Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Buddha_J_
Odin
Level 157
God Stats
0W - 1L
1,473 SR
Queue Stats
24W - 16L
1,282 Elo+
Party 1
Tiamat
Tiamat
FlintnSteal
Tiamat
Level 122
God Stats
7W - 3L
1,197 SR
Queue Stats
167W - 159L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
Oddimize
Sylvanus
Level 160
God Stats
1W - 5L
1,335 SR
Queue Stats
240W - 241L
1,587 Elo+
Party 3
Ymir
Ymir
UsoppTheCoward
Ymir
Level 68
God Stats
1W - 1L
1,888 SR
Queue Stats
11W - 7L
1,282 Elo+
Party 1
Team Averages
Level 133
1,479 SR
1,444 Elo+

VS

Team Averages
Level 141
1,590 SR
1,587 Elo+
Hera
Hera
Claxosaur
Hera
Level 155
God Stats
1W - 1L
1,679 SR
Queue Stats
41W - 26L
1,586 Elo+
Party 2
Camazotz
Camazotz
Waitediowa4172
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,640 Elo+
Party 2
Skadi
Skadi
evixp
Skadi
Level 137
God Stats
4W - 4L
1,616 SR
Queue Stats
117W - 73L
1,556 Elo+
Party 2
Awilix
Awilix
ilovebulwark
Awilix
Level 129
God Stats
1W - 0L
1,460 SR
Queue Stats
367W - 326L
1,562 Elo+
Party 2
Chang'e
Chang'e
zWhiteKid
Chang'e
Level 160
God Stats
3W - 0L
1,696 SR
Queue Stats
409W - 413L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 6 / 8
10,078
672
9,913
20,758
23,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
15
1 / 5 / 10
9,156
610
7,481
21,922
32,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
4 / 3 / 5
10,514
701
17,088
12,843
10,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Oddimize
Sylvanus
18
3 / 4 / 11
11,339
756
13,852
25,711
22,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 5 / 6
10,101
673
15,716
26,006
38,422
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
7 / 3 / 14
11,736
782
34,079
9,351
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
17
4 / 4 / 14
10,767
718
13,100
19,877
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
evixp
Skadi
20
2 / 1 / 16
11,492
766
16,791
9,513
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
19
8 / 3 / 13
12,742
849
16,758
23,335
33,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
zWhiteKid
Chang'e
17
2 / 4 / 18
10,461
697
14,580
19,162
21,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
15
Kills
23
23
Deaths
15
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
8
1
L
Odin
1
5
10
1.2
W
Hera
7
3
14
4.67
L
Tiamat
4
3
5
2.17
L
Sylvanus
Oddimize
Sylvanus
3
4
11
2.13
L
5
5
6
1.6
W
Camazotz
4
4
14
2.75
W
Skadi
evixp
Skadi
2
1
16
10
W
Awilix
8
3
13
4.83
W
Chang'e
zWhiteKid
Chang'e
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,050
Damage
95,308
107,240
Taken
81,238
127,748
Mitigated
82,912
41,963
Healing
40,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,913
3,171
1,557
1,840
20,758
23,015
589
7,775
12,820
0
31,483
L
Odin
7,481
1,433
1,992
1,835
21,922
32,609
0
9,355
12,371
0
12,026
W
Hera
34,079
10,521
581
1,424
9,351
4,718
1,043
5,465
3,616
59,752
0
L
Tiamat
17,088
742
526
2,559
12,843
10,719
669
7,746
5,046
45,027
0
L
Sylvanus
Oddimize
Sylvanus
13,852
2,505
14,883
9,667
25,711
22,983
164
12,703
12,552
21,712
0
L
15,716
1,896
2,189
4,915
26,006
38,422
0
11,080
14,562
25,965
0
W
Camazotz
13,100
2,775
794
8,518
19,877
19,273
683
11,422
7,560
0
19,679
W
Skadi
evixp
Skadi
16,791
4,897
105
987
9,513
4,275
2,729
5,616
3,674
0
46,490
W
Awilix
16,758
6,197
5,393
5,459
23,335
33,257
552
9,336
13,375
0
20,570
W
Chang'e
zWhiteKid
Chang'e
14,580
1,176
8,556
8,307
19,162
21,389
519
12,217
6,357
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
57,198
148
Minions Killed
196
0
Camps Cleared
0
1,281,640
Distance Traveled
1,430,604
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,078
672
43
3
0
259,328
1
L
Odin
9,156
610
10
1
0
296,564
1
W
Hera
11,736
782
81
5
0
277,242
3
L
Tiamat
10,514
701
66
4
0
262,306
0
L
Sylvanus
11,339
756
13
1
0
226,458
2
L
Ymir
10,101
673
16
1
0
236,984
0
W
Camazotz
10,767
718
18
1
0
283,774
0
W
Skadi
11,492
766
71
5
0
280,239
3
W
Awilix
12,742
849
7
0
0
310,067
4
W
Chang'e
10,461
697
19
1
0
279,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role