Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Argreion
He Bo
Level 59
God Stats
9W - 9L
1,727 SR
Queue Stats
504W - 400L
1,730 Elo+
Party 1
Pele
Pele
Square
Pele
Level 160
God Stats
26W - 11L
1,656 SR
Queue Stats
423W - 250L
1,707 Elo+
Solo
Sobek
Sobek
Wkeywarrior
Sobek
Level 156
God Stats
5W - 2L
1,600 SR
Queue Stats
157W - 143L
1,603 Elo+
Solo
Olorun
Olorun
acoupleofbabies
Olorun
Level 158
God Stats
30W - 23L
1,682 SR
Queue Stats
745W - 608L
1,688 Elo+
Party 1
Team Averages
Level 128
1,633 SR
1,646 Elo+

VS

Team Averages
Level 46
1,427 SR
1,277 Elo+
Mulan
Mulan
Jgug
Mulan
Level 28
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 2
Merlin
Merlin
NotLoc224
Merlin
Level 28
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2
Cliodhna
Cliodhna
Sam_Stevenz
Cliodhna
Level 124
God Stats
3W - 3L
1,616 SR
Queue Stats
20W - 18L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
Vogoth
Kuzenbo
Level 40
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2
Artemis
Artemis
icred72
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 9
6,853
685
6,392
7,822
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Argreion
He Bo
10
5 / 1 / 8
6,523
652
6,475
4,874
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Square
Pele
11
15 / 1 / 3
7,512
751
10,660
7,281
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 10
6,166
617
3,880
8,929
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
8 / 0 / 3
6,892
689
5,399
4,068
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jgug
Mulan
7
0 / 5 / 2
4,502
450
2,814
8,092
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
NotLoc224
Merlin
8
3 / 8 / 0
5,796
580
5,626
6,880
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sam_Stevenz
Cliodhna
7
0 / 10 / 2
4,456
446
3,058
9,710
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Vogoth
Kuzenbo
5
0 / 4 / 2
4,301
430
1,753
7,874
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
icred72
Artemis
6
0 / 7 / 2
4,274
427
2,698
6,735
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
34
Kills
3
4
Deaths
34
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
W
He Bo
Argreion
He Bo
5
1
8
9
L
Mulan
Jgug
Mulan
0
5
2
0.2
L
Merlin
NotLoc224
Merlin
3
8
0
0.38
L
Cliodhna
Sam_Stevenz
Cliodhna
0
10
2
0.1
W
Pele
Square
Pele
15
1
3
16.5
L
Kuzenbo
Vogoth
Kuzenbo
0
4
2
0.25
W
2
1
10
7
W
8
0
3
9.5
L
Artemis
icred72
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
15,949
32,974
Taken
39,291
15,256
Mitigated
13,737
11,051
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,392
1,496
0
2,705
7,822
3,856
0
1,802
5,945
0
36,848
W
He Bo
Argreion
He Bo
6,475
244
0
1,557
4,874
1,265
334
1,028
3,846
31,945
0
L
Mulan
Jgug
Mulan
2,814
395
61
1,810
8,092
3,611
0
464
7,624
0
14,416
L
Merlin
NotLoc224
Merlin
5,626
205
0
250
6,880
1,463
0
2,217
4,515
16,447
0
L
Cliodhna
Sam_Stevenz
Cliodhna
3,058
404
0
122
9,710
2,453
0
3,304
6,308
0
20,918
W
Pele
Square
Pele
10,660
3,555
0
760
7,281
2,351
0
1,469
5,724
0
38,858
L
Kuzenbo
Vogoth
Kuzenbo
1,753
837
215
814
7,874
4,574
0
4,656
3,170
6,431
0
W
3,880
294
0
3,351
8,929
6,531
27
1,607
7,262
12,174
2,930
W
5,399
3,289
242
2,436
4,068
1,253
563
1,473
2,595
39,600
0
L
Artemis
icred72
Artemis
2,698
1,160
0
622
6,735
1,636
0
4,439
2,268
0
10,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
23,329
309
Minions Killed
116
0
Camps Cleared
0
1,008,649
Distance Traveled
949,315
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,853
685
86
9
0
203,706
2
W
He Bo
6,523
652
48
5
0
193,725
1
L
Mulan
4,502
450
33
3
0
186,441
0
L
Merlin
5,796
580
16
2
0
185,518
0
L
Cliodhna
4,456
446
37
4
0
186,711
0
W
Pele
7,512
751
68
7
0
226,023
1
L
Kuzenbo
4,301
430
9
1
0
200,412
0
W
Sobek
6,166
617
23
2
0
201,320
2
W
Olorun
6,892
689
84
8
0
183,875
1
L
Artemis
4,274
427
21
2
0
190,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role