Player Matchup

Bastet
Bastet
AML528
Bastet
Level 49
God Stats
7W - 12L
1,451 SR
Queue Stats
134W - 122L
1,515 Elo+
Party 3
Odin
Odin
IM BIG TURBO
Odin
Level 79
God Stats
4W - 7L
1,526 SR
Queue Stats
340W - 333L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
ImDeeLo
Gilgamesh
Level 156
God Stats
2W - 3L
1,767 SR
Queue Stats
355W - 287L
1,620 Elo+
Party 1
Neith
Neith
SmiteGodPlayBoi
Neith
Level 44
God Stats
1W - 2L
1,556 SR
Queue Stats
317W - 244L
1,557 Elo+
Party 1
Zeus
Zeus
SwankTomcat810
Zeus
Level 142
God Stats
0W - 3L
1,311 SR
Queue Stats
159W - 164L
1,542 Elo+
Party 3
Team Averages
Level 94
1,522 SR
1,547 Elo+

VS

Team Averages
Level 99
1,683 SR
1,641 Elo+
Ymir
Ymir
AgedProverb
Ymir
Level 158
God Stats
2W - 4L
1,761 SR
Queue Stats
19W - 13L
1,749 Elo+
Party 2
Erlang Shen
Erlang Shen
BigTimeBrym
Erlang Shen
Level 65
God Stats
3W - 1L
1,717 SR
Queue Stats
75W - 58L
1,605 Elo+
Solo
Poseidon
Poseidon
ChumpSlayer69
Poseidon
Level 101
God Stats
1W - 0L
1,900 SR
Queue Stats
9W - 3L
1,775 Elo+
Party 2
Hachiman
Hachiman
FabulousBush
Hachiman
Level 44
God Stats
3W - 1L
1,783 SR
Queue Stats
4W - 2L
1,626 Elo+
Party 2
Chernobog
Chernobog
davidsebert
Chernobog
Level 125
God Stats
2W - 2L
1,254 SR
Queue Stats
333W - 351L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AML528
Bastet
5
0 / 2 / 3
5,478
342
2,267
4,011
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
8,181
511
2,556
8,539
5,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ImDeeLo
Gilgamesh
12
1 / 2 / 3
7,660
479
7,469
16,328
11,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 1
8,520
533
6,445
12,551
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 1
9,263
579
10,747
11,074
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,339
521
7,917
10,646
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
BigTimeBrym
Erlang Shen
16
3 / 2 / 4
8,934
558
7,955
14,213
9,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ChumpSlayer69
Poseidon
16
4 / 3 / 3
9,753
610
10,093
9,570
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FabulousBush
Hachiman
17
5 / 0 / 0
10,428
652
6,221
6,143
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
davidsebert
Chernobog
16
0 / 2 / 4
9,354
585
4,680
7,825
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
13
13
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
AML528
Bastet
0
2
3
0.75
W
1
1
5
3.5
W
Erlang Shen
BigTimeBrym
Erlang Shen
3
2
4
2.5
W
Poseidon
ChumpSlayer69
Poseidon
4
3
3
1.83
W
Hachiman
FabulousBush
Hachiman
5
0
0
5
L
0
1
0
0
L
Gilgamesh
ImDeeLo
Gilgamesh
1
2
3
1.25
L
1
4
1
0.38
L
6
4
1
1.63
W
Chernobog
davidsebert
Chernobog
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
36,866
52,503
Taken
48,397
31,275
Mitigated
27,621
15,151
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AML528
Bastet
2,267
1,111
0
1,394
4,011
918
0
289
3,722
0
9,502
W
7,917
2,259
0
1,989
10,646
8,268
22
3,827
6,819
25,388
0
W
Erlang Shen
BigTimeBrym
Erlang Shen
7,955
5,601
0
2,733
14,213
9,426
30
2,788
11,425
0
69,117
W
Poseidon
ChumpSlayer69
Poseidon
10,093
1,895
0
753
9,570
3,196
240
3,034
6,536
77,578
0
W
Hachiman
FabulousBush
Hachiman
6,221
3,882
0
3,337
6,143
2,300
0
0
6,143
0
73,788
L
2,556
828
0
1,870
8,539
5,695
0
0
8,539
0
52,122
L
Gilgamesh
ImDeeLo
Gilgamesh
7,469
1,458
1,498
4,728
16,328
11,949
0
7,770
8,558
0
27,720
L
6,445
3,288
0
4,738
12,551
4,736
0
3,009
9,542
0
56,479
L
10,747
2,254
0
923
11,074
7,977
0
6,942
4,132
65,976
0
W
Chernobog
davidsebert
Chernobog
4,680
2,782
0
1,921
7,825
4,431
791
1,098
6,727
0
62,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
46,808
441
Minions Killed
575
0
Camps Cleared
0
1,279,027
Distance Traveled
1,618,530
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,478
342
27
2
0
122,123
0
W
Ymir
8,339
521
36
2
0
324,688
5
W
Erlang Shen
8,934
558
114
7
0
344,377
0
W
Poseidon
9,753
610
137
9
0
338,896
1
W
Hachiman
10,428
652
150
9
0
339,358
4
L
Odin
8,181
511
127
8
0
303,560
1
L
Gilgamesh
7,660
479
35
2
0
319,695
1
L
Neith
8,520
533
119
7
0
267,042
0
L
Zeus
9,263
579
133
8
0
266,607
3
W
Chernobog
9,354
585
138
9
0
271,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role