Player Matchup

Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Arrozyhuevo
Shiva
Level 28
God Stats
2W - 0L
1,774 SR
Queue Stats
34W - 25L
1,573 Elo+
Party 1
Hades
Hades
Minor07
Hades
Level 154
God Stats
1W - 1L
1,768 SR
Queue Stats
129W - 120L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Nikofuscan
Sylvanus
Level 154
God Stats
56W - 42L
1,576 SR
Queue Stats
221W - 206L
1,608 Elo+
Party 1
Loki
Loki
virtualghoul
Loki
Level 148
God Stats
1W - 1L
1,282 SR
Queue Stats
39W - 54L
1,469 Elo+
Party 1
Team Averages
Level 123
1,580 SR
1,540 Elo+

VS

Team Averages
Level 46
1,362 SR
1,539 Elo+
Ymir
Ymir
BWBedWetter
Ymir
Level 48
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 8L
1,452 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LampShadey12
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,609 SR
Queue Stats
146W - 93L
1,646 Elo+
Party 2
Achilles
Achilles
Mrlearner
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,492 Elo+
Party 3
Heimdallr
Heimdallr
Recrysis
Heimdallr
Level 118
God Stats
1W - 2L
1,135 SR
Queue Stats
214W - 161L
1,561 Elo+
Party 2
Mercury
Mercury
TUXCEDO
Mercury
Level 17
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 3
4,480
560
2,566
1,334
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
5,175
647
1,928
3,773
1,141
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Minor07
Hades
9
2 / 0 / 1
5,080
635
2,804
3,076
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nikofuscan
Sylvanus
8
1 / 0 / 2
4,680
585
3,487
4,114
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,339
667
2,044
3,712
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,716
465
484
3,761
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
LampShadey12
Morgan Le Fay
3
0 / 0 / 0
3,433
429
535
957
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mrlearner
Achilles
7
0 / 3 / 0
3,886
486
1,906
6,116
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Recrysis
Heimdallr
6
0 / 3 / 0
3,780
473
1,689
5,256
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
TUXCEDO
Mercury
7
0 / 1 / 0
4,140
518
661
4,981
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
3
1.5
W
2
0
1
2.5
L
0
1
0
0
L
Morgan Le Fay
LampShadey12
Morgan Le Fay
0
0
0
0
W
Hades
Minor07
Hades
2
0
1
2.5
L
Achilles
Mrlearner
Achilles
0
3
0
0
W
Sylvanus
Nikofuscan
Sylvanus
1
0
2
2
L
Heimdallr
Recrysis
Heimdallr
0
3
0
0
L
Mercury
TUXCEDO
Mercury
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
5,275
16,009
Taken
21,071
5,075
Mitigated
7,288
6,703
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,566
1,328
0
391
1,334
374
130
0
1,334
0
16,146
W
1,928
162
0
613
3,773
1,141
88
0
3,531
0
14,159
L
484
91
0
403
3,761
1,372
0
1,285
2,476
5,710
0
L
Morgan Le Fay
LampShadey12
Morgan Le Fay
535
140
0
250
957
236
0
445
512
4,662
0
W
Hades
Minor07
Hades
2,804
398
18
1,159
3,076
874
0
237
2,333
17,051
0
L
Achilles
Mrlearner
Achilles
1,906
407
0
2,345
6,116
3,019
0
704
5,412
0
9,874
W
Sylvanus
Nikofuscan
Sylvanus
3,487
1,458
309
2,337
4,114
1,743
186
484
3,599
18,315
6,444
L
Heimdallr
Recrysis
Heimdallr
1,689
430
0
1,926
5,256
1,309
0
1,599
3,657
0
18,792
L
Mercury
TUXCEDO
Mercury
661
105
0
270
4,981
1,352
0
1,641
3,340
0
17,609
W
2,044
495
0
1,876
3,712
943
275
226
3,433
0
20,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
18,955
193
Minions Killed
116
0
Camps Cleared
0
809,143
Distance Traveled
679,501
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,480
560
39
5
0
144,429
3
W
Shiva
5,175
647
39
5
0
140,287
1
L
Ymir
3,716
465
9
1
0
166,607
0
L
Morgan Le Fay
3,433
429
13
2
0
66,767
0
W
Hades
5,080
635
37
5
0
149,982
3
L
Achilles
3,886
486
19
2
0
156,587
0
W
Sylvanus
4,680
585
35
4
0
154,932
4
L
Heimdallr
3,780
473
35
4
0
129,692
0
L
Mercury
4,140
518
40
5
0
159,848
0
W
Loki
5,339
667
43
5
0
219,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role