Player Matchup

Chang'e
Chang'e
AbsoluteUwU
Chang'e
Level 47
God Stats
2W - 0L
1,805 SR
Queue Stats
23W - 25L
1,615 Elo+
Party 3
Gilgamesh
Gilgamesh
FinalUwU
Gilgamesh
Level 42
God Stats
2W - 0L
1,805 SR
Queue Stats
7W - 12L
1,710 Elo+
Party 3
Sobek
Sobek
TheBlueStingray
Sobek
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
13W - 8L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
osleol39
Danzaburou
Level 85
God Stats
3W - 2L
1,555 SR
Queue Stats
14W - 16L
1,539 Elo+
Party 1
Sol
Sol
urbancryptid
Sol
Level 89
God Stats
2W - 2L
1,754 SR
Queue Stats
123W - 138L
1,511 Elo+
Party 1
Team Averages
Level 69
1,641 SR
1,593 Elo+

VS

Team Averages
Level 25
1,237 SR
1,222 Elo+
Neith
Neith
Imaginedays-
Neith
Level 9
God Stats
1W - 5L
1,227 SR
Queue Stats
4W - 7L
1,190 Elo+
Party 2
Nu Wa
Nu Wa
InsaneBornKiller
Nu Wa
Level 24
God Stats
4W - 10L
1,129 SR
Queue Stats
16W - 17L
1,165 Elo+
Party 2
Chernobog
Chernobog
Lunar25bloodborn
Chernobog
Level 48
God Stats
21W - 21L
1,427 SR
Queue Stats
131W - 149L
1,426 Elo+
Solo
Cerberus
Cerberus
PHATBAIIS-
Cerberus
Level 30
God Stats
0W - 4L
1,273 SR
Queue Stats
52W - 62L
1,165 Elo+
Party 2
Ymir
Ymir
daykill-
Ymir
Level 15
God Stats
9W - 17L
1,129 SR
Queue Stats
9W - 23L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbsoluteUwU
Chang'e
18
5 / 1 / 14
11,934
1,085
16,978
9,334
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FinalUwU
Gilgamesh
18
5 / 2 / 13
12,201
1,109
18,543
16,710
11,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 15
12,537
1,140
7,421
16,776
20,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
osleol39
Danzaburou
17
3 / 2 / 13
11,483
1,044
12,655
9,293
3,209
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
6 / 0 / 9
11,825
1,075
19,433
9,419
3,352
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

260

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,329
939
8,334
9,841
3,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 4
11,319
1,029
17,421
11,689
4,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
16
2 / 7 / 3
10,637
967
16,114
17,341
6,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PHATBAIIS-
Cerberus
16
1 / 2 / 3
10,606
964
7,953
20,739
23,231
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
16
0 / 6 / 3
10,160
924
7,363
24,614
23,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
23
Kills
6
6
Deaths
23
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AbsoluteUwU
Chang'e
5
1
14
12
W
Gilgamesh
FinalUwU
Gilgamesh
5
2
13
5.75
L
1
3
3
0.83
L
2
5
4
0.8
L
Chernobog
2
7
3
0.5
L
Cerberus
PHATBAIIS-
Cerberus
1
2
3
1.25
W
4
1
15
11.5
L
Ymir
0
6
3
0.25
W
Danzaburou
osleol39
Danzaburou
3
2
13
4.75
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,030
Damage
57,185
61,532
Taken
84,224
42,272
Mitigated
60,345
21,832
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AbsoluteUwU
Chang'e
16,978
1,500
6,080
4,787
9,334
3,356
0
5,229
4,105
43,773
0
W
Gilgamesh
FinalUwU
Gilgamesh
18,543
5,338
0
256
16,710
11,703
0
8,970
7,740
0
35,961
L
8,334
4,094
0
643
9,841
3,351
0
4,661
5,180
0
18,733
L
17,421
4,916
177
516
11,689
4,043
0
5,746
5,943
41,504
0
L
Chernobog
16,114
8,986
0
774
17,341
6,477
0
9,575
7,766
0
32,393
L
Cerberus
PHATBAIIS-
Cerberus
7,953
269
0
2,698
20,739
23,231
0
9,981
10,758
35,034
0
W
7,421
411
420
4,808
16,776
20,652
0
8,008
8,768
25,387
0
L
Ymir
7,363
1,215
0
641
24,614
23,243
0
12,773
11,841
21,424
0
W
Danzaburou
osleol39
Danzaburou
12,655
6,485
166
1,522
9,293
3,209
0
5,883
3,410
0
34,502
W
19,433
5,643
0
3,793
9,419
3,352
0
4,647
4,772
50,943
2,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,980
Gold Earned
53,051
258
Minions Killed
196
9
Camps Cleared
3
1,076,758
Distance Traveled
1,032,629
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,934
1,085
59
5
3
217,522
0
W
Gilgamesh
12,201
1,109
31
3
5
232,904
0
L
Neith
10,329
939
25
2
1
200,713
0
L
Nu Wa
11,319
1,029
37
3
0
212,005
0
L
Chernobog
10,637
967
51
5
1
200,813
0
L
Cerberus
10,606
964
57
5
0
222,153
0
W
Sobek
12,537
1,140
33
3
0
215,901
0
L
Ymir
10,160
924
26
2
1
196,945
1
W
Danzaburou
11,483
1,044
58
5
0
178,764
2
W
Sol
11,825
1,075
77
7
1
231,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role