Player Matchup

Yemoja
Yemoja
Platinum I
 
Yemoja
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
Algeink
Thor
Platinum III
Level 108
God Stats
21W - 14L
1,659 SR
Queue Stats
146W - 144L
1,898 MMR
Solo
Olorun
Olorun
Platinum II
RTqPCR
Olorun
Platinum II
Level 160
God Stats
10W - 6L
1,962 SR
Queue Stats
349W - 364L
1,925 MMR
Solo
Osiris
Osiris
Masters
Speczera
Osiris
Masters
Level 122
God Stats
2W - 1L
1,744 SR
Queue Stats
361W - 285L
2,856 MMR
Solo
Ullr
Ullr
Diamond IV
Warkingz
Ullr
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
2,057 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,673 SR
2,047 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,700 SR
1,906 MMR
Bellona
Bellona
Masters
 
Bellona
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
AnimalMonster
Bastet
Gold IV
Level 68
God Stats
16W - 2L
1,928 SR
Queue Stats
54W - 27L
1,685 MMR
Solo
Awilix
Awilix
Diamond V
Burdøck
Awilix
Diamond V
Level 158
God Stats
20W - 6L
1,845 SR
Queue Stats
51W - 31L
2,438 MMR
Party 1
Medusa
Medusa
Diamond II
oCanguruJack
Medusa
Diamond II
Level 157
God Stats
11W - 10L
1,728 SR
Queue Stats
64W - 48L
2,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 5 / 6
9,466
473
3,201
17,520
17,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Algeink
Thor
15
3 / 10 / 5
9,517
476
6,241
17,864
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
RTqPCR
Olorun
18
3 / 6 / 3
11,519
576
9,765
15,768
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Speczera
Osiris
18
6 / 4 / 5
11,588
579
14,185
25,267
29,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
16
1 / 5 / 4
9,477
474
8,261
14,386
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
GebCliodhnaThoth

VS

Bans
ShivaAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 1 / 11
12,086
604
12,919
17,767
25,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
 
Kukulkan
18
4 / 2 / 6
11,791
590
13,261
7,375
3,521
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 7 / 4
11,964
598
11,043
20,671
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Awilix
Burdøck
Awilix
20
10 / 3 / 13
14,145
707
17,893
14,563
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
19
7 / 1 / 8
13,215
661
15,730
12,231
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
14
Kills
30
30
Deaths
14
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
5
6
0.8
W
Bellona
 
Bellona
6
1
11
11.5
W
Kukulkan
 
Kukulkan
4
2
6
3.5
L
Thor
Algeink
Thor
3
10
5
0.55
W
3
7
4
0.71
W
Awilix
Burdøck
Awilix
10
3
13
5.5
L
Olorun
RTqPCR
Olorun
3
6
3
0.75
L
Osiris
Speczera
Osiris
6
4
5
2.13
L
Ullr
1
5
4
0.6
W
Medusa
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
70,846
90,805
Taken
72,607
75,142
Mitigated
49,769
24,121
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,201
586
4,224
1,892
17,520
17,996
88
4,572
12,948
14,486
0
W
Bellona
 
Bellona
12,919
2,688
454
3,967
17,767
25,338
722
2,342
15,145
0
44,652
W
Kukulkan
 
Kukulkan
13,261
1,071
0
2,910
7,375
3,521
990
1,409
5,966
101,057
0
L
Thor
Algeink
Thor
6,241
951
0
1,544
17,864
10,780
0
2,055
15,809
0
58,628
W
11,043
3,155
0
7,867
20,671
8,136
530
2,852
17,739
0
86,982
W
Awilix
Burdøck
Awilix
17,893
7,890
0
2,058
14,563
7,550
4,871
2,344
12,219
0
99,907
L
Olorun
RTqPCR
Olorun
9,765
2,557
767
5,473
15,768
10,685
1,595
962
14,806
84,649
0
L
Osiris
Speczera
Osiris
14,185
5,958
0
9,782
25,267
29,736
136
3,378
21,889
0
80,941
L
Ullr
8,261
1,336
0
439
14,386
5,945
614
2,294
12,092
0
75,321
W
Medusa
15,730
8,023
0
1,662
12,231
5,224
4,851
4,608
7,338
0
107,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
63,201
600
Minions Killed
626
0
Camps Cleared
0
1,868,002
Distance Traveled
2,149,143
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,466
473
29
1
0
390,596
9
W
Bellona
12,086
604
38
2
0
462,281
11
W
Kukulkan
11,791
590
145
7
0
409,390
1
L
Thor
9,517
476
99
5
0
364,028
3
W
Bastet
11,964
598
130
7
0
408,653
2
W
Awilix
14,145
707
146
7
0
464,902
7
L
Olorun
11,519
576
168
8
0
362,540
3
L
Osiris
11,588
579
159
8
0
390,318
2
L
Ullr
9,477
474
145
7
0
360,520
9
W
Medusa
13,215
661
167
8
0
403,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role