Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AdrenalMuffin8
Kuzenbo
Level 86
God Stats
5W - 12L
1,677 SR
Queue Stats
179W - 185L
1,527 Elo+
Solo
Chernobog
Chernobog
Goose2000
Chernobog
Level 81
God Stats
5W - 6L
1,236 SR
Queue Stats
81W - 83L
1,425 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,490 Elo+

VS

Team Averages
Level 107
1,576 SR
1,505 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jerisleif
Zhong Kui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,475 Elo+
Solo
Odin
Odin
MadMacTho
Odin
Level 119
God Stats
12W - 6L
1,837 SR
Queue Stats
87W - 84L
1,518 Elo+
Solo
Bastet
Bastet
Senzubun
Bastet
Level 118
God Stats
23W - 12L
1,542 SR
Queue Stats
424W - 461L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 5 / 1
6,191
563
5,160
5,610
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
 
Anubis
10
0 / 1 / 2
5,758
523
4,286
5,697
2,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
 
Da Ji
8
1 / 3 / 0
5,141
467
1,396
7,386
2,859
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 1
5,219
474
2,545
5,775
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Goose2000
Chernobog
10
2 / 2 / 1
5,819
529
2,528
4,925
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 1
6,131
557
3,186
5,730
2,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
 
Mercury
10
4 / 1 / 3
6,118
556
2,750
6,540
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Jerisleif
Zhong Kui
10
1 / 0 / 2
5,702
518
3,316
4,814
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
4 / 1 / 5
6,623
602
1,926
7,950
5,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Senzubun
Bastet
9
2 / 2 / 2
5,693
518
6,298
6,741
1,927
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
1
0.5
L
Anubis
 
Anubis
0
1
2
1
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Hercules
 
Hercules
1
1
1
1.5
W
Mercury
 
Mercury
4
1
3
5.5
L
0
1
1
0.5
L
Chernobog
Goose2000
Chernobog
2
2
1
1.25
W
Zhong Kui
Jerisleif
Zhong Kui
1
0
2
2
W
Odin
4
1
5
6.5
W
Bastet
Senzubun
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
17,476
29,393
Taken
31,775
11,845
Mitigated
14,549
8,809
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,160
1,099
0
906
5,610
1,367
0
2,002
3,608
34,308
0
L
Anubis
 
Anubis
4,286
345
0
3,113
5,697
2,261
0
0
5,697
31,820
0
L
Da Ji
 
Da Ji
1,396
396
0
3,157
7,386
2,859
0
1,227
6,159
0
19,733
W
Hercules
 
Hercules
3,186
1,253
0
1,519
5,730
2,682
0
2,377
3,353
0
35,425
W
Mercury
 
Mercury
2,750
1,181
0
645
6,540
1,737
0
2,718
3,822
0
28,867
L
2,545
1,097
0
539
5,775
4,660
260
87
5,688
12,235
0
L
Chernobog
Goose2000
Chernobog
2,528
1,385
0
1,094
4,925
698
654
0
4,925
0
28,810
W
Zhong Kui
Jerisleif
Zhong Kui
3,316
151
0
2,508
4,814
3,085
547
1,440
3,374
31,614
0
W
Odin
1,926
304
1,273
2,211
7,950
5,118
131
3,581
4,369
0
14,414
W
Bastet
Senzubun
Bastet
6,298
1,658
0
1,887
6,741
1,927
0
1,875
4,866
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
30,267
257
Minions Killed
286
0
Camps Cleared
0
965,548
Distance Traveled
1,155,889
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,191
563
52
5
0
183,043
0
L
Anubis
5,758
523
75
7
0
165,134
1
L
Da Ji
5,141
467
50
5
0
201,259
2
W
Hercules
6,131
557
83
8
0
202,905
4
W
Mercury
6,118
556
60
5
0
257,396
3
L
Kuzenbo
5,219
474
19
2
0
207,073
1
L
Chernobog
5,819
529
61
6
0
209,039
0
W
Zhong Kui
5,702
518
69
6
0
214,953
1
W
Odin
6,623
602
14
1
0
243,077
2
W
Bastet
5,693
518
60
5
0
237,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role