Player Matchup

Atlas
Atlas
K_L_Z_64
Atlas
Level 39
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 28L
1,366 Elo+
Party 1
Arachne
Arachne
To_otii
Arachne
Level 35
God Stats
1W - 1L
1,614 SR
Queue Stats
8W - 20L
1,357 Elo+
Party 1
Neith
Neith
W7SH-W7
Neith
Level 63
God Stats
0W - 3L
1,575 SR
Queue Stats
10W - 23L
1,456 Elo+
Party 1
Horus
Horus
iDettol__
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
kate7555
Nu Wa
Level 61
God Stats
8W - 12L
1,453 SR
Queue Stats
27W - 41L
1,371 Elo+
Solo
Team Averages
Level 65
1,575 SR
1,393 Elo+

VS

Team Averages
Level 116
1,413 SR
1,484 Elo+
Achilles
Achilles
C-Emanuel47
Achilles
Level 127
God Stats
6W - 6L
1,163 SR
Queue Stats
184W - 180L
1,497 Elo+
Solo
Kukulkan
Kukulkan
IMPERATUSOR
Kukulkan
Level 148
God Stats
3W - 2L
1,325 SR
Queue Stats
325W - 367L
1,481 Elo+
Solo
Chang'e
Chang'e
JiaJiaXInXin
Chang'e
Level 30
God Stats
33W - 40L
1,420 SR
Queue Stats
244W - 291L
1,452 Elo+
Solo
Nu Wa
Nu Wa
REMEN69
Nu Wa
Level 148
God Stats
198W - 177L
1,575 SR
Queue Stats
238W - 259L
1,515 Elo+
Solo
Skadi
Skadi
TaerAlSafer
Skadi
Level 125
God Stats
15W - 14L
1,582 SR
Queue Stats
142W - 147L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
K_L_Z_64
Atlas
18
2 / 9 / 12
12,823
712
14,840
33,568
40,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
To_otii
Arachne
19
4 / 6 / 8
12,080
671
8,184
27,037
17,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
W7SH-W7
Neith
20
6 / 4 / 5
12,892
716
14,282
24,240
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
iDettol__
Horus
19
6 / 8 / 9
12,256
681
14,477
29,860
27,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
kate7555
Nu Wa
20
3 / 3 / 13
12,430
691
15,760
13,969
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C-Emanuel47
Achilles
20
5 / 4 / 13
13,268
737
14,569
25,824
33,911
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
IMPERATUSOR
Kukulkan
19
2 / 7 / 10
12,362
687
15,906
15,685
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
JiaJiaXInXin
Chang'e
20
5 / 5 / 13
13,750
764
19,366
21,125
8,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
REMEN69
Nu Wa
20
4 / 4 / 9
13,757
764
26,734
12,465
4,770
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 3 / 9
15,265
848
32,217
17,260
7,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
21
Kills
30
30
Deaths
23
47
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
C-Emanuel47
Achilles
5
4
13
2.88
W
Kukulkan
IMPERATUSOR
Kukulkan
2
7
10
1
W
Chang'e
JiaJiaXInXin
Chang'e
5
5
13
2.3
L
Atlas
K_L_Z_64
Atlas
2
9
12
0.89
W
Nu Wa
REMEN69
Nu Wa
4
4
9
2.13
W
14
3
9
6.17
L
Arachne
To_otii
Arachne
4
6
8
1.33
L
Neith
W7SH-W7
Neith
6
4
5
2.13
L
Horus
iDettol__
Horus
6
8
9
1.31
L
Nu Wa
kate7555
Nu Wa
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,543
Damage
108,792
128,674
Taken
92,359
98,901
Mitigated
60,342
34,500
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C-Emanuel47
Achilles
14,569
4,337
0
6,533
25,824
33,911
739
7,440
17,487
0
35,399
W
Kukulkan
IMPERATUSOR
Kukulkan
15,906
1,233
1,003
2,806
15,685
6,167
841
4,378
10,819
53,605
0
W
Chang'e
JiaJiaXInXin
Chang'e
19,366
402
7,411
9,245
21,125
8,397
695
8,387
12,410
65,946
0
L
Atlas
K_L_Z_64
Atlas
14,840
4,706
3,214
3,405
33,568
40,931
344
17,045
16,523
42,729
0
W
Nu Wa
REMEN69
Nu Wa
26,734
8,494
503
726
12,465
4,770
3,507
4,044
8,040
81,767
0
W
32,217
17,633
0
3,562
17,260
7,097
5,648
5,464
11,381
0
80,727
L
Arachne
To_otii
Arachne
8,184
5,805
2,133
5,696
27,037
17,696
590
12,340
14,697
0
28,988
L
Neith
W7SH-W7
Neith
14,282
2,502
354
9,097
24,240
8,129
628
15,653
8,587
0
64,539
L
Horus
iDettol__
Horus
14,477
5,314
2,398
5,311
29,860
27,226
269
8,857
21,003
493
37,765
L
Nu Wa
kate7555
Nu Wa
15,760
4,819
621
2,271
13,969
4,919
488
8,111
5,858
62,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
68,402
306
Minions Killed
409
0
Camps Cleared
0
1,579,213
Distance Traveled
1,822,635
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,268
737
35
2
0
392,465
4
W
Kukulkan
12,362
687
70
4
0
376,626
5
W
Chang'e
13,750
764
102
6
0
361,622
4
L
Atlas
12,823
712
38
2
0
319,309
0
W
Nu Wa
13,757
764
111
6
0
356,121
1
W
Skadi
15,265
848
91
5
0
335,801
2
L
Arachne
12,080
671
48
3
0
328,619
2
L
Neith
12,892
716
82
5
0
297,425
0
L
Horus
12,256
681
47
3
0
343,158
2
L
Nu Wa
12,430
691
91
5
0
290,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role