Player Matchup

Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
BigNutn
Ullr
Masters
Level 158
God Stats
5W - 1L
1,809 SR
Queue Stats
312W - 295L
2,521 MMR
Solo
Athena
Athena
Platinum II
Mieka
Athena
Platinum II
Level 153
God Stats
18W - 29L
1,566 SR
Queue Stats
141W - 151L
1,886 MMR
Party 1
Freya
Freya
Diamond III
S5ebastian22
Freya
Diamond III
Level 152
God Stats
1W - 4L
1,234 SR
Queue Stats
687W - 665L
2,152 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,522 SR
1,912 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,753 SR
2,168 MMR
Hachiman
Hachiman
Diamond III
Attempting
Hachiman
Diamond III
Level 84
God Stats
3W - 4L
1,650 SR
Queue Stats
399W - 368L
2,127 MMR
Solo
Chronos
Chronos
Diamond IV
Genius
Chronos
Diamond IV
Level 160
God Stats
0W - 1L
1,521 SR
Queue Stats
124W - 92L
2,209 MMR
Party 2
Rama
Rama
Platinum III
KingsOfDeath
Rama
Platinum III
Level 160
God Stats
1W - 1L
1,787 SR
Queue Stats
79W - 83L
1,856 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Sonnenrad
Zhong Kui
Diamond II
Level 128
God Stats
11W - 7L
1,882 SR
Queue Stats
78W - 73L
2,426 MMR
Solo
Poseidon
Poseidon
Platinum I
Tubnuts
Poseidon
Platinum I
Level 156
God Stats
1W - 1L
1,927 SR
Queue Stats
84W - 60L
2,221 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 0 / 2
13,018
685
12,830
16,806
10,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
 
Vamana
19
9 / 1 / 2
12,550
661
17,464
18,238
17,207
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
BigNutn
Ullr
18
2 / 4 / 6
11,251
592
9,498
12,342
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Mieka
Athena
15
1 / 4 / 13
10,626
559
5,061
20,274
16,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 4 / 4
12,464
656
17,241
17,089
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ZeusPersephoneThoth

VS

Bans
ShivaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Attempting
Hachiman
16
0 / 7 / 1
10,473
551
8,565
18,826
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Genius
Chronos
16
4 / 3 / 2
10,253
540
12,502
15,748
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
5 / 6 / 0
9,887
520
8,457
13,086
4,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sonnenrad
Zhong Kui
12
1 / 10 / 9
9,367
493
13,180
18,931
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Tubnuts
Poseidon
16
3 / 4 / 3
10,078
530
11,785
11,810
4,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
30
Kills
13
13
Deaths
30
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
2
11
W
Vamana
 
Vamana
9
1
2
10
L
Hachiman
Attempting
Hachiman
0
7
1
0.07
W
Ullr
BigNutn
Ullr
2
4
6
1.25
L
Chronos
Genius
Chronos
4
3
2
1.67
L
5
6
0
0.83
W
Athena
Mieka
Athena
1
4
13
1.88
W
8
4
4
2.5
L
Zhong Kui
Sonnenrad
Zhong Kui
1
10
9
0.55
L
Poseidon
Tubnuts
Poseidon
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,094
Damage
54,489
84,749
Taken
78,401
54,729
Mitigated
31,716
31,565
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,830
9,316
0
6,044
16,806
10,559
4,598
8,044
8,762
0
93,277
W
Vamana
 
Vamana
17,464
8,529
0
7,690
18,238
17,207
1,050
4,826
13,412
0
82,893
L
Hachiman
Attempting
Hachiman
8,565
5,574
0
6,257
18,826
6,863
0
534
17,763
0
77,353
W
Ullr
BigNutn
Ullr
9,498
3,899
0
4,014
12,342
4,347
1,734
8,896
3,446
0
85,238
L
Chronos
Genius
Chronos
12,502
4,137
0
2,566
15,748
6,657
0
4,981
10,577
68,555
0
L
8,457
6,966
0
5,376
13,086
4,055
1,094
9,059
3,917
0
55,245
W
Athena
Mieka
Athena
5,061
1,260
2,637
3,320
20,274
16,764
613
10,232
10,042
21,440
3,598
W
17,241
7,203
0
7,860
17,089
5,852
1,730
6,265
10,824
85,712
0
L
Zhong Kui
Sonnenrad
Zhong Kui
13,180
1,744
0
3,617
18,931
9,952
0
4,258
13,172
30,943
0
L
Poseidon
Tubnuts
Poseidon
11,785
1,984
0
244
11,810
4,189
0
2,773
8,701
84,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
50,058
646
Minions Killed
566
0
Camps Cleared
0
2,058,226
Distance Traveled
1,826,014
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,018
685
182
10
0
475,736
7
W
Vamana
12,550
661
159
8
0
423,886
1
L
Hachiman
10,473
551
159
8
0
321,680
3
W
Ullr
11,251
592
151
8
0
375,799
3
L
Chronos
10,253
540
138
7
0
397,693
5
L
Rama
9,887
520
109
6
0
359,490
4
W
Athena
10,626
559
36
2
0
420,237
6
W
Freya
12,464
656
118
6
0
362,568
3
L
Zhong Kui
9,367
493
33
2
0
322,231
3
L
Poseidon
10,078
530
127
7
0
424,920
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role