,623
0
53,144
L
12,888
7,386
104
4,481
17,705
5,808
1,013
7,655
10,050
0
49,116
W
Achilles
nic_dvl
Achilles
9,790
2,121
0
4,037
14,432
16,071
584
1,997
12,435
0
43,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
45,919
478
Minions Killed
284
0
Camps Cleared
0
1,851,588
Distance Traveled
1,753,974
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,055
553
91
5
0
312,582
1
W
Zeus
9,717
486
88
4
0
330,257
0
W
Arachne
11,949
597
84
4
0
421,593
1
L
Chronos
8,316
416
43
2
0
354,179
0
W
Cabrakan
12,064
603
149
7
0
369,112
4
L
Achilles
8,836
442
29
1
0
343,142
0
L
Cerberus
8,313
416
31
2
0
338,611
1
L
Fenrir
10,464
523
93
5
0
383,564
0
L
Cupid
9,990
500
88
4
0
334,478
2
W
Achilles
10,614
531
66
3
0
418,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role