Player Matchup

Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Crummbs
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
Shabreena
Ne Zha
Level 84
God Stats
2W - 2L
1,475 SR
Queue Stats
329W - 279L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
syndrôme
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,405 Elo+
Party 1
Sol
Sol
zaperixussNs
Sol
Level 25
God Stats
0W - 1L
1,730 SR
Queue Stats
13W - 13L
1,692 Elo+
Solo
Team Averages
Level 68
1,541 SR
1,502 Elo+

VS

Team Averages
Level 100
1,514 SR
1,531 Elo+
Xing Tian
Xing Tian
Atackaktotak
Xing Tian
Level 135
God Stats
7W - 8L
1,316 SR
Queue Stats
827W - 824L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EnigmaFox
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,658 Elo+
Solo
Ares
Ares
Jasminep11rox
Ares
Level 101
God Stats
2W - 4L
1,588 SR
Queue Stats
201W - 207L
1,375 Elo+
Solo
Thoth
Thoth
TaulatyN
Thoth
Level 113
God Stats
5W - 4L
1,634 SR
Queue Stats
181W - 165L
1,474 Elo+
Solo
Chaac
Chaac
ichbinzlatan
Chaac
Level 124
God Stats
2W - 0L
1,529 SR
Queue Stats
76W - 64L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 6 / 2
7,252
659
8,495
12,762
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Crummbs
Vulcan
13
1 / 5 / 2
6,698
609
5,491
6,871
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Shabreena
Ne Zha
14
1 / 5 / 1
7,201
655
7,288
8,801
3,725
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
syndrôme
Erlang Shen
11
0 / 6 / 3
6,465
588
3,737
11,134
11,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 2
7,888
717
13,228
9,250
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atackaktotak
Xing Tian
14
0 / 2 / 21
8,570
779
5,145
13,378
14,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
EnigmaFox
Ah Muzen Cab
17
10 / 1 / 14
9,868
897
16,273
7,073
3,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 18
8,767
797
4,175
11,058
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
TaulatyN
Thoth
16
6 / 0 / 10
9,649
877
6,631
8,429
3,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 16
9,401
855
11,241
14,322
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
5
Kills
25
25
Deaths
7
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
2
0.33
W
Xing Tian
Atackaktotak
Xing Tian
0
2
21
5.25
L
Vulcan
Crummbs
Vulcan
1
5
2
0.4
W
Ah Muzen Cab
EnigmaFox
Ah Muzen Cab
10
1
14
17
W
2
3
18
3.67
L
Ne Zha
Shabreena
Ne Zha
1
5
1
0.3
W
Thoth
TaulatyN
Thoth
6
0
10
11
W
7
1
16
15
L
Erlang Shen
syndrôme
Erlang Shen
0
6
3
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
43,465
48,818
Taken
54,260
28,354
Mitigated
50,970
13,566
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,495
1,383
175
3,093
12,762
7,069
92
4,203
8,430
0
16,770
W
Xing Tian
Atackaktotak
Xing Tian
5,145
494
2,580
2,377
13,378
14,260
675
4,888
8,490
13,811
0
L
Vulcan
Crummbs
Vulcan
5,491
1,279
954
859
6,871
2,610
0
2,426
4,410
9,075
0
W
Ah Muzen Cab
EnigmaFox
Ah Muzen Cab
16,273
4,301
1,434
2,681
7,073
3,447
1,885
1,056
6,017
0
29,552
W
4,175
74
538
1,184
11,058
13,103
399
2,614
8,444
6,645
0
L
Ne Zha
Shabreena
Ne Zha
7,288
1,396
787
1,262
8,801
3,725
0
1,785
6,795
0
22,617
W
Thoth
TaulatyN
Thoth
6,631
172
1,699
3,007
8,429
3,901
669
3,077
5,352
24,053
0
W
11,241
1,089
1,438
7,354
14,322
16,259
368
6,163
8,159
0
23,214
L
Erlang Shen
syndrôme
Erlang Shen
3,737
1,485
47
1,079
11,134
11,432
0
3,640
7,216
0
6,878
L
13,228
3,534
758
4,552
9,250
3,518
720
3,897
5,102
24,476
1,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
46,255
106
Minions Killed
130
0
Camps Cleared
0
1,009,368
Distance Traveled
1,137,221
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,252
659
23
2
0
190,990
1
W
Xing Tian
8,570
779
18
2
0
210,110
4
L
Vulcan
6,698
609
12
1
0
203,384
1
W
Ah Muzen Cab
9,868
897
34
3
0
238,311
6
W
Ares
8,767
797
5
0
0
217,806
2
L
Ne Zha
7,201
655
29
3
0
209,745
1
W
Thoth
9,649
877
47
4
0
230,787
0
W
Chaac
9,401
855
26
2
0
240,207
4
L
Erlang Shen
6,465
588
8
1
0
193,239
0
L
Sol
7,888
717
34
3
0
212,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role