Player Matchup

Yu Huang
Yu Huang
FaZeLupe23
Yu Huang
Level 129
God Stats
8W - 10L
1,226 SR
Queue Stats
485W - 482L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
RASORY280
Gilgamesh
Level 145
God Stats
30W - 23L
1,720 SR
Queue Stats
503W - 478L
1,632 Elo+
Party 4
Yemoja
Yemoja
TheMisterCor
Yemoja
Level 129
God Stats
2W - 6L
1,737 SR
Queue Stats
258W - 240L
1,549 Elo+
Party 3
Bakasura
Bakasura
WhatsCabrakan
Bakasura
Level 13
God Stats
31W - 21L
1,882 SR
Queue Stats
110W - 93L
1,759 Elo+
Party 4
Neith
Neith
taebiss
Neith
Level 63
God Stats
59W - 69L
1,509 SR
Queue Stats
64W - 76L
1,495 Elo+
Party 3
Team Averages
Level 96
1,615 SR
1,590 Elo+

VS

Team Averages
Level 63
1,625 SR
1,535 Elo+
Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
COMRADELOBSTER
Bacchus
Level 87
God Stats
7W - 0L
1,858 SR
Queue Stats
71W - 19L
1,807 Elo+
Party 2
Nu Wa
Nu Wa
InJakeWeTrust
Nu Wa
Level 137
God Stats
6W - 1L
1,752 SR
Queue Stats
170W - 157L
1,582 Elo+
Party 1
Thanatos
Thanatos
RANCH lT UP
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,358 Elo+
Party 1
King Arthur
King Arthur
Racelyn
King Arthur
Level 17
God Stats
4W - 5L
1,514 SR
Queue Stats
19W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FaZeLupe23
Yu Huang
20
6 / 4 / 5
13,983
777
24,870
19,389
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RASORY280
Gilgamesh
18
5 / 11 / 6
11,991
666
16,987
36,497
32,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
18
1 / 3 / 8
12,385
688
9,071
26,452
37,135
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
WhatsCabrakan
Bakasura
18
3 / 11 / 3
12,089
672
10,403
27,144
15,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
taebiss
Neith
18
1 / 6 / 7
11,600
644
10,617
20,383
6,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 3 / 16
15,532
863
35,102
24,454
12,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 20
13,727
763
10,439
26,979
50,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 1 / 17
14,430
802
40,507
13,452
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RANCH lT UP
Thanatos
20
12 / 7 / 11
14,525
807
20,203
19,521
8,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Racelyn
King Arthur
19
2 / 3 / 12
12,725
707
9,547
22,971
20,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
16
Kills
35
35
Deaths
16
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
3
16
6.33
W
4
2
20
7
L
Yu Huang
FaZeLupe23
Yu Huang
6
4
5
2.13
W
6
1
17
14.5
W
Thanatos
RANCH lT UP
Thanatos
12
7
11
2.5
L
Gilgamesh
RASORY280
Gilgamesh
5
11
6
0.73
W
King Arthur
Racelyn
King Arthur
2
3
12
2.67
L
Yemoja
1
3
8
1.67
L
Bakasura
WhatsCabrakan
Bakasura
3
11
3
0.41
L
Neith
taebiss
Neith
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
115,798
129,865
Taken
107,377
97,612
Mitigated
97,229
18,938
Healing
35,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
35,102
16,493
0
3,253
24,454
12,830
5,569
7,950
16,479
0
107,229
W
10,439
1,624
477
5,816
26,979
50,743
243
7,022
19,670
20,797
0
L
Yu Huang
FaZeLupe23
Yu Huang
24,870
1,578
0
881
19,389
5,680
580
8,558
10,217
71,899
0
W
40,507
7,643
381
4,319
13,452
5,609
2,954
5,079
8,156
91,658
0
W
Thanatos
RANCH lT UP
Thanatos
20,203
5,224
0
12,752
19,521
8,038
616
6,213
12,295
0
46,138
L
Gilgamesh
RASORY280
Gilgamesh
16,987
4,907
0
1,756
36,497
32,601
0
11,885
23,532
0
37,857
W
King Arthur
Racelyn
King Arthur
9,547
1,180
0
8,453
22,971
20,009
279
7,677
14,478
0
36,396
L
Yemoja
9,071
1,693
3,737
7,308
26,452
37,135
128
9,028
15,937
31,972
0
L
Bakasura
WhatsCabrakan
Bakasura
10,403
6,603
0
3,393
27,144
15,379
1,027
11,263
15,081
0
35,683
L
Neith
taebiss
Neith
10,617
2,217
0
1,863
20,383
6,817
168
6,834
12,985
0
43,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,048
Gold Earned
70,939
293
Minions Killed
330
0
Camps Cleared
0
1,590,094
Distance Traveled
1,983,008
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,532
863
133
7
0
381,247
0
W
Bacchus
13,727
763
8
0
0
417,881
1
L
Yu Huang
13,983
777
89
5
0
334,342
1
W
Nu Wa
14,430
802
98
5
0
367,599
3
W
Thanatos
14,525
807
50
3
0
421,838
0
L
Gilgamesh
11,991
666
54
3
0
291,562
1
W
King Arthur
12,725
707
41
2
0
394,443
0
L
Yemoja
12,385
688
22
1
0
328,225
4
L
Bakasura
12,089
672
71
4
0
340,493
0
L
Neith
11,600
644
57
3
0
295,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role