Player Matchup

Kukulkan
Kukulkan
Silver IV
DON_VERMA_
Kukulkan
Silver IV
Level 85
God Stats
52W - 56L
1,513 SR
Queue Stats
79W - 103L
1,025 MMR
Solo
Neith
Neith
Silver V
kju546
Neith
Silver V
Level 159
God Stats
1W - 0L
1,699 SR
Queue Stats
109W - 165L
802 MMR
Solo
Jormungandr
Jormungandr
Bronze II
ogspookman111
Jormungandr
Bronze II
Level 68
God Stats
31W - 22L
1,330 SR
Queue Stats
125W - 158L
759 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,514 SR
862 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,627 SR
658 MMR
Baron Samedi
Baron Samedi
Silver II
HootsErzaScarlet
Baron Samedi
Silver II
Level 147
God Stats
16W - 11L
1,667 SR
Queue Stats
63W - 67L
930 MMR
Party 1
Loki
Loki
Silver II
IIIIllllIIIONG
Loki
Silver II
Level 141
God Stats
2W - 2L
1,666 SR
Queue Stats
61W - 64L
945 MMR
Party 1
Hercules
Hercules
Bronze III
xGOOBSAUCEx
Hercules
Bronze III
Level 69
God Stats
9W - 17L
1,549 SR
Queue Stats
196W - 252L
98 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DON_VERMA_
Kukulkan
17
4 / 7 / 9
12,153
760
13,432
12,492
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
kju546
Neith
16
6 / 6 / 8
11,821
739
13,666
11,887
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ogspookman111
Jormungandr
18
8 / 2 / 10
13,773
861
15,947
22,075
24,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaAtlasBacchusChaacChiron

VS

Bans
GilgameshCthulhuAchillesSobekXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HootsErzaScarlet
Baron Samedi
15
3 / 6 / 6
10,793
675
13,224
15,296
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 11 / 4
11,367
710
11,139
17,121
6,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xGOOBSAUCEx
Hercules
17
5 / 1 / 7
11,690
731
11,897
21,002
26,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
14
15
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DON_VERMA_
Kukulkan
4
7
9
1.21
L
Baron Samedi
HootsErzaScarlet
Baron Samedi
3
6
6
1
L
6
11
4
0.73
W
Neith
kju546
Neith
6
6
8
1.67
W
Jormungandr
ogspookman111
Jormungandr
8
2
10
6.5
L
Hercules
xGOOBSAUCEx
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,045
Damage
36,260
46,454
Taken
53,419
32,579
Mitigated
38,860
7,466
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DON_VERMA_
Kukulkan
13,432
994
0
1,174
12,492
4,434
895
3,396
8,788
60,023
0
L
Baron Samedi
HootsErzaScarlet
Baron Samedi
13,224
630
1,236
3,540
15,296
6,422
733
9,255
6,041
45,718
0
L
11,139
3,452
0
1,001
17,121
6,083
0
10,771
6,350
0
35,327
W
Neith
kju546
Neith
13,666
6,721
0
1,015
11,887
3,734
1,132
3,269
8,393
84
40,771
W
Jormungandr
ogspookman111
Jormungandr
15,947
3,879
345
4,932
22,075
24,411
452
7,387
14,191
30,386
0
L
Hercules
xGOOBSAUCEx
Hercules
11,897
2,936
85
10,522
21,002
26,355
449
9,870
11,132
3,413
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
33,850
182
Minions Killed
153
8
Camps Cleared
7
832,647
Distance Traveled
832,661
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,153
760
91
6
2
281,594
2
L
Baron Samedi
10,793
675
71
4
2
264,495
5
L
Loki
11,367
710
41
3
5
241,498
2
W
Neith
11,821
739
74
5
5
247,689
3
W
Jormungandr
13,773
861
17
1
1
303,364
4
L
Hercules
11,690
731
41
3
0
326,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role