Player Matchup

Medusa
Medusa
Assassins5455
Medusa
Level 70
God Stats
3W - 5L
1,681 SR
Queue Stats
53W - 105L
1,464 Elo+
Party 2
Scylla
Scylla
J_Bunk_Ya_Daddi
Scylla
Level 88
God Stats
5W - 12L
1,456 SR
Queue Stats
90W - 146L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
Yoshihyper
Gilgamesh
Level 120
God Stats
3W - 1L
1,775 SR
Queue Stats
32W - 37L
1,570 Elo+
Party 2
Team Averages
Level 93
1,637 SR
1,486 Elo+

VS

Team Averages
Level 71
1,770 SR
1,692 Elo+
Heimdallr
Heimdallr
FreeHandHolding
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 48L
1,729 Elo+
Party 1
Ratatoskr
Ratatoskr
RythmicRick
Ratatoskr
Level 127
God Stats
2W - 0L
1,790 SR
Queue Stats
110W - 81L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
itzNOVACAiNE
Jormungandr
Level 18
God Stats
10W - 2L
2,019 SR
Queue Stats
109W - 56L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
11,726
651
11,518
14,784
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 5 / 3
12,204
678
20,454
13,825
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Yoshihyper
Gilgamesh
16
3 / 10 / 4
11,991
666
12,634
21,603
9,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreeHandHolding
Heimdallr
18
9 / 3 / 11
13,704
761
21,889
16,543
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
RythmicRick
Ratatoskr
17
8 / 3 / 10
13,157
731
10,551
19,911
15,106
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
itzNOVACAiNE
Jormungandr
19
7 / 3 / 16
14,424
801
10,399
20,007
28,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
24
24
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Heimdallr
FreeHandHolding
Heimdallr
9
3
11
4.83
L
4
5
3
1.1
W
Ratatoskr
RythmicRick
Ratatoskr
8
3
10
4.33
L
Gilgamesh
Yoshihyper
Gilgamesh
3
10
4
0.5
W
Jormungandr
itzNOVACAiNE
Jormungandr
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,606
Damage
42,839
50,212
Taken
56,461
18,545
Mitigated
52,318
4,258
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,518
4,661
0
1,298
14,784
4,948
80
3,204
11,576
0
47,285
W
Heimdallr
FreeHandHolding
Heimdallr
21,889
6,831
0
5,352
16,543
9,004
2,222
6,285
10,258
0
55,599
L
20,454
1,083
109
718
13,825
4,127
0
2,449
11,373
44,729
0
W
Ratatoskr
RythmicRick
Ratatoskr
10,551
2,406
0
8,253
19,911
15,106
244
6,028
13,883
0
41,906
L
Gilgamesh
Yoshihyper
Gilgamesh
12,634
5,787
44
2,089
21,603
9,470
0
5,210
16,390
0
32,169
W
Jormungandr
itzNOVACAiNE
Jormungandr
10,399
1,748
0
3,822
20,007
28,208
245
8,826
11,181
39,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
41,285
166
Minions Killed
189
4
Camps Cleared
11
1,097,179
Distance Traveled
1,014,651
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,726
651
73
4
1
355,556
3
W
Heimdallr
13,704
761
68
4
7
320,639
4
L
Scylla
12,204
678
58
3
0
358,986
3
W
Ratatoskr
13,157
731
65
4
4
354,988
0
L
Gilgamesh
11,991
666
35
2
3
382,637
1
W
Jormungandr
14,424
801
56
3
0
339,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role