Player Matchup

Jormungandr
Jormungandr
KingCoogs
Jormungandr
Level 44
God Stats
2W - 0L
1,416 SR
Queue Stats
101W - 102L
1,406 Elo+
Party 2
The Morrigan
The Morrigan
MonkeyNutsHeHe
The Morrigan
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
S3xybeast 360
Ah Muzen Cab
Level 102
God Stats
1W - 2L
1,056 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Xbalanque
Xbalanque
SilencingMachine
Xbalanque
Level 34
God Stats
17W - 21L
1,524 SR
Queue Stats
55W - 77L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
smokefire213
Gilgamesh
Level 128
God Stats
5W - 3L
1,574 SR
Queue Stats
1,103W - 1,160L
1,523 Elo+
Solo
Team Averages
Level 71
1,414 SR
1,393 Elo+

VS

Team Averages
Level 64
1,467 SR
1,476 Elo+
Chaac
Chaac
ImNuKillerIm
Chaac
Level 67
God Stats
8W - 19L
1,415 SR
Queue Stats
619W - 659L
1,482 Elo+
Solo
Chernobog
Chernobog
Joker4297
Chernobog
Level 25
God Stats
2W - 5L
1,504 SR
Queue Stats
27W - 25L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
UnsealingRain
Zhong Kui
Level 69
God Stats
0W - 2L
1,325 SR
Queue Stats
27W - 24L
1,512 Elo+
Party 1
Odin
Odin
darkar1170
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Fafnir
Fafnir
frostfirered
Fafnir
Level 17
God Stats
2W - 3L
1,593 SR
Queue Stats
5W - 8L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingCoogs
Jormungandr
20
6 / 6 / 24
15,396
1,100
20,316
22,623
20,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
MonkeyNutsHeHe
The Morrigan
20
12 / 5 / 14
16,000
1,143
17,347
14,873
7,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
S3xybeast 360
Ah Muzen Cab
20
6 / 6 / 21
16,028
1,145
26,776
16,302
8,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
20
6 / 3 / 25
15,303
1,093
33,450
15,250
7,070
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
smokefire213
Gilgamesh
20
9 / 8 / 22
15,801
1,129
20,768
27,370
30,834
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 9
15,612
1,115
23,182
32,192
19,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Joker4297
Chernobog
20
12 / 11 / 12
17,410
1,244
28,848
27,109
10,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
UnsealingRain
Zhong Kui
20
7 / 7 / 13
15,464
1,105
29,643
30,118
19,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 6 / 6
11,692
835
2,348
12,060
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
20
2 / 5 / 16
15,080
1,077
8,998
27,220
40,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
84
39
Kills
28
28
Deaths
40
106
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
11
9
1.05
L
Chernobog
Joker4297
Chernobog
12
11
12
1.64
W
Jormungandr
KingCoogs
Jormungandr
6
6
24
3
W
The Morrigan
MonkeyNutsHeHe
The Morrigan
12
5
14
3.8
W
Ah Muzen Cab
S3xybeast 360
Ah Muzen Cab
6
6
21
2.75
W
Xbalanque
6
3
25
6.17
L
Zhong Kui
UnsealingRain
Zhong Kui
7
7
13
1.93
L
0
6
6
0.5
L
Fafnir
2
5
16
2
W
Gilgamesh
smokefire213
Gilgamesh
9
8
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,657
Damage
93,019
96,418
Taken
128,699
74,025
Mitigated
99,029
9,070
Healing
28,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,182
10,623
0
5,272
32,192
19,709
0
6,553
25,639
0
70,048
L
Chernobog
Joker4297
Chernobog
28,848
19,798
1,668
5,936
27,109
10,154
0
8,234
18,875
0
69,685
W
Jormungandr
KingCoogs
Jormungandr
20,316
6,553
0
485
22,623
20,505
0
12,351
10,209
34,339
0
W
The Morrigan
MonkeyNutsHeHe
The Morrigan
17,347
3,115
0
1,102
14,873
7,030
0
6,590
8,250
25,971
1,626
W
Ah Muzen Cab
S3xybeast 360
Ah Muzen Cab
26,776
7,730
159
2,256
16,302
8,586
0
2,851
13,416
0
77,244
W
Xbalanque
33,450
23,974
0
1,890
15,250
7,070
0
5,095
10,094
0
60,965
L
Zhong Kui
UnsealingRain
Zhong Kui
29,643
2,520
1,171
10,536
30,118
19,055
0
9,503
20,615
53,346
0
L
2,348
277
0
134
12,060
9,354
0
3,149
6,935
0
6,702
L
Fafnir
8,998
2,589
76
3,265
27,220
40,757
0
9,953
17,267
22,713
0
W
Gilgamesh
smokefire213
Gilgamesh
20,768
4,509
0
3,178
27,370
30,834
0
11,754
15,468
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,528
Gold Earned
75,258
252
Minions Killed
280
8
Camps Cleared
10
1,188,886
Distance Traveled
1,135,897
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,612
1,115
118
8
2
277,115
0
L
Chernobog
17,410
1,244
74
5
5
228,341
2
W
Jormungandr
15,396
1,100
29
2
0
228,720
0
W
The Morrigan
16,000
1,143
29
2
3
234,510
0
W
Ah Muzen Cab
16,028
1,145
105
8
2
227,485
0
W
Xbalanque
15,303
1,093
62
4
2
270,444
0
L
Zhong Kui
15,464
1,105
59
4
1
233,609
0
L
Odin
11,692
835
10
1
0
170,361
0
L
Fafnir
15,080
1,077
19
1
2
226,471
0
W
Gilgamesh
15,801
1,129
27
2
1
227,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role