Player Matchup

Horus
Horus
NoizerX
Horus
Level 87
God Stats
5W - 7L
1,345 SR
Queue Stats
90W - 99L
1,438 Elo+
Party 1
Sobek
Sobek
ShennyV3
Sobek
Level 15
God Stats
2W - 0L
1,179 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sol
Sol
mrnovapluto
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 83
1,342 SR
1,479 Elo+

VS

Team Averages
Level 75
1,638 SR
1,674 Elo+
Ne Zha
Ne Zha
KN33GGGERR
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 5L
1,864 Elo+
Party 2
Kuzenbo
Kuzenbo
UnholySoul187
Kuzenbo
Level 57
God Stats
3W - 7L
1,437 SR
Queue Stats
421W - 882L
1,221 Elo+
Solo
Yu Huang
Yu Huang
uCody
Yu Huang
Level 160
God Stats
67W - 7L
1,977 SR
Queue Stats
597W - 55L
1,937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NoizerX
Horus
12
0 / 3 / 6
7,965
613
1,470
8,945
7,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
ShennyV3
Sobek
14
0 / 0 / 6
9,059
697
3,714
7,454
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 0 / 0
9,630
741
12,155
6,787
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KN33GGGERR
Ne Zha
13
2 / 1 / 1
8,131
625
8,072
7,025
2,496
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
11
0 / 4 / 2
7,344
565
2,715
10,102
10,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
uCody
Yu Huang
14
1 / 1 / 2
8,221
632
6,749
3,403
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
KN33GGGERR
Ne Zha
2
1
1
2.5
W
Horus
NoizerX
Horus
0
3
6
1
W
Sobek
ShennyV3
Sobek
0
0
6
3
L
Kuzenbo
0
4
2
0.25
W
6
0
0
6
L
Yu Huang
uCody
Yu Huang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,339
Damage
17,536
23,186
Taken
20,530
17,314
Mitigated
14,018
9,909
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
KN33GGGERR
Ne Zha
8,072
841
0
1,211
7,025
2,496
0
4,803
2,222
0
29,288
W
Horus
NoizerX
Horus
1,470
730
1,476
2,222
8,945
7,468
0
3,471
5,474
0
13,121
W
Sobek
ShennyV3
Sobek
3,714
171
169
4,297
7,454
7,378
0
2,675
4,779
15,698
0
L
Kuzenbo
2,715
998
0
271
10,102
10,346
0
7,439
2,663
6,049
0
W
12,155
6,383
0
1,745
6,787
2,468
86
3,466
3,321
54,844
4,558
L
Yu Huang
uCody
Yu Huang
6,749
629
0
490
3,403
1,176
0
2,599
804
39,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
23,696
169
Minions Killed
137
7
Camps Cleared
5
771,899
Distance Traveled
644,956
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,131
625
48
4
2
234,477
5
W
Horus
7,965
613
23
2
2
245,552
6
W
Sobek
9,059
697
23
2
2
279,557
2
L
Kuzenbo
7,344
565
11
1
0
185,271
3
W
Sol
9,630
741
123
9
3
246,790
1
L
Yu Huang
8,221
632
78
6
3
225,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role