Player Matchup

Tiamat
Tiamat
Big99Bird
Tiamat
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
11W - 7L
1,613 Elo+
Party 1
Cerberus
Cerberus
Rona Bottle
Cerberus
Level 68
God Stats
3W - 1L
1,845 SR
Queue Stats
16W - 9L
1,586 Elo+
Party 1
Arachne
Arachne
Shmaeo
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,650 Elo+
Party 1
Team Averages
Level 108
1,682 SR
1,616 Elo+

VS

Team Averages
Level 94
1,475 SR
1,559 Elo+
Jing Wei
Jing Wei
Elpidio
Jing Wei
Level 150
God Stats
1W - 5L
1,110 SR
Queue Stats
338W - 308L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
GnarlyWarrior18
Gilgamesh
Level 65
God Stats
21W - 13L
1,816 SR
Queue Stats
828W - 863L
1,484 Elo+
Solo
Janus
Janus
KURSlVE
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Big99Bird
Tiamat
17
1 / 5 / 8
11,881
660
13,709
16,859
9,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Rona Bottle
Cerberus
16
0 / 10 / 11
11,962
665
13,123
24,595
26,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Shmaeo
Arachne
18
11 / 3 / 1
14,676
815
18,260
20,992
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elpidio
Jing Wei
18
7 / 4 / 9
13,109
728
16,601
14,823
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
GnarlyWarrior18
Gilgamesh
17
6 / 5 / 10
13,725
763
15,237
28,099
25,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
KURSlVE
Janus
17
5 / 3 / 10
12,252
681
15,998
12,059
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
12
Kills
18
18
Deaths
12
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Big99Bird
Tiamat
1
5
8
1
L
Jing Wei
Elpidio
Jing Wei
7
4
9
2.88
L
Gilgamesh
GnarlyWarrior18
Gilgamesh
6
5
10
2.2
L
Janus
KURSlVE
Janus
5
3
10
3.33
W
Cerberus
Rona Bottle
Cerberus
0
10
11
0.55
W
Arachne
Shmaeo
Arachne
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
47,836
62,446
Taken
54,981
45,314
Mitigated
33,191
17,358
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Big99Bird
Tiamat
13,709
310
113
4,372
16,859
9,193
731
4,251
12,608
42,638
0
L
Jing Wei
Elpidio
Jing Wei
16,601
14,114
0
2,090
14,823
4,796
1,302
6,689
7,493
0
61,525
L
Gilgamesh
GnarlyWarrior18
Gilgamesh
15,237
3,827
708
6,577
28,099
25,060
669
11,122
16,017
0
38,994
L
Janus
KURSlVE
Janus
15,998
771
1,009
1,193
12,059
3,335
296
7,225
4,128
49,912
0
W
Cerberus
Rona Bottle
Cerberus
13,123
311
0
3,315
24,595
26,336
461
7,510
17,085
38,059
0
W
Arachne
Shmaeo
Arachne
18,260
11,956
0
9,558
20,992
9,785
2,194
4,654
16,338
0
49,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
39,086
178
Minions Killed
260
5
Camps Cleared
11
912,880
Distance Traveled
984,404
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,881
660
85
5
2
312,375
0
L
Jing Wei
13,109
728
108
6
8
305,029
1
L
Gilgamesh
13,725
763
55
3
1
329,873
4
L
Janus
12,252
681
97
5
2
349,502
0
W
Cerberus
11,962
665
65
4
0
276,744
0
W
Arachne
14,676
815
28
2
3
323,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role