Player Matchup

Sylvanus
Sylvanus
BALLST0THEWALLS
Sylvanus
Level 128
God Stats
4W - 4L
1,572 SR
Queue Stats
25W - 15L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
Cazology
Jing Wei
Level 33
God Stats
3W - 6L
1,173 SR
Queue Stats
55W - 58L
1,453 Elo+
Solo
Chaac
Chaac
DragonTamer05
Chaac
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 28L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
KaijuKing
Kukulkan
Level 7
God Stats
1W - 0L
1,595 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
biggulp69
Arachne
Level 38
God Stats
6W - 9L
1,362 SR
Queue Stats
346W - 386L
1,431 Elo+
Solo
Team Averages
Level 70
1,441 SR
1,538 Elo+

VS

Team Averages
Level 66
1,644 SR
1,504 Elo+
Artio
Artio
CityInSlumber
Artio
Level 122
God Stats
2W - 1L
1,711 SR
Queue Stats
171W - 216L
1,456 Elo+
Party 2
Ullr
Ullr
Excalibur64
Ullr
Level 67
God Stats
3W - 6L
1,768 SR
Queue Stats
179W - 157L
1,483 Elo+
Party 3
Chernobog
Chernobog
FergNa5ty
Chernobog
Level 110
God Stats
8W - 8L
1,520 SR
Queue Stats
297W - 339L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
Sunvader
Jormungandr
Level 21
God Stats
18W - 22L
1,477 SR
Queue Stats
67W - 74L
1,537 Elo+
Party 2
Bakasura
Bakasura
Wasoob
Bakasura
Level 11
God Stats
2W - 2L
1,743 SR
Queue Stats
12W - 14L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 4
5,791
526
5,231
9,060
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Cazology
Jing Wei
13
2 / 2 / 0
6,974
634
4,866
8,089
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 2
7,006
637
8,566
9,300
4,221
Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
KaijuKing
Kukulkan
9
0 / 2 / 2
5,576
507
2,651
3,300
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
biggulp69
Arachne
11
6 / 1 / 2
6,859
624
5,313
8,703
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,550
505
3,061
12,307
4,792
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
2 / 2 / 1
6,187
562
3,905
4,734
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
FergNa5ty
Chernobog
11
2 / 3 / 1
6,411
583
5,856
8,037
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sunvader
Jormungandr
9
2 / 1 / 0
5,524
502
3,983
7,036
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Wasoob
Bakasura
8
0 / 4 / 0
5,183
471
4,208
7,965
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
6
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
4
3
W
Jing Wei
Cazology
Jing Wei
2
2
0
1
L
0
4
1
0.13
W
5
0
2
6
L
2
2
1
1.25
L
Chernobog
FergNa5ty
Chernobog
2
3
1
0.83
W
Kukulkan
KaijuKing
Kukulkan
0
2
2
0.5
L
Jormungandr
Sunvader
Jormungandr
2
1
0
2
L
Bakasura
Wasoob
Bakasura
0
4
0
0
W
Arachne
biggulp69
Arachne
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
21,013
38,452
Taken
40,079
16,976
Mitigated
15,003
15,493
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,231
1,752
897
3,649
9,060
5,275
26
2,399
6,531
17,891
0
W
Jing Wei
Cazology
Jing Wei
4,866
4,065
0
4,680
8,089
2,300
148
847
7,242
0
47,808
L
3,061
370
0
4,236
12,307
4,792
624
489
11,818
27,736
0
W
8,566
2,478
0
3,763
9,300
4,221
146
2,599
6,474
0
38,883
L
3,905
396
0
414
4,734
1,597
58
1,886
2,848
0
33,010
L
Chernobog
FergNa5ty
Chernobog
5,856
3,573
0
2,860
8,037
1,974
0
1,270
6,767
0
34,159
W
Kukulkan
KaijuKing
Kukulkan
2,651
359
0
234
3,300
1,023
0
237
3,063
22,612
0
L
Jormungandr
Sunvader
Jormungandr
3,983
1,203
371
1,349
7,036
4,107
0
2,728
4,308
13,649
0
L
Bakasura
Wasoob
Bakasura
4,208
2,648
0
1,202
7,965
2,533
0
1,509
6,456
0
20,529
W
Arachne
biggulp69
Arachne
5,313
3,194
0
2,270
8,703
4,157
26
962
7,606
0
37,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
28,855
316
Minions Killed
280
0
Camps Cleared
0
1,124,283
Distance Traveled
1,125,147
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,791
526
17
2
0
190,520
1
W
Jing Wei
6,974
634
99
9
0
213,876
2
L
Artio
5,550
505
55
5
0
218,228
2
W
Chaac
7,006
637
67
6
0
250,103
1
L
Ullr
6,187
562
72
7
0
194,046
2
L
Chernobog
6,411
583
65
6
0
215,352
2
W
Kukulkan
5,576
507
56
5
0
196,982
0
L
Jormungandr
5,524
502
23
2
0
230,983
2
L
Bakasura
5,183
471
65
6
0
266,538
1
W
Arachne
6,859
624
77
7
0
272,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role