Player Matchup

Odin
Odin
 
Odin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Gisbin
Cliodhna
Level 82
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 18L
1,457 Elo+
Party 3
Hel
Hel
Vandisdain
Hel
Level 60
God Stats
1W - 2L
1,478 SR
Queue Stats
10W - 13L
1,461 Elo+
Party 3
Cupid
Cupid
flowerbambi
Cupid
Level 13
God Stats
2W - 4L
1,404 SR
Queue Stats
5W - 13L
1,343 Elo+
Party 3
Team Averages
Level 64
1,518 SR
1,452 Elo+

VS

Team Averages
Level 75
1,525 SR
1,509 Elo+
Thanatos
Thanatos
Carloostv
Thanatos
Level 55
God Stats
20W - 27L
1,439 SR
Queue Stats
267W - 291L
1,440 Elo+
Party 1
Neith
Neith
Grif70
Neith
Level 78
God Stats
27W - 17L
1,643 SR
Queue Stats
103W - 84L
1,583 Elo+
Party 2
Baba Yaga
Baba Yaga
Kerianseray
Baba Yaga
Level 143
God Stats
24W - 27L
1,720 SR
Queue Stats
370W - 404L
1,475 Elo+
Solo
Osiris
Osiris
MainstreamBean
Osiris
Level 74
God Stats
9W - 9L
1,435 SR
Queue Stats
141W - 120L
1,577 Elo+
Party 2
Janus
Janus
andres2752
Janus
Level 23
God Stats
6W - 8L
1,387 SR
Queue Stats
107W - 114L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 4 / 2
9,957
996
7,440
17,442
16,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
 
Mercury
15
1 / 2 / 2
9,615
962
5,254
9,702
3,406
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Gisbin
Cliodhna
15
2 / 7 / 1
9,817
982
8,103
15,089
5,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 5 / 3
9,146
915
3,586
10,908
4,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 3 / 2
8,827
883
2,345
8,426
6,162
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

135

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carloostv
Thanatos
16
2 / 4 / 7
9,517
952
4,678
6,548
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Grif70
Neith
18
11 / 0 / 10
13,159
1,316
20,300
5,268
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Kerianseray
Baba Yaga
16
0 / 0 / 10
9,652
965
6,252
1,540
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 13
10,941
1,094
14,632
9,783
14,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
17
4 / 1 / 11
10,922
1,092
10,147
7,195
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
6
Kills
21
21
Deaths
6
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
2
1
L
Mercury
 
Mercury
1
2
2
1
W
Thanatos
Carloostv
Thanatos
2
4
7
1.38
L
Cliodhna
Gisbin
Cliodhna
2
7
1
0.36
W
Neith
Grif70
Neith
11
0
10
16
W
Baba Yaga
Kerianseray
Baba Yaga
0
0
10
5
W
4
1
13
10.5
L
0
5
3
0.3
W
Janus
4
1
11
9.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
56,009
61,567
Taken
30,334
35,835
Mitigated
22,035
6,927
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,440
1,211
0
320
17,442
16,142
0
4,124
12,674
0
14,921
L
Mercury
 
Mercury
5,254
3,021
0
341
9,702
3,406
0
2,084
7,363
0
28,606
W
Thanatos
Carloostv
Thanatos
4,678
832
0
1,787
6,548
3,206
0
399
6,149
0
9,297
L
Cliodhna
Gisbin
Cliodhna
8,103
0
0
0
15,089
5,748
0
4,509
10,168
0
29,586
W
Neith
Grif70
Neith
20,300
12,118
60
2,360
5,268
2,113
0
360
4,908
0
40,896
W
Baba Yaga
Kerianseray
Baba Yaga
6,252
209
0
908
1,540
497
0
0
1,540
20,866
0
W
14,632
3,676
51
1,383
9,783
14,346
0
2,379
7,357
0
25,623
L
3,586
275
2,933
2,126
10,908
4,377
0
1,612
8,957
18,693
0
W
Janus
10,147
441
261
525
7,195
1,873
0
448
6,615
33,009
0
L
2,345
522
1,084
123
8,426
6,162
0
3,431
4,850
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
54,191
170
Minions Killed
194
6
Camps Cleared
7
915,067
Distance Traveled
991,329
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,957
996
17
2
1
178,258
0
L
Mercury
9,615
962
40
4
4
211,837
2
W
Thanatos
9,517
952
7
1
2
187,057
0
L
Cliodhna
9,817
982
61
6
0
196,384
0
W
Neith
13,159
1,316
73
7
2
196,470
1
W
Baba Yaga
9,652
965
26
3
0
186,394
3
W
Osiris
10,941
1,094
30
3
2
218,409
0
L
Hel
9,146
915
38
4
1
178,383
0
W
Janus
10,922
1,092
58
6
1
202,999
0
L
Cupid
8,827
883
14
1
0
150,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role