Player Matchup

Shiva
Shiva
Silver II
HootsErzaScarlet
Shiva
Silver II
Level 147
God Stats
10W - 8L
1,594 SR
Queue Stats
63W - 67L
966 MMR
Party 1
Izanami
Izanami
Silver II
IIIIllllIIIONG
Izanami
Silver II
Level 141
God Stats
1W - 2L
1,589 SR
Queue Stats
61W - 64L
981 MMR
Party 1
Merlin
Merlin
Bronze III
Itzitop
Merlin
Bronze III
Level 103
God Stats
1W - 2L
1,355 SR
Queue Stats
12W - 37L
676 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,513 SR
875 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,445 SR
1,166 MMR
Ganesha
Ganesha
Silver IV
ChAnThEmAn445
Ganesha
Silver IV
Level 122
God Stats
4W - 6L
1,422 SR
Queue Stats
177W - 200L
671 MMR
Solo
Nox
Nox
Gold V
TyCantDie
Nox
Gold V
Level 122
God Stats
1W - 2L
1,362 SR
Queue Stats
35W - 42L
1,457 MMR
Party 2
Danzaburou
Danzaburou
Silver I
snowman1350
Danzaburou
Silver I
Level 117
God Stats
11W - 11L
1,551 SR
Queue Stats
21W - 26L
1,371 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,665
667
5,558
10,309
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
3 / 9 / 2
8,416
842
6,784
10,393
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Itzitop
Merlin
10
1 / 4 / 1
6,357
636
3,669
6,182
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasMedusaChaacHadesGilgamesh

VS

Bans
BastetAchillesGebAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 3 / 12
7,148
715
4,001
7,423
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 2 / 8
8,883
888
5,417
5,435
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
snowman1350
Danzaburou
14
10 / 1 / 8
9,625
963
14,251
7,761
2,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
18
18
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
12
2
L
2
5
1
0.5
L
3
9
2
0.44
L
Merlin
Itzitop
Merlin
1
4
1
0.38
W
8
2
8
6
W
Danzaburou
snowman1350
Danzaburou
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
23,669
26,884
Taken
20,619
11,317
Mitigated
10,678
3,306
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
4,001
276
0
901
7,423
6,402
257
1,870
5,294
13,177
0
L
5,558
845
199
1,337
10,309
7,254
0
3,763
6,241
0
14,259
L
6,784
5,053
0
584
10,393
2,543
0
3,122
7,134
0
24,404
L
Merlin
Itzitop
Merlin
3,669
212
0
1,186
6,182
1,520
0
2,338
3,844
11,597
0
W
5,417
600
0
435
5,435
1,881
400
817
4,530
21,179
0
W
Danzaburou
snowman1350
Danzaburou
14,251
6,723
0
2,776
7,761
2,395
584
1,311
6,235
0
32,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,438
Gold Earned
25,656
92
Minions Killed
108
4
Camps Cleared
5
503,813
Distance Traveled
558,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,148
715
0
0
0
191,527
1
L
Shiva
6,665
667
16
2
0
183,852
2
L
Izanami
8,416
842
59
6
3
140,487
0
L
Merlin
6,357
636
17
2
1
179,474
2
W
Nox
8,883
888
47
5
2
178,058
3
W
Danzaburou
9,625
963
61
6
3
189,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role