Player Matchup

Heimdallr
Heimdallr
FЯЕЕDФМ
Heimdallr
Level 49
God Stats
3W - 5L
1,325 SR
Queue Stats
41W - 39L
1,352 Elo+
Party 2
Nemesis
Nemesis
H_hellsing
Nemesis
Level 104
God Stats
2W - 4L
1,584 SR
Queue Stats
223W - 241L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hªrlºt
Cu Chulainn
Level 87
God Stats
4W - 4L
1,462 SR
Queue Stats
703W - 761L
1,427 Elo+
Solo
Sol
Sol
MoonChildKD
Sol
Level 121
God Stats
1W - 5L
1,143 SR
Queue Stats
192W - 214L
1,398 Elo+
Solo
Yemoja
Yemoja
tidalghost
Yemoja
Level 43
God Stats
7W - 14L
1,286 SR
Queue Stats
25W - 21L
1,350 Elo+
Party 2
Team Averages
Level 81
1,360 SR
1,384 Elo+

VS

Team Averages
Level 61
1,426 SR
1,345 Elo+
Cliodhna
Cliodhna
Hi ImCaveman
Cliodhna
Level 46
God Stats
7W - 8L
1,245 SR
Queue Stats
18W - 21L
1,201 Elo+
Party 1
Sobek
Sobek
ShawntheStunGun
Sobek
Level 3
God Stats
1W - 0L
1,291 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 1
Vamana
Vamana
elohimzarin
Vamana
Level 63
God Stats
6W - 3L
1,748 SR
Queue Stats
44W - 50L
1,385 Elo+
Solo
Hades
Hades
vietnam_sapa
Hades
Level 129
God Stats
80W - 79L
1,516 SR
Queue Stats
383W - 408L
1,423 Elo+
Solo
Apollo
Apollo
your that guy
Apollo
Level 65
God Stats
38W - 33L
1,329 SR
Queue Stats
49W - 62L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FЯЕЕDФМ
Heimdallr
9
3 / 5 / 1
6,316
395
5,291
9,104
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
H_hellsing
Nemesis
13
5 / 4 / 2
8,466
529
5,054
9,758
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Hªrlºt
Cu Chulainn
12
0 / 5 / 6
7,205
450
8,150
13,682
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 5 / 4
7,544
472
11,796
9,271
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
tidalghost
Yemoja
11
0 / 3 / 5
7,227
452
2,584
9,565
5,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hi ImCaveman
Cliodhna
14
8 / 3 / 3
9,236
577
7,197
12,261
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 8
7,390
462
1,054
11,642
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
17
2 / 0 / 2
9,887
618
5,490
10,688
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
9 / 3 / 5
9,587
599
16,159
13,201
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 7
8,246
515
6,996
7,346
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
21
22
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FЯЕЕDФМ
Heimdallr
3
5
1
0.7
L
Nemesis
H_hellsing
Nemesis
5
4
2
1.5
W
Cliodhna
Hi ImCaveman
Cliodhna
8
3
3
3.17
L
Cu Chulainn
Hªrlºt
Cu Chulainn
0
5
6
0.6
L
3
5
4
1
W
0
4
8
1
W
Vamana
2
0
2
3
L
Yemoja
tidalghost
Yemoja
0
3
5
0.83
W
9
3
5
3.83
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
36,896
51,380
Taken
55,138
23,641
Mitigated
26,050
9,969
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FЯЕЕDФМ
Heimdallr
5,291
2,537
0
1,382
9,104
2,630
391
2,329
6,775
0
24,580
L
Nemesis
H_hellsing
Nemesis
5,054
1,885
0
1,496
9,758
3,703
0
4,105
5,653
0
27,571
W
Cliodhna
Hi ImCaveman
Cliodhna
7,197
741
206
7,956
12,261
4,130
228
3,678
8,583
0
41,827
L
Cu Chulainn
Hªrlºt
Cu Chulainn
8,150
1,448
0
1,024
13,682
9,322
0
2,682
11,000
3,538
37,542
L
11,796
2,527
0
2,219
9,271
2,882
745
3,848
5,423
37,068
0
W
1,054
209
0
2,973
11,642
8,229
240
3,373
8,269
11,428
0
W
Vamana
5,490
3,240
0
4,903
10,688
4,696
2,132
991
9,697
0
68,860
L
Yemoja
tidalghost
Yemoja
2,584
472
2,123
1,725
9,565
5,104
440
4,249
5,316
17,503
0
W
16,159
716
186
6,463
13,201
6,561
0
5,788
7,413
51,230
0
W
6,996
4,483
0
1,991
7,346
2,434
2,680
1,918
5,428
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
44,346
243
Minions Killed
394
0
Camps Cleared
0
1,306,053
Distance Traveled
1,498,855
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,316
395
40
3
0
206,476
2
L
Nemesis
8,466
529
52
3
0
279,658
1
W
Cliodhna
9,236
577
69
4
0
322,765
1
L
Cu Chulainn
7,205
450
71
4
0
236,293
3
L
Sol
7,544
472
52
3
0
309,410
2
W
Sobek
7,390
462
18
1
0
275,929
0
W
Vamana
9,887
618
143
9
0
329,900
2
L
Yemoja
7,227
452
28
2
0
274,216
6
W
Hades
9,587
599
94
6
0
283,164
2
W
Apollo
8,246
515
70
4
0
287,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role