Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Caleídoscope
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Yapaelpe
Yu Huang
Level 157
God Stats
5W - 5L
1,343 SR
Queue Stats
321W - 320L
1,509 Elo+
Solo
Apollo
Apollo
jaego3373
Apollo
Level 157
God Stats
9W - 5L
1,932 SR
Queue Stats
108W - 106L
1,540 Elo+
Solo
Team Averages
Level 149
1,555 SR
1,510 Elo+

VS

Team Averages
Level 106
1,489 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DogySty1e
Izanami
Level 84
God Stats
38W - 39L
1,534 SR
Queue Stats
403W - 398L
1,560 Elo+
Solo
Vulcan
Vulcan
J0hnKing
Vulcan
Level 126
God Stats
4W - 5L
1,522 SR
Queue Stats
172W - 208L
1,511 Elo+
Party 1
Bellona
Bellona
KingofHollywood
Bellona
Level 85
God Stats
7W - 5L
1,369 SR
Queue Stats
98W - 106L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
frecherfehu
Sylvanus
Level 89
God Stats
31W - 30L
1,519 SR
Queue Stats
405W - 447L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 2
4,427
553
1,878
4,446
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
 
Fenrir
7
1 / 1 / 1
4,415
552
1,993
5,697
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
3,081
385
0
0
0
Yu Huang
Yapaelpe
Yu Huang
9
1 / 1 / 1
4,894
612
1,465
2,944
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jaego3373
Apollo
8
0 / 1 / 0
4,449
556
1,090
4,535
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 0 / 1
5,024
628
1,793
3,760
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DogySty1e
Izanami
9
1 / 1 / 1
4,920
615
1,707
4,170
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
J0hnKing
Vulcan
8
0 / 0 / 1
4,775
597
2,731
2,635
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 2
5,084
636
2,045
5,048
3,744
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
frecherfehu
Sylvanus
7
1 / 1 / 1
4,502
563
3,400
5,268
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
6
6
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
Fenrir
 
Fenrir
1
1
1
1.5
W
Thor
 
Thor
3
0
1
3.5
L
0
0
0
0
W
Izanami
DogySty1e
Izanami
1
1
1
1.5
W
Vulcan
J0hnKing
Vulcan
0
0
1
0.5
W
1
0
2
2
L
Yu Huang
Yapaelpe
Yu Huang
1
1
1
1.5
W
Sylvanus
frecherfehu
Sylvanus
1
1
1
1.5
L
Apollo
jaego3373
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,426
Damage
11,676
17,622
Taken
20,881
5,934
Mitigated
9,633
4,805
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,878
417
134
843
4,446
2,351
0
705
3,442
18,986
0
L
Fenrir
 
Fenrir
1,993
375
0
1,260
5,697
1,855
0
2,864
2,800
0
6,685
W
Thor
 
Thor
1,793
195
0
270
3,760
1,083
0
227
3,533
0
23,785
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
DogySty1e
Izanami
1,707
1,323
0
1,854
4,170
1,160
911
987
3,183
0
26,629
W
Vulcan
J0hnKing
Vulcan
2,731
567
0
750
2,635
872
0
683
1,952
23,328
0
W
2,045
463
0
1,804
5,048
3,744
356
1,302
3,746
0
20,666
L
Yu Huang
Yapaelpe
Yu Huang
1,465
112
0
490
2,944
834
0
1,161
1,783
23,220
0
W
Sylvanus
frecherfehu
Sylvanus
3,400
1,089
262
1,397
5,268
2,774
468
144
5,124
14,549
4,932
L
Apollo
jaego3373
Apollo
1,090
434
0
2,078
4,535
894
0
919
3,616
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
24,305
159
Minions Killed
253
0
Camps Cleared
0
625,413
Distance Traveled
829,414
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,427
553
32
4
0
133,953
3
L
Fenrir
4,415
552
13
2
0
164,115
2
W
Thor
5,024
628
47
6
0
185,953
1
L
Loki
3,081
385
0
0
0
0
0
W
Izanami
4,920
615
55
7
0
145,905
4
W
Vulcan
4,775
597
59
7
0
176,635
1
W
Bellona
5,084
636
54
7
0
173,577
2
L
Yu Huang
4,894
612
52
7
0
168,646
1
W
Sylvanus
4,502
563
38
5
0
147,344
1
L
Apollo
4,449
556
62
8
0
158,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role