Player Matchup

Janus
Janus
Deleting
Janus
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
546W - 271L
1,819 Elo+
Party 1
Ah Puch
Ah Puch
Marking
Ah Puch
Level 123
God Stats
17W - 5L
1,875 SR
Queue Stats
470W - 177L
1,760 Elo+
Party 1
Ganesha
Ganesha
MonsDerrMan
Ganesha
Level 160
God Stats
5W - 0L
1,735 SR
Queue Stats
493W - 170L
1,843 Elo+
Party 1
Danzaburou
Danzaburou
TextaGun
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 19L
1,764 Elo+
Party 1
Ra
Ra
emdee23
Ra
Level 146
God Stats
2W - 0L
1,524 SR
Queue Stats
225W - 66L
1,818 Elo+
Party 1
Team Averages
Level 132
1,627 SR
1,801 Elo+

VS

Team Averages
Level 85
1,564 SR
1,469 Elo+
Yemoja
Yemoja
Joshy0
Yemoja
Level 86
God Stats
4W - 8L
1,500 SR
Queue Stats
82W - 125L
1,501 Elo+
Party 2
Hercules
Hercules
MoistNips101
Hercules
Level 75
God Stats
3W - 14L
1,500 SR
Queue Stats
53W - 85L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
Level 122
God Stats
15W - 13L
1,601 SR
Queue Stats
268W - 301L
1,506 Elo+
Solo
Sol
Sol
Papagøøse
Sol
Level 122
God Stats
7W - 10L
1,716 SR
Queue Stats
87W - 130L
1,501 Elo+
Party 2
Loki
Loki
VenueZ
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deleting
Janus
18
11 / 1 / 7
11,608
645
20,456
8,877
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Marking
Ah Puch
15
7 / 2 / 10
9,910
551
13,561
17,345
14,217
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MonsDerrMan
Ganesha
13
0 / 0 / 23
9,304
517
9,396
18,655
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TextaGun
Danzaburou
17
15 / 3 / 6
11,910
662
22,719
17,863
8,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 15
10,243
569
16,818
7,643
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Joshy0
Yemoja
11
0 / 6 / 3
7,493
416
7,170
23,530
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
MoistNips101
Hercules
11
1 / 8 / 2
7,272
404
7,975
24,196
22,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Nine-Tail-Fox7
Gilgamesh
6
0 / 6 / 2
5,996
333
584
12,698
2,749
Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 1
8,832
491
11,071
17,476
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
VenueZ
Loki
10
0 / 13 / 1
6,863
381
2,417
18,360
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
12
39
Kills
3
6
Deaths
39
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Deleting
Janus
11
1
7
14.5
L
Yemoja
Joshy0
Yemoja
0
6
3
0.25
W
Ah Puch
Marking
Ah Puch
7
2
10
6
L
Hercules
MoistNips101
Hercules
1
8
2
0.25
W
Ganesha
MonsDerrMan
Ganesha
0
0
23
11.5
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
0
6
2
0.17
L
2
6
1
0.42
W
Danzaburou
TextaGun
Danzaburou
15
3
6
6
L
Loki
VenueZ
Loki
0
13
1
0.04
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,950
Damage
29,217
70,383
Taken
96,260
53,415
Mitigated
52,279
30,586
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deleting
Janus
20,456
1,222
0
350
8,877
3,401
299
1,963
6,914
92,868
0
L
Yemoja
Joshy0
Yemoja
7,170
1,660
958
3,463
23,530
16,717
0
14,303
9,227
23,196
0
W
Ah Puch
Marking
Ah Puch
13,561
776
0
9,533
17,345
14,217
340
3,697
12,934
61,308
0
L
Hercules
MoistNips101
Hercules
7,975
1,531
0
4,514
24,196
22,453
0
14,318
9,878
0
21,566
W
Ganesha
MonsDerrMan
Ganesha
9,396
849
0
3,483
18,655
23,431
419
4,511
14,144
27,657
1,196
L
Gilgamesh
Nine-Tail-Fox7
Gilgamesh
584
186
0
632
12,698
2,749
0
11,047
1,651
0
8,335
L
11,071
3,734
0
4,124
17,476
5,073
0
10,153
7,323
54,725
0
W
Danzaburou
TextaGun
Danzaburou
22,719
11,780
0
7,858
17,863
8,502
3,452
5,646
12,217
0
83,424
L
Loki
VenueZ
Loki
2,417
980
0
2,550
18,360
5,287
0
10,186
8,174
0
31,339
W
16,818
2,188
5,061
4,301
7,643
3,864
2,211
2,424
5,219
77,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
36,456
533
Minions Killed
248
0
Camps Cleared
0
1,937,341
Distance Traveled
1,351,005
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,608
645
155
9
0
414,188
2
L
Yemoja
7,493
416
31
2
0
302,226
7
W
Ah Puch
9,910
551
90
5
0
365,281
5
L
Hercules
7,272
404
27
2
0
340,874
0
W
Ganesha
9,304
517
9
1
0
377,710
7
L
Gilgamesh
5,996
333
20
1
0
87,664
2
L
Sol
8,832
491
109
6
0
311,072
3
W
Danzaburou
11,910
662
162
9
0
355,227
2
L
Loki
6,863
381
61
3
0
309,169
1
W
Ra
10,243
569
117
7
0
424,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role