Player Matchup

Sun Wukong
Sun Wukong
Noystec
Sun Wukong
Level 155
God Stats
54W - 34L
1,663 SR
Queue Stats
512W - 263L
1,702 Elo+
Party 1
Chang'e
Chang'e
Squeakfu
Chang'e
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,159 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Voing
Ah Muzen Cab
Level 158
God Stats
6W - 4L
1,538 SR
Queue Stats
400W - 208L
1,698 Elo+
Party 1
Sol
Sol
tweekfu
Sol
Level 60
God Stats
2W - 4L
1,717 SR
Queue Stats
32W - 63L
1,270 Elo+
Party 2
King Arthur
King Arthur
x_ragnaRock94
King Arthur
Level 98
God Stats
10W - 14L
1,315 SR
Queue Stats
175W - 208L
1,442 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,454 Elo+

VS

Team Averages
Level 137
1,513 SR
1,524 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Fictnlpoet14928
Hades
Level 64
God Stats
1W - 2L
1,201 SR
Queue Stats
114W - 137L
1,407 Elo+
Party 3
Discordia
Discordia
JimmyYang528
Discordia
Level 160
God Stats
29W - 20L
1,625 SR
Queue Stats
698W - 658L
1,548 Elo+
Solo
Chaac
Chaac
ShlumPapa
Chaac
Level 145
God Stats
9W - 7L
1,656 SR
Queue Stats
276W - 244L
1,596 Elo+
Solo
Bakasura
Bakasura
TriggerSavvy8o8
Bakasura
Level 159
God Stats
10W - 6L
1,582 SR
Queue Stats
321W - 318L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Noystec
Sun Wukong
20
13 / 3 / 20
16,625
1,279
20,094
21,831
21,558
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Squeakfu
Chang'e
20
2 / 14 / 20
13,325
1,025
11,316
28,576
15,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Voing
Ah Muzen Cab
20
20 / 5 / 16
19,218
1,478
45,490
17,131
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
20
2 / 16 / 20
13,104
1,008
8,806
26,563
9,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
x_ragnaRock94
King Arthur
20
3 / 9 / 25
14,521
1,117
18,930
30,105
28,286
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 8 / 10
12,047
927
9,924
15,371
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 14 / 17
13,881
1,068
18,114
26,314
13,943
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
JimmyYang528
Discordia
20
10 / 5 / 21
16,079
1,237
28,739
17,007
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ShlumPapa
Chaac
20
19 / 5 / 17
18,252
1,404
40,297
30,011
45,686
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
20
10 / 9 / 20
15,354
1,181
20,620
25,238
12,070
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
132
40
Kills
47
47
Deaths
41
101
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
8
10
0.75
W
7
14
17
1.11
W
Discordia
JimmyYang528
Discordia
10
5
21
4.1
L
Sun Wukong
Noystec
Sun Wukong
13
3
20
7.67
W
Chaac
ShlumPapa
Chaac
19
5
17
5.5
L
Chang'e
Squeakfu
Chang'e
2
14
20
0.86
W
Bakasura
10
9
20
2.22
L
Ah Muzen Cab
Voing
Ah Muzen Cab
20
5
16
5.6
L
Sol
2
16
20
0.75
L
King Arthur
x_ragnaRock94
King Arthur
3
9
25
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,636
Damage
117,694
124,206
Taken
113,941
80,935
Mitigated
81,774
18,155
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,924
9,090
0
744
15,371
5,329
0
1,630
13,741
0
27,483
W
18,114
878
764
1,782
26,314
13,943
0
4,944
21,370
34,493
0
W
Discordia
JimmyYang528
Discordia
28,739
1,157
0
0
17,007
4,746
0
2,126
14,881
58,971
0
L
Sun Wukong
Noystec
Sun Wukong
20,094
5,691
0
1,339
21,831
21,558
0
8,461
12,560
0
37,234
W
Chaac
ShlumPapa
Chaac
40,297
8,692
0
12,153
30,011
45,686
0
7,650
22,361
0
72,981
L
Chang'e
Squeakfu
Chang'e
11,316
844
4,771
3,903
28,576
15,586
0
11,669
15,546
30,903
0
W
Bakasura
20,620
12,210
0
6,041
25,238
12,070
0
5,424
19,716
0
38,654
L
Ah Muzen Cab
Voing
Ah Muzen Cab
45,490
14,341
0
2,365
17,131
6,184
0
6,954
9,887
0
101,837
L
Sol
8,806
4,311
0
2,199
26,563
9,321
0
8,355
17,388
27,757
0
L
King Arthur
x_ragnaRock94
King Arthur
18,930
1,975
0
3,578
30,105
28,286
0
11,414
17,738
3,720
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,793
Gold Earned
75,613
257
Minions Killed
280
8
Camps Cleared
9
1,197,615
Distance Traveled
1,034,223
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,047
927
30
2
1
138,537
0
W
Hades
13,881
1,068
33
3
2
163,670
0
W
Discordia
16,079
1,237
78
6
1
241,764
0
L
Sun Wukong
16,625
1,279
38
3
3
257,471
0
W
Chaac
18,252
1,404
81
6
0
258,484
5
L
Chang'e
13,325
1,025
43
3
0
230,234
0
W
Bakasura
15,354
1,181
58
4
5
231,768
1
L
Ah Muzen Cab
19,218
1,478
121
9
3
267,994
1
L
Sol
13,104
1,008
30
2
2
211,272
0
L
King Arthur
14,521
1,117
25
2
0
230,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role