Player Matchup

Mulan
Mulan
BaeVixen
Mulan
Level 136
God Stats
9W - 5L
1,668 SR
Queue Stats
272W - 274L
1,601 Elo+
Solo
Ah Puch
Ah Puch
Pika720
Ah Puch
Level 160
God Stats
6W - 2L
1,628 SR
Queue Stats
486W - 519L
1,515 Elo+
Solo
Horus
Horus
Roмq
Horus
Level 147
God Stats
3W - 2L
1,730 SR
Queue Stats
186W - 183L
1,485 Elo+
Solo
Xing Tian
Xing Tian
Yalungur
Xing Tian
Level 121
God Stats
5W - 2L
1,722 SR
Queue Stats
130W - 134L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
matbzh
Zhong Kui
Level 157
God Stats
6W - 4L
1,660 SR
Queue Stats
350W - 355L
1,600 Elo+
Solo
Team Averages
Level 144
1,682 SR
1,556 Elo+

VS

Team Averages
Level 139
1,552 SR
1,526 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mateaa
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,466 Elo+
Solo
Eset
Eset
cludsupremo
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,576 Elo+
Solo
Fenrir
Fenrir
xCás
Fenrir
Level 156
God Stats
0W - 1L
1,761 SR
Queue Stats
45W - 44L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BaeVixen
Mulan
15
4 / 4 / 17
10,047
718
13,415
16,271
24,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Pika720
Ah Puch
19
6 / 2 / 17
11,772
841
20,570
10,861
5,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Roмq
Horus
18
3 / 2 / 21
11,131
795
8,001
14,708
17,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Yalungur
Xing Tian
18
5 / 3 / 21
10,907
779
11,970
22,509
25,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
matbzh
Zhong Kui
18
12 / 3 / 14
11,514
822
21,335
17,600
12,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 6 / 8
9,326
666
7,426
20,421
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
 
Guan Yu
15
1 / 6 / 7
8,490
606
6,759
17,186
22,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Mateaa
Nu Wa
17
4 / 6 / 7
9,958
711
16,458
11,936
4,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 6
9,097
650
11,654
12,624
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xCás
Fenrir
18
5 / 6 / 7
11,218
801
13,001
19,343
18,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
30
Kills
14
14
Deaths
30
90
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
8
0.83
L
Guan Yu
 
Guan Yu
1
6
7
0.75
W
Mulan
BaeVixen
Mulan
4
4
17
3.13
L
Nu Wa
Mateaa
Nu Wa
4
6
7
1.25
W
Ah Puch
Pika720
Ah Puch
6
2
17
7.25
W
Horus
Roмq
Horus
3
2
21
6.75
W
Xing Tian
Yalungur
Xing Tian
5
3
21
5.17
L
3
6
6
1
W
Zhong Kui
matbzh
Zhong Kui
12
3
14
6.33
L
Fenrir
xCás
Fenrir
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,291
Damage
55,298
81,949
Taken
81,510
85,712
Mitigated
70,893
32,909
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,426
1,812
1,980
4,670
20,421
19,741
0
13,134
7,041
0
18,558
L
Guan Yu
 
Guan Yu
6,759
1,054
6,010
4,967
17,186
22,436
0
10,035
6,953
0
18,889
W
Mulan
BaeVixen
Mulan
13,415
2,063
2,039
2,593
16,271
24,185
783
5,290
10,981
0
20,948
L
Nu Wa
Mateaa
Nu Wa
16,458
4,437
614
1,032
11,936
4,843
180
9,066
2,799
35,524
0
W
Ah Puch
Pika720
Ah Puch
20,570
158
0
2,946
10,861
5,838
1,231
3,285
7,576
60,926
0
W
Horus
Roмq
Horus
8,001
3,414
8,107
5,632
14,708
17,254
1,295
4,733
9,975
0
13,094
W
Xing Tian
Yalungur
Xing Tian
11,970
1,257
977
4,185
22,509
25,982
531
7,742
14,767
23,694
0
L
11,654
733
1,637
2,277
12,624
5,584
0
9,363
3,147
23,412
0
W
Zhong Kui
matbzh
Zhong Kui
21,335
2,755
611
5,819
17,600
12,453
1,745
7,062
8,854
41,367
0
L
Fenrir
xCás
Fenrir
13,001
3,253
301
2,010
19,343
18,289
0
12,277
6,814
0
21,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
48,089
162
Minions Killed
146
0
Camps Cleared
0
1,263,232
Distance Traveled
1,165,408
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,326
666
18
1
0
222,352
0
L
Guan Yu
8,490
606
26
2
0
269,898
0
W
Mulan
10,047
718
11
1
0
233,443
5
L
Nu Wa
9,958
711
30
2
0
216,838
2
W
Ah Puch
11,772
841
86
6
0
242,032
4
W
Horus
11,131
795
10
1
0
269,744
2
W
Xing Tian
10,907
779
7
1
0
289,133
0
L
Eset
9,097
650
40
3
0
218,209
2
W
Zhong Kui
11,514
822
48
3
0
228,880
3
L
Fenrir
11,218
801
32
2
0
238,111
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role