Player Matchup

Hera
Hera
Dxstroo
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 2
Erlang Shen
Erlang Shen
Inbred_Redhead
Erlang Shen
Level 69
God Stats
4W - 2L
1,656 SR
Queue Stats
296W - 333L
1,448 Elo+
Solo
Izanami
Izanami
Ninja_Ghost_631
Izanami
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 2
Team Averages
Level 48
1,552 SR
1,302 Elo+

VS

Team Averages
Level 61
1,456 SR
1,456 Elo+
Nike
Nike
DarkSoulsJake
Nike
Level 86
God Stats
2W - 2L
1,444 SR
Queue Stats
52W - 50L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Ifyoucantmosh
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,437 Elo+
Party 1
Ymir
Ymir
greenbird4334
Ymir
Level 49
God Stats
165W - 157L
1,424 SR
Queue Stats
227W - 267L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dxstroo
Hera
16
5 / 0 / 14
11,733
733
14,354
5,072
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Inbred_Redhead
Erlang Shen
19
15 / 2 / 7
13,086
818
19,791
16,487
13,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 12
11,931
746
10,835
9,026
3,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,988
562
6,397
17,154
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 7 / 2
10,238
640
7,462
14,172
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 10 / 1
9,240
578
7,207
22,742
18,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
25
Kills
3
3
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Hera
Dxstroo
Hera
5
0
14
12
L
1
7
2
0.29
W
Erlang Shen
Inbred_Redhead
Erlang Shen
15
2
7
9.25
W
5
1
12
11
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
21,066
30,585
Taken
54,068
18,826
Mitigated
37,655
10,714
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
663
352
1,743
17,154
14,121
0
5,783
11,371
369
37,301
W
Hera
Dxstroo
Hera
14,354
4,141
280
1,345
5,072
1,716
965
1,196
3,821
30,280
0
L
7,462
2,412
0
1,798
14,172
4,855
87
3,504
10,668
0
35,373
W
Erlang Shen
Inbred_Redhead
Erlang Shen
19,791
12,238
0
7,308
16,487
13,902
928
4,033
12,043
0
57,495
W
10,835
7,528
74
1,707
9,026
3,208
1,246
2,920
5,902
0
50,319
L
7,207
684
0
1,065
22,742
18,679
0
5,775
16,967
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
28,466
163
Minions Killed
140
10
Camps Cleared
4
904,843
Distance Traveled
762,932
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,988
562
49
3
1
284,946
4
W
Hera
11,733
733
24
2
0
286,857
2
L
Hou Yi
10,238
640
61
4
0
253,898
5
W
Erlang Shen
13,086
818
54
3
7
327,730
4
W
Izanami
11,931
746
85
5
3
290,256
0
L
Ymir
9,240
578
30
2
3
224,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role