Player Matchup

Medusa
Medusa
Hythe Blitz
Medusa
Level 94
God Stats
4W - 1L
1,722 SR
Queue Stats
94W - 92L
1,522 Elo+
Party 2
Khepri
Khepri
HytheEpic
Khepri
Level 113
God Stats
7W - 3L
1,779 SR
Queue Stats
126W - 119L
1,522 Elo+
Party 2
Hercules
Hercules
ItzSaucy
Hercules
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,246 Elo+
Party 2
Terra
Terra
Natedog1802
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,482 Elo+
Party 2
Awilix
Awilix
iKip
Awilix
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,280 Elo+
Party 2
Team Averages
Level 97
1,600 SR
1,410 Elo+

VS

Team Averages
Level 66
1,391 SR
1,436 Elo+
Chang'e
Chang'e
DaShrimpy
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,462 Elo+
Party 1
Artio
Artio
McMurcy
Artio
Level 66
God Stats
0W - 1L
1,257 SR
Queue Stats
64W - 63L
1,555 Elo+
Party 1
Geb
Geb
TheBrickOvenKing
Geb
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 63L
1,524 Elo+
Party 1
Atlas
Atlas
fourya
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,139 Elo+
Party 1
Apollo
Apollo
shepardr88
Apollo
Level 107
God Stats
6W - 6L
1,195 SR
Queue Stats
501W - 513L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 15
10,325
738
15,163
15,717
6,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
HytheEpic
Khepri
19
2 / 2 / 21
10,949
782
9,150
15,431
16,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Hercules
ItzSaucy
Hercules
20
15 / 4 / 10
13,598
971
20,330
21,886
22,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 3 / 20
11,748
839
7,885
24,714
28,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
iKip
Awilix
17
5 / 6 / 12
10,516
751
13,043
17,717
8,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaShrimpy
Chang'e
5
0 / 2 / 0
6,524
466
0
2,041
410
Artio
McMurcy
Artio
16
2 / 6 / 13
9,725
695
11,787
22,169
29,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 7 / 12
9,856
704
12,029
22,813
31,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
fourya
Atlas
20
12 / 5 / 5
12,151
868
28,785
19,203
11,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
shepardr88
Apollo
17
4 / 7 / 10
9,793
700
14,788
15,231
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
27
Kills
20
20
Deaths
27
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaShrimpy
Chang'e
0
2
0
0
W
Medusa
3
5
15
2.1
W
Khepri
HytheEpic
Khepri
2
2
21
6.25
W
Hercules
ItzSaucy
Hercules
15
4
10
5
L
Artio
McMurcy
Artio
2
6
13
1.42
W
2
3
20
4
L
2
7
12
1.14
L
Atlas
fourya
Atlas
12
5
5
2.9
W
Awilix
iKip
Awilix
5
6
12
1.83
L
Apollo
shepardr88
Apollo
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,571
Damage
67,389
95,465
Taken
81,457
82,213
Mitigated
80,517
43,505
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaShrimpy
Chang'e
0
0
0
0
2,041
410
0
182
1,831
0
0
W
Medusa
15,163
8,097
793
3,106
15,717
6,737
1,820
10,029
5,228
0
36,853
W
Khepri
HytheEpic
Khepri
9,150
963
1,650
5,223
15,431
16,546
949
9,568
5,385
23,444
0
W
Hercules
ItzSaucy
Hercules
20,330
6,904
2,054
6,701
21,886
22,723
1,834
8,814
12,780
0
32,599
L
Artio
McMurcy
Artio
11,787
255
2,712
6,269
22,169
29,168
296
3,744
17,837
22,208
0
W
7,885
1,011
11,308
9,317
24,714
28,102
128
11,413
12,618
15,421
0
L
12,029
2,051
1,944
2,350
22,813
31,249
132
4,220
18,258
22,072
0
L
Atlas
fourya
Atlas
28,785
9,673
1,622
5,786
19,203
11,912
0
5,592
13,541
54,956
0
W
Awilix
iKip
Awilix
13,043
6,354
748
2,605
17,717
8,105
1,002
10,598
6,853
0
23,636
L
Apollo
shepardr88
Apollo
14,788
9,441
960
2,313
15,231
7,778
114
3,297
11,855
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
48,049
126
Minions Killed
107
0
Camps Cleared
0
1,317,569
Distance Traveled
984,816
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,524
466
0
0
0
14,207
0
W
Medusa
10,325
738
30
2
0
249,058
0
W
Khepri
10,949
782
19
1
0
275,958
0
W
Hercules
13,598
971
31
2
0
254,208
0
L
Artio
9,725
695
12
1
0
273,254
1
W
Terra
11,748
839
15
1
0
280,850
0
L
Geb
9,856
704
11
1
0
231,402
0
L
Atlas
12,151
868
59
4
0
245,675
0
W
Awilix
10,516
751
31
2
0
257,495
0
L
Apollo
9,793
700
25
2
0
220,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role