Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AciidRaindrops
Zeus
Level 111
God Stats
26W - 25L
1,541 SR
Queue Stats
472W - 470L
1,438 Elo+
Solo
Nemesis
Nemesis
Asilum_90
Nemesis
Level 152
God Stats
4W - 3L
1,351 SR
Queue Stats
380W - 390L
1,493 Elo+
Solo
Chaac
Chaac
KSI_tessflare
Chaac
Level 126
God Stats
8W - 7L
1,606 SR
Queue Stats
263W - 262L
1,509 Elo+
Party 1
Ymir
Ymir
crononizeal
Ymir
Level 85
God Stats
14W - 6L
1,712 SR
Queue Stats
130W - 121L
1,486 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,485 Elo+

VS

Team Averages
Level 61
1,401 SR
1,358 Elo+
Arachne
Arachne
Benoit_8744
Arachne
Level 17
God Stats
1W - 4L
1,153 SR
Queue Stats
23W - 57L
1,095 Elo+
Party 2
Rama
Rama
Big_Rig530
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,366 Elo+
Party 2
Ymir
Ymir
Orkslayer12
Ymir
Level 134
God Stats
1W - 1L
1,811 SR
Queue Stats
31W - 38L
1,637 Elo+
Solo
Chang'e
Chang'e
TitanLeviathan03
Chang'e
Level 43
God Stats
46W - 75L
1,329 SR
Queue Stats
133W - 197L
1,371 Elo+
Party 2
Horus
Horus
djleno224
Horus
Level 64
God Stats
4W - 10L
1,211 SR
Queue Stats
113W - 143L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 1 / 2
9,206
614
6,346
7,788
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 0 / 3
9,104
607
7,872
5,658
1,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Asilum_90
Nemesis
15
5 / 2 / 4
8,834
589
7,251
9,594
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 1 / 5
9,326
622
9,321
12,481
7,299
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 12
7,757
517
5,103
12,373
11,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benoit_8744
Arachne
10
1 / 5 / 1
6,404
427
2,661
10,687
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 1
6,634
442
3,558
6,563
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 0
7,594
506
6,547
13,188
8,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 1
6,592
439
4,136
8,218
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
djleno224
Horus
11
1 / 4 / 1
6,922
461
3,146
10,807
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
4
5
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
2
3
W
6
0
3
7.5
W
Nemesis
Asilum_90
Nemesis
5
2
4
3.5
L
Arachne
Benoit_8744
Arachne
1
5
1
0.3
L
1
2
1
0.75
W
5
1
5
7.5
L
1
5
0
0.2
L
0
4
1
0.13
W
2
1
12
8
L
Horus
djleno224
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
20,048
47,894
Taken
49,463
27,292
Mitigated
19,648
17,356
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,346
4,101
214
3,929
7,788
2,958
388
0
7,788
0
64,737
W
7,872
488
0
2,365
5,658
1,900
106
1,386
4,272
65,774
0
W
Nemesis
Asilum_90
Nemesis
7,251
2,000
0
3,489
9,594
3,465
104
2,264
7,330
0
50,769
L
Arachne
Benoit_8744
Arachne
2,661
2,055
0
1,495
10,687
3,019
0
3,525
7,162
0
29,316
L
3,558
2,914
0
1,330
6,563
1,400
0
1,582
4,981
0
24,514
W
9,321
2,088
0
4,306
12,481
7,299
347
6,587
5,894
0
57,074
L
6,547
3,490
0
1,430
13,188
8,733
0
2,253
10,935
48,904
0
L
4,136
369
362
2,579
8,218
2,347
17
2,575
5,643
39,480
0
W
5,103
1,170
597
2,456
12,373
11,670
30
560
11,813
18,732
1,838
L
Horus
djleno224
Horus
3,146
1,764
692
2,403
10,807
4,149
0
2,483
8,324
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
34,146
476
Minions Killed
327
0
Camps Cleared
0
1,479,097
Distance Traveled
1,422,572
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,206
614
113
8
0
259,183
2
W
Zeus
9,104
607
124
8
0
288,677
3
W
Nemesis
8,834
589
97
6
0
341,274
3
L
Arachne
6,404
427
58
4
0
313,520
0
L
Rama
6,634
442
56
4
0
246,998
3
W
Chaac
9,326
622
120
8
0
298,729
6
L
Ymir
7,594
506
100
7
0
238,819
3
L
Chang'e
6,592
439
81
5
0
263,998
4
W
Ymir
7,757
517
22
1
0
291,234
4
L
Horus
6,922
461
32
2
0
359,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role