Player Matchup

Hachiman
Hachiman
MiniMadness420
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,403 Elo+
Solo
Cupid
Cupid
Myst Nifty
Cupid
Level 155
God Stats
6W - 9L
1,400 SR
Queue Stats
450W - 387L
1,600 Elo+
Party 2
Nemesis
Nemesis
NFA Samoan
Nemesis
Level 112
God Stats
2W - 4L
1,232 SR
Queue Stats
141W - 131L
1,484 Elo+
Solo
Cthulhu
Cthulhu
epic_ducky_07
Cthulhu
Level 144
God Stats
3W - 3L
1,757 SR
Queue Stats
272W - 252L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
mrsmg15
Baron Samedi
Level 87
God Stats
4W - 5L
1,564 SR
Queue Stats
436W - 391L
1,625 Elo+
Party 2
Team Averages
Level 105
1,491 SR
1,543 Elo+

VS

Team Averages
Level 106
1,776 SR
1,651 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LadyKhaki
Artemis
Level 88
God Stats
2W - 3L
1,956 SR
Queue Stats
137W - 75L
1,737 Elo+
Party 1
Odin
Odin
Nomad8511
Odin
Level 156
God Stats
5W - 6L
1,600 SR
Queue Stats
522W - 546L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
mechadrag0n
Baron Samedi
Level 58
God Stats
3W - 1L
1,792 SR
Queue Stats
64W - 19L
1,814 Elo+
Party 1
Xing Tian
Xing Tian
saschasriracha
Xing Tian
Level 148
God Stats
11W - 1L
2,031 SR
Queue Stats
738W - 506L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 6 / 6
9,126
702
5,947
11,680
3,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
17
2 / 3 / 3
9,452
727
8,921
9,441
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
NFA Samoan
Nemesis
14
0 / 5 / 2
8,120
625
5,422
15,064
5,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
2 / 5 / 4
9,164
705
11,490
17,483
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
mrsmg15
Baron Samedi
16
2 / 4 / 3
9,297
715
11,632
14,152
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 1 / 8
11,064
851
13,226
9,762
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
LadyKhaki
Artemis
18
6 / 4 / 9
10,347
796
18,522
14,628
5,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
3 / 3 / 10
9,755
750
5,199
12,343
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
mechadrag0n
Baron Samedi
18
5 / 0 / 13
9,924
763
11,974
6,084
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
saschasriracha
Xing Tian
17
3 / 1 / 14
9,631
741
10,365
15,105
16,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
9
Kills
23
23
Deaths
9
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
8
10
W
Artemis
LadyKhaki
Artemis
6
4
9
2.63
L
Hachiman
3
6
6
1
L
Cupid
2
3
3
1.17
L
Nemesis
NFA Samoan
Nemesis
0
5
2
0.2
W
Odin
3
3
10
2.67
L
Cthulhu
2
5
4
0.8
W
Baron Samedi
mechadrag0n
Baron Samedi
5
0
13
11.5
L
Baron Samedi
mrsmg15
Baron Samedi
2
4
3
0.88
W
Xing Tian
saschasriracha
Xing Tian
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
59,286
67,820
Taken
57,922
37,902
Mitigated
40,102
13,704
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,226
2,419
0
2,630
9,762
3,921
0
3,072
6,562
0
66,847
W
Artemis
LadyKhaki
Artemis
18,522
8,878
0
6,666
14,628
5,536
489
6,295
8,221
0
44,652
L
Hachiman
5,947
2,492
0
1,551
11,680
3,986
0
2,821
8,570
0
24,545
L
Cupid
8,921
4,309
675
2,826
9,441
3,995
0
2,104
7,029
0
40,949
L
Nemesis
NFA Samoan
Nemesis
5,422
1,476
0
1,757
15,064
5,875
0
5,484
9,296
0
19,298
W
Odin
5,199
141
0
2,806
12,343
11,373
814
4,449
7,627
0
20,587
L
Cthulhu
11,490
592
0
2,535
17,483
17,841
0
6,218
10,631
33,788
0
W
Baron Samedi
mechadrag0n
Baron Samedi
11,974
557
2,839
2,364
6,084
2,571
532
3,040
3,018
28,181
0
L
Baron Samedi
mrsmg15
Baron Samedi
11,632
867
1,042
3,318
14,152
6,205
0
4,464
9,401
41,304
0
W
Xing Tian
saschasriracha
Xing Tian
10,365
526
0
3,147
15,105
16,701
66
5,416
9,372
18,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
50,721
262
Minions Killed
271
0
Camps Cleared
0
1,163,846
Distance Traveled
1,429,825
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,064
851
104
8
0
304,380
0
W
Artemis
10,347
796
66
5
0
252,403
4
L
Hachiman
9,126
702
34
3
0
218,901
4
L
Cupid
9,452
727
73
6
0
214,181
3
L
Nemesis
8,120
625
30
2
0
245,406
2
W
Odin
9,755
750
37
3
0
284,709
8
L
Cthulhu
9,164
705
50
4
0
253,610
1
W
Baron Samedi
9,924
763
48
4
0
291,153
0
L
Baron Samedi
9,297
715
75
6
0
231,748
1
W
Xing Tian
9,631
741
16
1
0
297,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role