Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SBG Odyssey
Danzaburou
Level 57
God Stats
39W - 35L
1,414 SR
Queue Stats
338W - 489L
1,307 Elo+
Party 2
Hercules
Hercules
dragonmasterx93
Hercules
Level 142
God Stats
2W - 4L
1,396 SR
Queue Stats
212W - 315L
1,264 Elo+
Party 2
Team Averages
Level 103
1,437 SR
1,357 Elo+

VS

Team Averages
Level 36
1,472 SR
1,489 Elo+
King Arthur
King Arthur
CrazyFrogGroupie
King Arthur
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 33L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPestoSauce
Baron Samedi
Level 47
God Stats
49W - 52L
1,416 SR
Queue Stats
230W - 304L
1,322 Elo+
Solo
Medusa
Medusa
marcoskillu
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 7 / 2
6,073
607
6,357
7,446
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SBG Odyssey
Danzaburou
10
1 / 5 / 1
7,059
706
3,633
7,613
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
10
2 / 8 / 1
6,935
694
5,437
10,829
4,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyFrogGroupie
King Arthur
13
7 / 1 / 12
8,700
870
8,856
12,206
12,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MrPestoSauce
Baron Samedi
11
3 / 2 / 8
7,195
720
3,188
5,408
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
10 / 0 / 8
8,461
846
9,937
4,290
2,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
20
20
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
2
0.14
W
King Arthur
CrazyFrogGroupie
King Arthur
7
1
12
13
W
Baron Samedi
MrPestoSauce
Baron Samedi
3
2
8
3.5
L
Danzaburou
SBG Odyssey
Danzaburou
1
5
1
0.3
L
Hercules
2
8
1
0.31
W
Medusa
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
21,981
25,888
Taken
21,904
9,274
Mitigated
15,980
3,640
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,357
372
0
250
7,446
2,045
0
571
6,777
18,744
0
W
King Arthur
CrazyFrogGroupie
King Arthur
8,856
1,086
145
2,250
12,206
12,090
0
3,283
8,461
0
24,293
W
Baron Samedi
MrPestoSauce
Baron Samedi
3,188
33
437
296
5,408
1,878
34
1,507
3,759
12,378
0
L
Danzaburou
SBG Odyssey
Danzaburou
3,633
2,006
47
1,598
7,613
2,565
0
527
6,953
0
16,834
L
Hercules
5,437
1,714
94
1,651
10,829
4,664
0
2,217
8,370
0
10,845
W
Medusa
9,937
3,555
0
1,344
4,290
2,012
244
1,414
2,710
0
28,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,067
Gold Earned
24,356
81
Minions Killed
103
1
Camps Cleared
8
487,447
Distance Traveled
535,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,073
607
37
4
0
154,541
3
W
King Arthur
8,700
870
27
3
4
184,905
1
W
Baron Samedi
7,195
720
20
2
1
178,621
2
L
Danzaburou
7,059
706
31
3
1
167,469
3
L
Hercules
6,935
694
13
1
0
165,437
1
W
Medusa
8,461
846
56
6
3
172,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role