Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kemerai
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,645 Elo+
Party 2
Chang'e
Chang'e
lmTweakn
Chang'e
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,638 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,594 Elo+

VS

Team Averages
Level 65
1,430 SR
1,510 Elo+
Sun Wukong
Sun Wukong
Kalammekharxx
Sun Wukong
Level 120
God Stats
48W - 49L
1,291 SR
Queue Stats
703W - 752L
1,514 Elo+
Solo
Nemesis
Nemesis
McSolomoney
Nemesis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,507 Elo+
Party 1
Zeus
Zeus
papagage
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 15
7,651
765
4,157
8,481
7,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Kemerai
Anhur
14
11 / 0 / 6
9,097
910
11,525
5,572
2,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
lmTweakn
Chang'e
13
6 / 1 / 11
8,950
895
4,711
4,536
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kalammekharxx
Sun Wukong
10
1 / 3 / 0
6,313
631
2,134
7,806
6,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
McSolomoney
Nemesis
10
0 / 8 / 1
6,112
611
2,970
10,144
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
10
0 / 8 / 1
6,363
636
4,328
8,168
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
15
8.5
L
Sun Wukong
Kalammekharxx
Sun Wukong
1
3
0
0.33
W
Anhur
Kemerai
Anhur
11
0
6
14
L
Nemesis
McSolomoney
Nemesis
0
8
1
0.06
W
Chang'e
lmTweakn
Chang'e
6
1
11
11.5
L
Zeus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
9,432
18,589
Taken
26,118
12,340
Mitigated
12,048
4,549
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,157
340
0
858
8,481
7,570
212
1,561
6,920
10,135
0
L
Sun Wukong
Kalammekharxx
Sun Wukong
2,134
206
243
795
7,806
6,962
0
3,011
4,588
0
13,293
W
Anhur
Kemerai
Anhur
11,525
4,182
0
552
5,572
2,120
1,270
1,639
3,933
0
41,756
L
Nemesis
McSolomoney
Nemesis
2,970
963
0
853
10,144
3,788
0
3,412
6,579
0
13,352
W
Chang'e
lmTweakn
Chang'e
4,711
215
1,074
2,065
4,536
2,650
824
1,254
3,282
22,834
0
L
Zeus
4,328
662
0
331
8,168
1,298
0
2,085
5,959
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
18,788
111
Minions Killed
86
7
Camps Cleared
2
553,397
Distance Traveled
475,541
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,651
765
13
1
0
192,113
0
L
Sun Wukong
6,313
631
19
2
0
158,196
1
W
Anhur
9,097
910
52
5
5
172,233
0
L
Nemesis
6,112
611
25
3
2
188,333
3
W
Chang'e
8,950
895
46
5
2
189,051
0
L
Zeus
6,363
636
42
4
0
129,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role