Player Matchup

Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Onyx11
Artemis
Level 63
God Stats
2W - 3L
1,518 SR
Queue Stats
99W - 133L
1,332 Elo+
Party 3
Ra
Ra
Vellys
Ra
Level 18
God Stats
2W - 1L
1,298 SR
Queue Stats
3W - 5L
1,139 Elo+
Party 4
Merlin
Merlin
YAHELR123456
Merlin
Level 38
God Stats
8W - 17L
1,342 SR
Queue Stats
83W - 106L
1,332 Elo+
Party 3
Da Ji
Da Ji
dilyzn
Da Ji
Level 58
God Stats
10W - 6L
1,466 SR
Queue Stats
212W - 208L
1,421 Elo+
Solo
Team Averages
Level 42
1,425 SR
1,345 Elo+

VS

Team Averages
Level 37
1,503 SR
1,332 Elo+
Thanatos
Thanatos
Deestrox
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Skadi
Skadi
FluffySiffy
Skadi
Level 68
God Stats
2W - 5L
1,543 SR
Queue Stats
145W - 147L
1,496 Elo+
Party 1
Ra
Ra
HorizonPaNda
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,170 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MiloDaPillow
Morgan Le Fay
Level 29
God Stats
7W - 8L
1,470 SR
Queue Stats
12W - 21L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Seattlez
Sun Wukong
Level 35
God Stats
2W - 9L
1,500 SR
Queue Stats
65W - 60L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 1 / 3
9,367
624
5,984
8,285
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Onyx11
Artemis
13
3 / 3 / 2
7,871
525
5,267
7,398
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
12
1 / 4 / 3
7,291
486
2,772
7,991
3,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 2 / 0
8,705
580
4,692
4,369
1,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
dilyzn
Da Ji
14
6 / 1 / 3
8,602
573
7,659
9,223
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deestrox
Thanatos
11
0 / 5 / 3
7,005
467
4,127
11,718
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 2
8,323
555
7,712
11,741
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 3 / 0
7,036
469
3,747
5,740
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
MiloDaPillow
Morgan Le Fay
9
3 / 3 / 0
6,575
438
2,296
7,144
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Seattlez
Sun Wukong
10
0 / 4 / 0
6,206
414
2,658
8,342
3,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
11
11
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
3
7.5
L
Thanatos
Deestrox
Thanatos
0
5
3
0.3
L
4
4
2
1.25
L
4
3
0
1.33
L
Morgan Le Fay
MiloDaPillow
Morgan Le Fay
3
3
0
1
W
Artemis
Onyx11
Artemis
3
3
2
1.33
L
Sun Wukong
Seattlez
Sun Wukong
0
4
0
0
W
Ra
1
4
3
0.63
W
Merlin
3
2
0
1.5
W
Da Ji
dilyzn
Da Ji
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
20,540
37,266
Taken
44,685
12,360
Mitigated
13,993
13,160
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,984
956
0
3,144
8,285
2,095
268
755
7,530
52,950
0
L
Thanatos
Deestrox
Thanatos
4,127
1,545
0
6,886
11,718
2,975
0
2,524
9,194
0
37,672
L
7,712
4,008
0
4,158
11,741
3,213
240
1,664
10,077
0
59,280
L
3,747
85
463
1,068
5,740
1,397
0
2,826
2,914
25,279
0
L
Morgan Le Fay
MiloDaPillow
Morgan Le Fay
2,296
150
0
1,045
7,144
2,579
48
1,545
5,599
20,492
0
W
Artemis
Onyx11
Artemis
5,267
2,028
0
1,859
7,398
2,334
808
1,665
5,733
0
36,215
L
Sun Wukong
Seattlez
Sun Wukong
2,658
305
0
862
8,342
3,829
329
4,889
3,453
0
26,917
W
Ra
2,772
324
694
2,411
7,991
3,309
1,426
1,135
6,856
32,811
0
W
Merlin
4,692
226
93
524
4,369
1,399
1,068
1,619
2,750
49,374
0
W
Da Ji
dilyzn
Da Ji
7,659
1,031
0
4,435
9,223
3,223
1,062
869
8,354
0
45,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
35,145
412
Minions Killed
333
0
Camps Cleared
0
1,392,157
Distance Traveled
1,274,288
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,367
624
102
7
0
279,615
4
L
Thanatos
7,005
467
71
5
0
256,907
1
L
Skadi
8,323
555
112
7
0
262,935
3
L
Ra
7,036
469
65
4
0
265,202
3
L
Morgan Le Fay
6,575
438
31
2
0
199,702
0
W
Artemis
7,871
525
67
4
0
270,195
3
L
Sun Wukong
6,206
414
54
4
0
289,542
1
W
Ra
7,291
486
56
4
0
244,253
0
W
Merlin
8,705
580
97
6
0
302,468
5
W
Da Ji
8,602
573
90
6
0
295,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role