Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PotatoKilt
Sylvanus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
ZyrianRogue
Charybdis
Level 138
God Stats
1W - 0L
1,338 SR
Queue Stats
8W - 16L
1,754 Elo+
Party 1
Vamana
Vamana
yngjok3r
Vamana
Level 158
God Stats
21W - 20L
1,813 SR
Queue Stats
235W - 228L
1,667 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,584 Elo+

VS

Team Averages
Level 50
1,635 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Bigdawwg96
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,411 Elo+
Party 2
Thoth
Thoth
LarryFish98
Thoth
Level 29
God Stats
6W - 2L
1,980 SR
Queue Stats
68W - 53L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
NewKingMota
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,389 Elo+
Party 2
Pele
Pele
godlysavageooome
Pele
Level 29
God Stats
18W - 10L
1,695 SR
Queue Stats
28W - 31L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
13 / 0 / 3
9,547
682
10,881
7,355
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
14
4 / 5 / 4
8,488
606
5,740
8,509
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PotatoKilt
Sylvanus
13
1 / 0 / 8
8,278
591
5,044
8,996
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
ZyrianRogue
Charybdis
13
1 / 0 / 5
7,522
537
5,447
7,876
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
yngjok3r
Vamana
15
1 / 1 / 3
9,122
652
6,686
10,990
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 4 / 1
6,418
458
6,823
11,149
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Bigdawwg96
Bacchus
10
0 / 2 / 0
6,115
437
3,195
9,635
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 8 / 1
6,543
467
4,882
9,459
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
NewKingMota
Danzaburou
11
0 / 5 / 1
6,087
435
3,684
9,436
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 2
7,379
527
5,103
10,179
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
6
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
0
3
14.5
W
Ra
 
Ra
4
5
4
1.2
L
Shiva
 
Shiva
1
4
1
0.38
L
Bacchus
Bigdawwg96
Bacchus
0
2
0
0
L
2
8
1
0.31
L
Danzaburou
NewKingMota
Danzaburou
0
5
1
0.1
W
Sylvanus
PotatoKilt
Sylvanus
1
0
8
5
W
Charybdis
ZyrianRogue
Charybdis
1
0
5
3.5
L
3
1
2
4
W
Vamana
yngjok3r
Vamana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
23,687
43,726
Taken
49,858
24,457
Mitigated
24,723
22,815
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,881
1,883
0
2,954
7,355
2,758
215
1,121
6,177
0
62,291
W
Ra
 
Ra
5,740
928
744
2,255
8,509
3,310
445
1,480
6,997
57,542
0
L
Shiva
 
Shiva
6,823
1,807
334
2,689
11,149
10,450
23
416
10,733
0
31,162
L
Bacchus
Bigdawwg96
Bacchus
3,195
175
174
1,974
9,635
6,569
0
3,195
6,440
22,726
0
L
4,882
198
0
375
9,459
2,502
0
2,918
6,541
26,720
0
L
Danzaburou
NewKingMota
Danzaburou
3,684
1,896
130
3,280
9,436
2,260
0
1,893
7,543
0
30,279
W
Sylvanus
PotatoKilt
Sylvanus
5,044
1,316
2,285
5,041
8,996
6,756
52
2,913
6,083
26,239
0
W
Charybdis
ZyrianRogue
Charybdis
5,447
3,225
0
3,673
7,876
2,488
512
2,563
5,313
0
50,094
L
5,103
615
340
4,031
10,179
2,942
0
2,362
7,817
0
38,204
W
Vamana
yngjok3r
Vamana
6,686
3,874
0
5,863
10,990
9,145
258
172
10,266
0
65,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
32,542
484
Minions Killed
251
0
Camps Cleared
0
1,451,834
Distance Traveled
1,345,154
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,547
682
95
7
0
364,772
3
W
Ra
8,488
606
116
8
0
271,634
1
L
Shiva
6,418
458
54
4
0
265,049
3
L
Bacchus
6,115
437
32
2
0
277,823
1
L
Thoth
6,543
467
46
3
0
241,675
5
L
Danzaburou
6,087
435
51
4
0
237,766
2
W
Sylvanus
8,278
591
39
3
0
250,761
4
W
Charybdis
7,522
537
106
8
0
266,430
2
L
Pele
7,379
527
68
5
0
322,841
2
W
Vamana
9,122
652
128
9
0
298,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role