Player Matchup

Thanatos
Thanatos
DankerVenus52
Thanatos
Level 114
God Stats
93W - 70L
1,535 SR
Queue Stats
523W - 354L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
NoLoveDonny
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
OddestModest
Nu Wa
Level 44
God Stats
133W - 113L
1,441 SR
Queue Stats
378W - 423L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TOOLMANLUGO84
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,584 SR
Queue Stats
34W - 21L
1,601 Elo+
Party 1
Horus
Horus
TheChevyMan23
Horus
Level 147
God Stats
56W - 43L
1,622 SR
Queue Stats
1,432W - 1,191L
1,637 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,495 Elo+

VS

Team Averages
Level 48
1,618 SR
1,687 Elo+
Ymir
Ymir
DaddyCaveira
Ymir
Level 10
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 1L
1,823 Elo+
Party 2
Janus
Janus
DuckDaddy4419
Janus
Level 97
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 1L
1,823 Elo+
Party 2
Thor
Thor
SmokeDawg2086
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Xx-L10N3L-xX
Scylla
Level 109
God Stats
31W - 23L
1,585 SR
Queue Stats
218W - 226L
1,465 Elo+
Solo
Heimdallr
Heimdallr
vexdelta
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DankerVenus52
Thanatos
17
5 / 1 / 8
11,797
1,072
8,550
4,108
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
NoLoveDonny
Cthulhu
18
4 / 2 / 9
11,157
1,014
12,560
18,990
17,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 0 / 12
11,897
1,082
17,513
3,236
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TOOLMANLUGO84
Ah Muzen Cab
18
5 / 1 / 10
12,125
1,102
18,265
9,838
3,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 0 / 9
11,384
1,035
9,260
15,239
11,251
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

324

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,600
873
5,795
15,335
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 0
11,221
1,020
16,204
11,955
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 1
9,583
871
1,243
10,488
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
16
1 / 5 / 3
10,818
983
10,280
17,557
4,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
vexdelta
Heimdallr
16
0 / 3 / 3
10,488
953
10,000
16,584
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
21
Kills
4
4
Deaths
21
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Thanatos
DankerVenus52
Thanatos
5
1
8
9
L
3
2
0
1.5
W
Cthulhu
NoLoveDonny
Cthulhu
4
2
9
4.25
W
3
0
12
9
L
0
6
1
0.08
W
Ah Muzen Cab
TOOLMANLUGO84
Ah Muzen Cab
5
1
10
10
W
4
0
9
8.5
L
Scylla
1
5
3
0.5
L
Heimdallr
vexdelta
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,148
Damage
43,522
51,411
Taken
71,919
35,769
Mitigated
25,682
22,291
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
354
0
274
15,335
7,680
0
6,613
8,124
16,508
0
W
Thanatos
DankerVenus52
Thanatos
8,550
853
0
4,479
4,108
1,577
0
586
2,411
0
20,512
L
16,204
164
98
2,142
11,955
3,360
0
3,895
7,683
50,102
0
W
Cthulhu
NoLoveDonny
Cthulhu
12,560
764
168
740
18,990
17,981
0
11,964
6,690
20,165
0
W
17,513
4,239
0
1,512
3,236
1,116
0
2,031
1,205
33,911
0
L
1,243
96
0
132
10,488
4,297
0
5,195
4,866
0
3,723
W
Ah Muzen Cab
TOOLMANLUGO84
Ah Muzen Cab
18,265
3,273
0
4,713
9,838
3,844
0
7,758
2,007
0
63,674
W
9,260
5,074
5,071
5,608
15,239
11,251
0
9,556
5,519
0
14,941
L
Scylla
10,280
153
56
914
17,557
4,785
0
4,087
13,118
24,150
0
L
Heimdallr
vexdelta
Heimdallr
10,000
3,476
0
3,643
16,584
5,560
0
8,084
8,055
0
43,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
51,710
216
Minions Killed
213
10
Camps Cleared
2
1,193,655
Distance Traveled
895,785
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,600
873
20
2
0
149,978
0
W
Thanatos
11,797
1,072
27
2
4
229,495
0
L
Janus
11,221
1,020
71
6
0
216,980
0
W
Cthulhu
11,157
1,014
23
2
1
276,154
0
W
Nu Wa
11,897
1,082
40
4
2
200,566
0
L
Thor
9,583
871
9
1
0
133,618
1
W
Ah Muzen Cab
12,125
1,102
113
10
1
216,060
2
W
Horus
11,384
1,035
13
1
2
271,380
0
L
Scylla
10,818
983
61
6
1
193,500
0
L
Heimdallr
10,488
953
52
5
1
201,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role