Player Matchup

Nemesis
Nemesis
DaddyCaveira
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Demo4929
Cthulhu
Level 45
God Stats
1W - 2L
1,409 SR
Queue Stats
37W - 39L
1,433 Elo+
Party 1
Shiva
Shiva
DuckDaddy4419
Shiva
Level 97
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 6L
1,606 Elo+
Party 3
Izanami
Izanami
NathanR808
Izanami
Level 122
God Stats
1W - 6L
1,392 SR
Queue Stats
87W - 82L
1,462 Elo+
Party 1
Set
Set
vexdelta
Set
Level 22
God Stats
1W - 3L
1,703 SR
Queue Stats
34W - 36L
1,606 Elo+
Party 3
Team Averages
Level 59
1,482 SR
1,521 Elo+

VS

Team Averages
Level 97
1,754 SR
1,725 Elo+
Hachiman
Hachiman
ACE4682
Hachiman
Level 146
God Stats
4W - 5L
1,445 SR
Queue Stats
122W - 134L
1,452 Elo+
Solo
Shiva
Shiva
GuardiansCanMage
Shiva
Level 28
God Stats
1W - 0L
1,674 SR
Queue Stats
100W - 33L
1,818 Elo+
Party 2
Ares
Ares
SoggySlopper
Ares
Level 95
God Stats
1W - 1L
1,663 SR
Queue Stats
79W - 39L
1,747 Elo+
Party 2
Poseidon
Poseidon
Spirit-Glow
Poseidon
Level 68
God Stats
2W - 0L
1,835 SR
Queue Stats
108W - 57L
1,741 Elo+
Party 2
Cliodhna
Cliodhna
UpTillSunrise
Cliodhna
Level 146
God Stats
23W - 3L
2,151 SR
Queue Stats
143W - 56L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyCaveira
Nemesis
10
0 / 6 / 1
5,940
594
966
7,359
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Demo4929
Cthulhu
11
0 / 7 / 1
6,260
626
5,469
14,464
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 7 / 1
6,228
623
7,320
13,470
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
NathanR808
Izanami
13
2 / 9 / 1
6,994
699
6,747
10,602
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 1
6,191
619
2,640
8,815
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ACE4682
Hachiman
15
0 / 0 / 12
8,085
809
2,761
5,093
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 0 / 19
8,924
892
9,946
9,617
9,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 2 / 15
8,409
841
3,148
8,525
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Spirit-Glow
Poseidon
14
4 / 1 / 12
8,131
813
7,531
5,867
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
UpTillSunrise
Cliodhna
17
20 / 0 / 11
10,526
1,053
23,845
10,730
5,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
104
3
Kills
35
35
Deaths
3
5
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ACE4682
Hachiman
0
0
12
6
L
Nemesis
DaddyCaveira
Nemesis
0
6
1
0.08
L
Cthulhu
Demo4929
Cthulhu
0
7
1
0.07
L
1
7
1
0.21
W
8
0
19
17.5
L
Izanami
NathanR808
Izanami
2
9
1
0.28
W
3
2
15
5.25
W
Poseidon
Spirit-Glow
Poseidon
4
1
12
10
W
Cliodhna
UpTillSunrise
Cliodhna
20
0
11
25.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
47,231
54,710
Taken
39,832
28,396
Mitigated
26,827
3,844
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ACE4682
Hachiman
2,761
1,212
0
1,607
5,093
1,872
2,593
0
5,064
0
27,960
L
Nemesis
DaddyCaveira
Nemesis
966
187
0
163
7,359
2,406
0
1,756
5,603
0
3,324
L
Cthulhu
Demo4929
Cthulhu
5,469
152
109
1,379
14,464
9,234
0
3,206
11,258
14,760
0
L
7,320
586
430
1,436
13,470
9,714
0
2,592
10,878
0
11,181
W
9,946
1,525
759
744
9,617
9,413
747
1,649
7,522
0
24,289
L
Izanami
NathanR808
Izanami
6,747
3,801
0
0
10,602
4,215
963
2,041
8,561
0
20,388
W
3,148
553
1,319
1,099
8,525
8,415
0
512
7,805
9,992
0
W
Poseidon
Spirit-Glow
Poseidon
7,531
1,574
0
669
5,867
1,936
1,551
2,137
3,510
20,275
0
W
Cliodhna
UpTillSunrise
Cliodhna
23,845
3,411
0
5,579
10,730
5,191
1,537
593
9,857
0
43,954
L
2,640
568
0
327
8,815
2,827
0
1,084
7,731
0
8,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
44,075
96
Minions Killed
206
0
Camps Cleared
0
822,331
Distance Traveled
1,071,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,085
809
66
7
0
188,540
2
L
Nemesis
5,940
594
4
0
0
135,294
0
L
Cthulhu
6,260
626
21
2
0
171,883
0
L
Shiva
6,228
623
13
1
0
174,592
0
W
Shiva
8,924
892
38
4
0
212,596
2
L
Izanami
6,994
699
42
4
0
157,464
2
W
Ares
8,409
841
21
2
0
200,526
0
W
Poseidon
8,131
813
32
3
0
217,765
1
W
Cliodhna
10,526
1,053
49
5
0
252,060
1
L
Set
6,191
619
16
2
0
183,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role