Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CURTSKI12
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 212L
1,370 Elo+
Solo
Kukulkan
Kukulkan
MHMD93
Kukulkan
Level 157
God Stats
12W - 12L
1,411 SR
Queue Stats
828W - 837L
1,390 Elo+
Solo
Zeus
Zeus
SkyfalTR
Zeus
Level 160
God Stats
6W - 4L
1,838 SR
Queue Stats
308W - 225L
1,557 Elo+
Party 1
Team Averages
Level 128
1,550 SR
1,463 Elo+

VS

Team Averages
Level 111
1,476 SR
1,572 Elo+
King Arthur
King Arthur
EeeZze
King Arthur
Level 147
God Stats
4W - 5L
1,831 SR
Queue Stats
805W - 782L
1,535 Elo+
Solo
Chaac
Chaac
Fetttoni Deluxe
Chaac
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 2
Hera
Hera
LordPowers1
Hera
Level 82
God Stats
6W - 6L
1,449 SR
Queue Stats
250W - 259L
1,465 Elo+
Solo
Camazotz
Camazotz
Norahc
Camazotz
Level 160
God Stats
2W - 7L
1,464 SR
Queue Stats
765W - 739L
1,512 Elo+
Party 2
Osiris
Osiris
Wodiana
Osiris
Level 144
God Stats
1W - 1L
1,376 SR
Queue Stats
54W - 30L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 4 / 12
11,108
854
11,652
10,846
6,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
 
Persephone
16
4 / 4 / 16
10,532
810
11,614
10,232
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
CURTSKI12
Cthulhu
16
4 / 3 / 17
10,188
784
10,203
14,804
16,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
MHMD93
Kukulkan
18
7 / 2 / 12
11,117
855
12,434
8,365
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
9 / 4 / 20
13,067
1,005
29,928
9,145
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EeeZze
King Arthur
15
5 / 7 / 9
9,237
711
9,703
20,623
19,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 4 / 5
9,580
737
5,125
13,808
10,089
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 8 / 8
9,562
736
9,609
14,993
6,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
Norahc
Camazotz
15
2 / 6 / 4
8,924
686
6,354
16,872
14,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Wodiana
Osiris
15
3 / 8 / 11
10,138
780
9,360
20,207
21,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
33
Kills
17
17
Deaths
33
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
12
3.75
W
Persephone
 
Persephone
4
4
16
3
W
Cthulhu
CURTSKI12
Cthulhu
4
3
17
4.17
L
King Arthur
EeeZze
King Arthur
5
7
9
1.36
L
5
4
5
1.88
L
2
8
8
0.75
W
Kukulkan
MHMD93
Kukulkan
7
2
12
6.5
L
Camazotz
Norahc
Camazotz
2
6
4
0.67
W
Zeus
9
4
20
4.75
L
Osiris
Wodiana
Osiris
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,831
Damage
40,151
53,392
Taken
86,503
33,757
Mitigated
71,533
18,983
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,652
2,095
1,229
2,269
10,846
6,280
1,552
1,794
9,052
0
19,546
W
Persephone
 
Persephone
11,614
1,004
806
3,153
10,232
3,562
426
3,102
7,126
21,174
0
W
Cthulhu
CURTSKI12
Cthulhu
10,203
845
1,897
4,096
14,804
16,524
386
2,835
11,969
19,967
0
L
King Arthur
EeeZze
King Arthur
9,703
636
923
2,681
20,623
19,287
0
12,514
8,109
0
14,735
L
5,125
986
721
4,123
13,808
10,089
472
11,788
2,020
0
17,801
L
9,609
2,129
578
2,094
14,993
6,313
0
13,608
1,385
21,063
0
W
Kukulkan
MHMD93
Kukulkan
12,434
1,087
1,322
2,954
8,365
3,773
933
1,549
6,816
29,205
0
L
Camazotz
Norahc
Camazotz
6,354
762
1,492
5,021
16,872
14,042
372
13,544
3,328
14
16,689
W
Zeus
29,928
4,897
249
1,008
9,145
3,618
1,824
1,180
7,965
57,162
0
L
Osiris
Wodiana
Osiris
9,360
2,200
2,319
3,612
20,207
21,802
120
12,725
7,482
877
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,012
Gold Earned
47,441
149
Minions Killed
101
0
Camps Cleared
0
1,224,486
Distance Traveled
1,065,153
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,108
854
8
1
0
267,236
4
W
Persephone
10,532
810
13
1
0
239,846
0
W
Cthulhu
10,188
784
14
1
0
249,127
1
L
King Arthur
9,237
711
9
1
0
231,220
2
L
Chaac
9,580
737
21
2
0
216,726
0
L
Hera
9,562
736
32
2
0
177,137
0
W
Kukulkan
11,117
855
47
4
0
272,642
0
L
Camazotz
8,924
686
26
2
0
230,231
3
W
Zeus
13,067
1,005
67
5
0
195,635
2
L
Osiris
10,138
780
13
1
0
209,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role