Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
David_mot
Kumbhakarna
Silver IV
Level 106
God Stats
66W - 68L
1,574 SR
Queue Stats
257W - 274L
697 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Dino___04
Jormungandr
Silver II
Level 103
God Stats
10W - 11L
1,555 SR
Queue Stats
70W - 77L
957 MMR
Solo
Danzaburou
Danzaburou
Silver III
Thorin_escudo_
Danzaburou
Silver III
Level 91
God Stats
6W - 6L
1,383 SR
Queue Stats
153W - 168L
918 MMR
Solo
Nu Wa
Nu Wa
Silver IV
rickybrosh
Nu Wa
Silver IV
Level 118
God Stats
82W - 63L
1,562 SR
Queue Stats
288W - 312L
655 MMR
Party 1
Mercury
Mercury
Bronze I
rtc3777
Mercury
Bronze I
Level 100
God Stats
8W - 2L
1,969 SR
Queue Stats
70W - 102L
448 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,609 SR
735 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,466 SR
827 MMR
Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
UEF-Silver
Heimdallr
Silver III
Level 76
God Stats
3W - 10L
1,298 SR
Queue Stats
81W - 88L
1,081 MMR
Solo
Thor
Thor
Silver V
khlebnikovIGOR
Thor
Silver V
Level 83
God Stats
2W - 2L
1,532 SR
Queue Stats
73W - 94L
565 MMR
Solo
Anubis
Anubis
Silver V
kiwisec
Anubis
Silver V
Level 88
God Stats
6W - 9L
1,419 SR
Queue Stats
689W - 720L
490 MMR
Solo
Loki
Loki
Silver V
nplazy
Loki
Silver V
Level 89
God Stats
3W - 2L
1,581 SR
Queue Stats
76W - 91L
496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
David_mot
Kumbhakarna
16
0 / 0 / 15
11,078
462
6,714
22,882
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Dino___04
Jormungandr
20
7 / 3 / 10
13,360
557
16,981
18,277
21,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Thorin_escudo_
Danzaburou
20
2 / 2 / 5
14,573
607
6,036
13,975
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
19
8 / 3 / 9
12,961
540
20,944
13,844
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
rtc3777
Mercury
20
9 / 5 / 10
13,679
570
19,834
23,861
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Bans
AwilixIzanamiCliodhna

VS

Bans
BellonaKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 5 / 7
11,962
498
16,566
22,893
27,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
UEF-Silver
Heimdallr
18
4 / 3 / 3
12,010
500
14,878
18,041
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
0 / 6 / 4
11,062
461
5,280
20,206
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kiwisec
Anubis
18
2 / 7 / 3
11,321
472
14,202
20,632
10,382
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
nplazy
Loki
18
2 / 5 / 7
11,330
472
13,720
15,746
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
26
Kills
12
13
Deaths
26
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
7
1.5
W
Kumbhakarna
David_mot
Kumbhakarna
0
0
15
7.5
W
Jormungandr
Dino___04
Jormungandr
7
3
10
4
W
Danzaburou
Thorin_escudo_
Danzaburou
2
2
5
2.25
L
Heimdallr
UEF-Silver
Heimdallr
4
3
3
1.83
L
0
6
4
0.33
L
Anubis
kiwisec
Anubis
2
7
3
0.5
L
Loki
nplazy
Loki
2
5
7
1.1
W
Nu Wa
8
3
9
4.17
W
Mercury
rtc3777
Mercury
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,509
Damage
64,646
92,839
Taken
97,518
63,344
Mitigated
59,588
24,347
Healing
23,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,566
518
1,163
1,670
22,893
27,206
124
10,063
12,314
48,171
5,021
W
Kumbhakarna
David_mot
Kumbhakarna
6,714
637
910
6,758
22,882
23,687
220
7,884
14,998
24,381
0
W
Jormungandr
Dino___04
Jormungandr
16,981
6,126
0
1,035
18,277
21,341
721
6,519
11,758
81,280
0
W
Danzaburou
Thorin_escudo_
Danzaburou
6,036
1,545
0
5,955
13,975
4,969
5,815
3,750
10,225
0
131,516
L
Heimdallr
UEF-Silver
Heimdallr
14,878
7,230
0
5,334
18,041
7,517
1,014
6,321
11,461
0
84,388
L
5,280
1,152
0
6,068
20,206
8,278
844
8,253
11,718
0
74,442
L
Anubis
kiwisec
Anubis
14,202
504
0
5,789
20,632
10,382
390
11,910
8,375
90,664
0
L
Loki
nplazy
Loki
13,720
1,971
0
3,253
15,746
6,205
458
6,378
9,011
0
74,734
W
Nu Wa
20,944
3,636
0
4,091
13,844
4,986
2,448
3,827
10,011
83,332
0
W
Mercury
rtc3777
Mercury
19,834
12,118
447
5,151
23,861
8,361
545
7,849
16,012
0
112,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,651
Gold Earned
57,685
683
Minions Killed
613
0
Camps Cleared
0
2,298,634
Distance Traveled
2,183,523
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,962
498
63
3
0
465,001
2
W
Kumbhakarna
11,078
462
30
1
0
473,291
7
W
Jormungandr
13,360
557
152
6
0
425,843
13
W
Danzaburou
14,573
607
227
9
0
403,389
5
L
Heimdallr
12,010
500
146
6
0
402,140
0
L
Thor
11,062
461
144
6
0
411,019
9
L
Anubis
11,321
472
135
6
0
374,169
1
L
Loki
11,330
472
125
5
0
531,194
1
W
Nu Wa
12,961
540
121
5
0
472,779
5
W
Mercury
13,679
570
153
6
0
523,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role