Player Matchup

Hel
Hel
Legitnith
Hel
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
93W - 85L
1,525 Elo+
Party 1
Cerberus
Cerberus
SUPERxASSxMAN
Cerberus
Level 86
God Stats
4W - 4L
1,607 SR
Queue Stats
105W - 126L
1,393 Elo+
Party 1
Bastet
Bastet
dinopwer911
Bastet
Level 67
God Stats
19W - 9L
1,521 SR
Queue Stats
29W - 23L
1,355 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,425 Elo+

VS

Team Averages
Level 71
1,590 SR
1,478 Elo+
Ares
Ares
FurryLizard5294
Ares
Level 6
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 8L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
MrReinHog
Yu Huang
Level 123
God Stats
1W - 2L
1,553 SR
Queue Stats
32W - 40L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
pappiBeLit
Xbalanque
Level 84
God Stats
5W - 7L
1,664 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
13,330
702
18,272
19,547
10,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SUPERxASSxMAN
Cerberus
17
3 / 3 / 15
13,406
706
11,207
24,620
39,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
19
9 / 3 / 8
14,209
748
20,222
18,093
9,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
11,464
603
4,627
22,599
25,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
MrReinHog
Yu Huang
17
3 / 6 / 4
12,027
633
13,041
17,181
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
pappiBeLit
Xbalanque
18
6 / 4 / 3
13,290
699
26,709
19,837
8,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
9
9
Deaths
18
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
6
3
11
3.83
L
Yu Huang
MrReinHog
Yu Huang
3
6
4
0.83
W
Cerberus
SUPERxASSxMAN
Cerberus
3
3
15
3.5
W
Bastet
9
3
8
4.33
L
Xbalanque
pappiBeLit
Xbalanque
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
44,377
62,260
Taken
59,617
58,905
Mitigated
40,910
34,024
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,627
143
0
1,645
22,599
25,054
0
9,994
12,605
8,986
0
W
18,272
570
10,737
12,724
19,547
10,189
595
5,338
14,209
73,622
0
L
Yu Huang
MrReinHog
Yu Huang
13,041
2,482
0
1,726
17,181
7,672
700
11,346
5,835
32,747
3,537
W
Cerberus
SUPERxASSxMAN
Cerberus
11,207
775
0
4,300
24,620
39,319
364
6,188
18,432
27,907
0
W
Bastet
20,222
5,099
0
6,263
18,093
9,397
1,358
6,304
11,789
0
60,517
L
Xbalanque
pappiBeLit
Xbalanque
26,709
13,773
0
4,083
19,837
8,184
770
8,699
11,138
0
78,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
36,781
242
Minions Killed
180
10
Camps Cleared
5
1,075,771
Distance Traveled
885,930
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,464
603
8
0
0
307,728
6
W
Hel
13,330
702
110
6
2
364,243
0
L
Yu Huang
12,027
633
57
3
3
271,636
2
W
Cerberus
13,406
706
60
3
3
361,275
0
W
Bastet
14,209
748
72
4
5
350,253
4
L
Xbalanque
13,290
699
115
6
2
306,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role