Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
SHadYx-Z
Ao Kuang
Level 107
God Stats
1W - 1L
1,671 SR
Queue Stats
116W - 106L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
amarvin19
Cthulhu
Level 85
God Stats
11W - 15L
1,453 SR
Queue Stats
100W - 100L
1,513 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
slaad17
Ah Muzen Cab
Level 139
God Stats
8W - 12L
1,749 SR
Queue Stats
128W - 122L
1,552 Elo+
Party 1
Chaac
Chaac
undeadlantern64
Chaac
Level 87
God Stats
15W - 10L
1,777 SR
Queue Stats
239W - 233L
1,523 Elo+
Party 3
Team Averages
Level 104
1,630 SR
1,527 Elo+

VS

Team Averages
Level 81
1,643 SR
1,662 Elo+
Ymir
Ymir
Beauty Thief
Ymir
Level 41
God Stats
3W - 2L
1,548 SR
Queue Stats
65W - 21L
1,830 Elo+
Party 2
Ullr
Ullr
Chadmonkulus115
Ullr
Level 122
God Stats
36W - 25L
1,686 SR
Queue Stats
131W - 103L
1,636 Elo+
Party 2
Mulan
Mulan
Sol Yago
Mulan
Level 153
God Stats
5W - 5L
1,662 SR
Queue Stats
516W - 450L
1,635 Elo+
Party 2
Neith
Neith
Tursci2010
Neith
Level 18
God Stats
6W - 2L
1,666 SR
Queue Stats
7W - 2L
1,679 Elo+
Party 2
He Bo
He Bo
Y0URhomeless
He Bo
Level 69
God Stats
5W - 1L
1,652 SR
Queue Stats
455W - 426L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 7 / 1
10,166
442
7,813
17,606
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SHadYx-Z
Ao Kuang
18
1 / 7 / 0
10,517
457
2,910
23,690
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
amarvin19
Cthulhu
15
2 / 5 / 3
9,938
432
13,016
18,650
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
slaad17
Ah Muzen Cab
16
1 / 10 / 2
10,467
455
12,846
19,787
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 7 / 0
9,993
434
4,035
22,606
10,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 10
11,954
520
5,063
16,893
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 0 / 3
16,236
706
30,516
13,232
6,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Sol Yago
Mulan
20
11 / 0 / 9
14,643
637
21,029
20,453
15,259
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
19
1 / 3 / 5
12,032
523
8,174
11,029
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 9
12,415
540
10,803
10,065
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
36
36
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
1
0.5
W
1
1
10
6
W
19
0
3
20.5
L
Ao Kuang
SHadYx-Z
Ao Kuang
1
7
0
0.14
W
Mulan
Sol Yago
Mulan
11
0
9
15.5
W
Neith
1
3
5
1.17
W
4
3
9
2.83
L
Cthulhu
amarvin19
Cthulhu
2
5
3
0.7
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
1
10
2
0.2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,620
Damage
75,585
102,339
Taken
71,672
51,810
Mitigated
43,375
25,973
Healing
30,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,813
4,999
0
4,057
17,606
5,527
1,042
4,081
13,426
0
71,417
W
5,063
1,169
245
4,280
16,893
14,501
34
6,092
10,801
43,805
0
W
30,516
16,779
0
6,238
13,232
6,239
2,258
2,412
10,820
0
139,776
L
Ao Kuang
SHadYx-Z
Ao Kuang
2,910
718
0
9,632
23,690
8,468
0
535
23,075
80,944
0
W
Mulan
Sol Yago
Mulan
21,029
4,767
0
14,457
20,453
15,259
898
4,599
15,854
0
119,637
W
Neith
8,174
3,569
0
3,987
11,029
3,655
3,979
1,369
9,660
0
78,268
W
10,803
287
0
1,086
10,065
3,721
449
2,306
7,759
74,977
0
L
Cthulhu
amarvin19
Cthulhu
13,016
501
492
2,550
18,650
19,568
0
3,908
14,204
34,419
0
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
12,846
2,487
0
2,914
19,787
7,477
0
4,664
15,043
0
74,070
L
4,035
1,254
0
6,328
22,606
10,770
1,587
2,678
19,768
0
62,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,081
Gold Earned
67,280
592
Minions Killed
727
0
Camps Cleared
0
2,033,509
Distance Traveled
2,356,142
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,166
442
146
6
0
354,379
3
W
Ymir
11,954
520
68
3
0
465,066
5
W
Ullr
16,236
706
214
9
0
489,566
3
L
Ao Kuang
10,517
457
137
6
0
418,042
8
W
Mulan
14,643
637
175
8
0
533,914
6
W
Neith
12,032
523
134
6
0
400,739
3
W
He Bo
12,415
540
136
6
0
466,857
12
L
Cthulhu
9,938
432
30
1
0
427,396
3
L
Ah Muzen Cab
10,467
455
145
6
0
407,698
7
L
Chaac
9,993
434
134
6
0
425,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role