Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FreeTimmy
Zhong Kui
Level 137
God Stats
18W - 13L
1,673 SR
Queue Stats
523W - 482L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
Jonzuiga
Sylvanus
Level 128
God Stats
8W - 11L
1,315 SR
Queue Stats
139W - 136L
1,541 Elo+
Solo
Loki
Loki
YaoMing69
Loki
Level 105
God Stats
30W - 23L
1,550 SR
Queue Stats
243W - 211L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
funkNjunk
Ah Muzen Cab
Level 115
God Stats
4W - 6L
1,479 SR
Queue Stats
166W - 167L
1,560 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,523 Elo+

VS

Team Averages
Level 113
1,549 SR
1,522 Elo+
Thanatos
Thanatos
Alucard1440
Thanatos
Level 123
God Stats
4W - 5L
1,564 SR
Queue Stats
56W - 66L
1,485 Elo+
Party 2
Horus
Horus
ElPaanes
Horus
Level 78
God Stats
4W - 2L
1,739 SR
Queue Stats
26W - 28L
1,527 Elo+
Party 2
Agni
Agni
Sinisterserpant
Agni
Level 116
God Stats
3W - 5L
1,458 SR
Queue Stats
517W - 532L
1,569 Elo+
Solo
King Arthur
King Arthur
Spartanpiola23
King Arthur
Level 119
God Stats
2W - 3L
1,483 SR
Queue Stats
284W - 293L
1,497 Elo+
Party 2
Anhur
Anhur
Wittgen112
Anhur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 230L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 0
6,627
663
5,634
5,391
3,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
FreeTimmy
Zhong Kui
12
4 / 0 / 1
7,318
732
3,717
4,840
3,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Jonzuiga
Sylvanus
10
1 / 0 / 1
5,399
540
2,099
3,679
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
1 / 1 / 1
6,222
622
1,909
6,008
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
funkNjunk
Ah Muzen Cab
11
2 / 1 / 1
6,203
620
6,958
7,159
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alucard1440
Thanatos
9
1 / 2 / 0
5,256
526
2,572
4,512
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ElPaanes
Horus
8
1 / 1 / 1
4,994
499
3,007
7,707
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 0
5,701
570
3,168
4,495
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Spartanpiola23
King Arthur
8
0 / 2 / 0
4,660
466
2,139
9,237
6,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
0 / 2 / 2
5,141
514
1,975
6,409
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
2
2
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
L
Thanatos
Alucard1440
Thanatos
1
2
0
0.5
L
Horus
ElPaanes
Horus
1
1
1
1.5
W
Zhong Kui
FreeTimmy
Zhong Kui
4
0
1
4.5
W
Sylvanus
Jonzuiga
Sylvanus
1
0
1
1.5
L
0
3
0
0
L
King Arthur
Spartanpiola23
King Arthur
0
2
0
0
L
Anhur
0
2
2
0.5
W
Loki
1
1
1
1.5
W
Ah Muzen Cab
funkNjunk
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
12,861
27,077
Taken
32,360
11,893
Mitigated
13,835
14,529
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,634
1,082
0
1,494
5,391
3,267
36
0
5,391
0
36,096
L
Thanatos
Alucard1440
Thanatos
2,572
783
0
4,247
4,512
1,286
0
1,255
3,257
0
23,050
L
Horus
ElPaanes
Horus
3,007
1,659
531
2,391
7,707
3,123
0
1,207
6,500
0
13,426
W
Zhong Kui
FreeTimmy
Zhong Kui
3,717
537
0
2,594
4,840
3,019
660
1,922
2,704
43,589
0
W
Sylvanus
Jonzuiga
Sylvanus
2,099
659
524
1,758
3,679
2,370
186
243
3,406
14,521
4,279
L
3,168
204
0
210
4,495
1,301
0
2,344
2,151
32,663
0
L
King Arthur
Spartanpiola23
King Arthur
2,139
142
0
1,960
9,237
6,747
0
204
9,033
0
19,450
L
Anhur
1,975
1,585
0
1,444
6,409
1,378
0
504
5,905
0
29,211
W
Loki
1,909
261
0
3,303
6,008
1,627
0
671
5,249
0
38,433
W
Ah Muzen Cab
funkNjunk
Ah Muzen Cab
6,958
3,454
0
4,856
7,159
1,610
0
0
7,159
0
43,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
25,752
405
Minions Killed
293
0
Camps Cleared
0
1,043,368
Distance Traveled
1,032,824
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,627
663
91
9
0
214,949
4
L
Thanatos
5,256
526
52
5
0
244,303
0
L
Horus
4,994
499
24
2
0
226,664
4
W
Zhong Kui
7,318
732
101
10
0
204,698
1
W
Sylvanus
5,399
540
47
5
0
202,699
2
L
Agni
5,701
570
103
10
0
188,770
2
L
King Arthur
4,660
466
39
4
0
178,420
3
L
Anhur
5,141
514
75
8
0
194,667
2
W
Loki
6,222
622
84
8
0
251,271
0
W
Ah Muzen Cab
6,203
620
82
8
0
169,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role