Player Matchup

Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BwanorzKonnorz
Ullr
Level 101
God Stats
0W - 1L
1,453 SR
Queue Stats
30W - 22L
1,478 Elo+
Solo
Ymir
Ymir
Dripple
Ymir
Level 81
God Stats
6W - 1L
1,856 SR
Queue Stats
144W - 127L
1,561 Elo+
Party 1
Yu Huang
Yu Huang
LingeringWilI
Yu Huang
Level 137
God Stats
4W - 5L
1,708 SR
Queue Stats
329W - 332L
1,554 Elo+
Party 1
Sol
Sol
Sariir
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,426 Elo+
Solo
Team Averages
Level 105
1,603 SR
1,504 Elo+

VS

Team Averages
Level 109
1,379 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Daddydeemon
Gilgamesh
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 343L
1,451 Elo+
Solo
Ne Zha
Ne Zha
FerretInABox
Ne Zha
Level 107
God Stats
11W - 11L
1,355 SR
Queue Stats
588W - 596L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Rigg-A-Mortiss
Kuzenbo
Level 145
God Stats
2W - 1L
1,294 SR
Queue Stats
256W - 304L
1,410 Elo+
Solo
Izanami
Izanami
Tardsniff
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,340 Elo+
Solo
Yu Huang
Yu Huang
gieowar
Yu Huang
Level 143
God Stats
1W - 4L
1,248 SR
Queue Stats
363W - 422L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 3 / 5
11,719
617
15,963
12,105
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 9
11,544
608
14,536
22,369
11,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Dripple
Ymir
18
1 / 5 / 10
11,589
610
7,353
29,176
34,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
LingeringWilI
Yu Huang
20
6 / 3 / 8
13,114
690
20,072
14,794
7,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Sariir
Sol
13
0 / 9 / 5
9,350
492
5,875
17,421
6,992

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddydeemon
Gilgamesh
19
1 / 3 / 17
12,201
642
8,704
17,582
19,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
9 / 4 / 9
12,941
681
31,217
16,421
8,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 2 / 16
12,672
667
10,892
22,463
37,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tardsniff
Izanami
18
4 / 5 / 9
12,112
637
11,190
14,479
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
gieowar
Yu Huang
20
10 / 1 / 13
14,091
742
23,628
10,067
5,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
15
Kills
25
25
Deaths
15
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
5
2.5
L
3
5
9
1.5
W
Gilgamesh
Daddydeemon
Gilgamesh
1
3
17
3.17
L
Ymir
Dripple
Ymir
1
5
10
1.2
W
Ne Zha
9
4
9
3.38
L
Yu Huang
LingeringWilI
Yu Huang
6
3
8
3.33
W
1
2
16
4.5
L
Sol
Sariir
Sol
0
9
5
0.28
W
Izanami
Tardsniff
Izanami
4
5
9
1.7
W
Yu Huang
gieowar
Yu Huang
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,799
Damage
85,631
95,865
Taken
81,012
65,818
Mitigated
78,934
21,082
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,963
185
1,878
1,887
12,105
5,362
138
5,720
6,385
35,150
0
L
14,536
7,317
799
1,970
22,369
11,505
962
9,261
13,108
0
37,189
W
Gilgamesh
Daddydeemon
Gilgamesh
8,704
781
3,300
2,302
17,582
19,572
524
10,020
7,542
0
24,850
L
Ymir
Dripple
Ymir
7,353
85
2,000
4,051
29,176
34,429
0
8,888
20,288
20,887
0
W
Ne Zha
31,217
4,231
4,944
3,920
16,421
8,677
3,365
9,504
6,877
0
47,876
L
Yu Huang
LingeringWilI
Yu Huang
20,072
1,754
3,389
1,720
14,794
7,530
509
4,376
10,418
51,928
0
W
10,892
4,203
2,733
7,999
22,463
37,161
136
13,293
9,056
19,500
0
L
Sol
Sariir
Sol
5,875
2,186
1,034
2,354
17,421
6,992
246
6,275
11,146
19,191
0
W
Izanami
Tardsniff
Izanami
11,190
6,915
1,513
2,328
14,479
8,007
465
10,718
3,761
0
35,185
W
Yu Huang
gieowar
Yu Huang
23,628
1,800
2,464
2,520
10,067
5,517
1,649
5,514
4,513
51,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
64,017
214
Minions Killed
178
0
Camps Cleared
0
1,579,988
Distance Traveled
1,866,257
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,719
617
50
3
0
349,779
2
L
Ullr
11,544
608
47
2
0
299,304
0
W
Gilgamesh
12,201
642
29
2
0
344,445
4
L
Ymir
11,589
610
19
1
0
291,068
0
W
Ne Zha
12,941
681
20
1
0
395,080
2
L
Yu Huang
13,114
690
78
4
0
369,780
0
W
Kuzenbo
12,672
667
15
1
0
381,537
0
L
Sol
9,350
492
20
1
0
270,057
0
W
Izanami
12,112
637
55
3
0
342,821
1
W
Yu Huang
14,091
742
59
3
0
402,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role