Player Matchup

Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
PoisonViiper
Thanatos
Gold IV
Level 136
God Stats
0W - 1L
1,786 SR
Queue Stats
37W - 37L
1,502 MMR
Solo
Ullr
Ullr
Platinum II
Verrattíp
Ullr
Platinum II
Level 118
God Stats
2W - 1L
1,636 SR
Queue Stats
140W - 149L
1,873 MMR
Solo
Olorun
Olorun
Platinum V
Vërtie
Olorun
Platinum V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,584 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,468 SR
1,687 MMR
Geb
Geb
Diamond V
ElRelit
Geb
Diamond V
Level 154
God Stats
4W - 8L
1,407 SR
Queue Stats
350W - 358L
1,950 MMR
Solo
Chiron
Chiron
Platinum I
HuevoDerech0
Chiron
Platinum I
Level 129
God Stats
12W - 6L
1,659 SR
Queue Stats
234W - 209L
1,873 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
IIIvictorIII85
Ratatoskr
Platinum II
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 66L
2,155 MMR
Party 1
Zeus
Zeus
Bronze I
UltratumbaRG
Zeus
Bronze I
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 199L
408 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
Warkingz
Cliodhna
Diamond IV
Level 160
God Stats
1W - 0L
1,276 SR
Queue Stats
110W - 103L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 1
8,907
594
7,710
12,545
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
 
Bakasura
15
3 / 7 / 1
8,565
571
7,295
14,156
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
PoisonViiper
Thanatos
14
3 / 5 / 0
8,560
571
4,247
14,362
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 1 / 1
5,688
379
2,953
2,532
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Vërtie
Olorun
15
3 / 6 / 2
8,916
594
6,993
13,412
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BastetArtioAthena

VS

Bans
LokiHelHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 2 / 12
8,968
598
5,335
15,797
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
17
8 / 1 / 3
10,541
703
8,216
8,495
2,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
IIIvictorIII85
Ratatoskr
16
8 / 3 / 3
9,647
643
15,101
12,117
8,666
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 4
8,434
562
6,483
5,746
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Warkingz
Cliodhna
14
2 / 3 / 10
8,487
566
7,249
9,602
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
23
23
Deaths
12
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
1
0.63
L
Bakasura
 
Bakasura
3
7
1
0.5
W
Geb
3
2
12
4.5
W
Chiron
8
1
3
9.5
W
Ratatoskr
IIIvictorIII85
Ratatoskr
8
3
3
3.17
L
Thanatos
PoisonViiper
Thanatos
3
5
0
0.6
W
2
3
4
1.33
L
1
1
1
1.5
L
Olorun
Vërtie
Olorun
3
6
2
0.67
W
Cliodhna
Warkingz
Cliodhna
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
42,384
57,007
Taken
51,757
29,223
Mitigated
28,355
23,454
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,710
335
43
3,391
12,545
12,289
0
1,508
11,037
51,089
0
L
Bakasura
 
Bakasura
7,295
4,467
0
4,302
14,156
6,112
1,206
3,274
10,882
0
52,613
W
Geb
5,335
997
0
4,731
15,797
13,055
332
1,930
13,424
27,983
0
W
Chiron
8,216
3,730
709
3,216
8,495
2,339
828
1,675
6,457
0
81,317
W
Ratatoskr
IIIvictorIII85
Ratatoskr
15,101
3,478
0
4,051
12,117
8,666
91
4,672
6,907
0
53,961
L
Thanatos
PoisonViiper
Thanatos
4,247
473
0
10,210
14,362
5,220
0
2,622
11,740
0
47,534
W
6,483
441
0
975
5,746
1,481
324
2,960
2,746
49,772
0
L
2,953
1,176
0
1,184
2,532
604
0
651
1,881
0
14,419
L
Olorun
Vërtie
Olorun
6,993
3,050
202
4,122
13,412
4,998
0
3,763
9,649
64,363
0
W
Cliodhna
Warkingz
Cliodhna
7,249
899
0
2,711
9,602
2,814
0
2,883
6,089
0
52,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
46,077
515
Minions Killed
495
0
Camps Cleared
0
1,281,360
Distance Traveled
1,651,355
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,907
594
157
10
0
293,431
2
L
Bakasura
8,565
571
112
7
0
308,323
2
W
Geb
8,968
598
24
2
0
355,026
6
W
Chiron
10,541
703
169
11
0
319,530
3
W
Ratatoskr
9,647
643
103
7
0
352,865
3
L
Thanatos
8,560
571
105
7
0
306,321
0
W
Zeus
8,434
562
101
7
0
291,059
3
L
Ullr
5,688
379
25
2
0
112,931
2
L
Olorun
8,916
594
116
8
0
260,354
1
W
Cliodhna
8,487
566
98
7
0
332,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role