Player Matchup

Zeus
Zeus
ITSJAVITSUNAMI
Zeus
Level 123
God Stats
1W - 0L
1,845 SR
Queue Stats
12W - 6L
1,721 Elo+
Solo
Ratatoskr
Ratatoskr
Pulpi Star
Ratatoskr
Level 45
God Stats
3W - 0L
1,764 SR
Queue Stats
191W - 219L
1,341 Elo+
Solo
Medusa
Medusa
SannTanas
Medusa
Level 80
God Stats
17W - 20L
1,403 SR
Queue Stats
290W - 330L
1,486 Elo+
Solo
Hun Batz
Hun Batz
THE KING FOXY
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 70L
1,455 Elo+
Party 1
Nemesis
Nemesis
kogandroxus
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,373 Elo+
Party 1
Team Averages
Level 76
1,602 SR
1,475 Elo+

VS

Team Averages
Level 105
1,500 SR
1,415 Elo+
Yemoja
Yemoja
DamageZerOKAY
Yemoja
Level 137
God Stats
2W - 4L
1,537 SR
Queue Stats
32W - 30L
1,418 Elo+
Party 3
Anhur
Anhur
JuuNova
Anhur
Level 143
God Stats
0W - 4L
1,283 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 3
Hel
Hel
Ohiospeach
Hel
Level 98
God Stats
22W - 26L
1,397 SR
Queue Stats
161W - 213L
1,379 Elo+
Party 2
Cupid
Cupid
Smelgarth
Cupid
Level 80
God Stats
8W - 11L
1,785 SR
Queue Stats
98W - 139L
1,343 Elo+
Party 2
Pele
Pele
TrindadeFFC
Pele
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 15
13,779
1,253
26,522
6,950
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Pulpi Star
Ratatoskr
17
1 / 2 / 16
10,904
991
6,764
9,911
3,034
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SannTanas
Medusa
17
8 / 4 / 10
12,134
1,103
18,370
14,622
4,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
THE KING FOXY
Hun Batz
18
5 / 3 / 10
12,200
1,109
11,244
10,620
3,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
kogandroxus
Nemesis
18
5 / 3 / 15
11,936
1,085
8,222
7,612
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

222

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
11,185
1,017
4,608
17,863
18,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
JuuNova
Anhur
18
7 / 6 / 6
13,062
1,187
19,195
18,619
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 6
11,002
1,000
4,469
10,854
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Smelgarth
Cupid
17
1 / 6 / 9
11,136
1,012
7,633
15,199
4,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 6
10,802
982
8,646
13,032
3,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
30
Kills
13
13
Deaths
30
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
11
1
15
18.5
L
Anhur
JuuNova
Anhur
7
6
6
1.67
L
2
5
6
1
W
Ratatoskr
Pulpi Star
Ratatoskr
1
2
16
4.5
W
Medusa
SannTanas
Medusa
8
4
10
3.25
L
Cupid
Smelgarth
Cupid
1
6
9
0.92
W
Hun Batz
THE KING FOXY
Hun Batz
5
3
10
3.33
L
2
7
6
0.71
W
Nemesis
kogandroxus
Nemesis
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,122
Damage
44,551
49,715
Taken
75,567
15,361
Mitigated
34,817
5,565
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
1,013
1,960
1,272
17,863
18,418
0
7,293
10,570
13,658
0
W
26,522
3,664
0
910
6,950
1,685
0
1,133
5,817
64,033
0
L
Anhur
JuuNova
Anhur
19,195
13,574
0
1,896
18,619
5,112
0
8,002
10,617
0
38,672
L
4,469
288
1,698
2,767
10,854
3,285
0
2,977
7,877
18,672
0
W
Ratatoskr
Pulpi Star
Ratatoskr
6,764
1,848
124
1,943
9,911
3,034
0
1,232
8,679
0
12,355
W
Medusa
SannTanas
Medusa
18,370
8,376
0
2,126
14,622
4,491
0
3,127
11,495
233
29,647
L
Cupid
Smelgarth
Cupid
7,633
4,987
255
886
15,199
4,399
0
4,460
10,739
0
41,085
W
Hun Batz
THE KING FOXY
Hun Batz
11,244
1,808
0
0
10,620
3,362
0
1,758
8,862
0
31,356
L
8,646
569
0
350
13,032
3,603
0
4,023
9,009
0
22,186
W
Nemesis
kogandroxus
Nemesis
8,222
2,100
0
462
7,612
2,789
0
1,827
5,785
0
12,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
57,187
182
Minions Killed
190
14
Camps Cleared
3
1,035,080
Distance Traveled
909,678
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,185
1,017
15
1
0
173,403
0
W
Zeus
13,779
1,253
92
8
2
196,771
1
L
Anhur
13,062
1,187
33
3
2
190,506
0
L
Hel
11,002
1,000
36
3
0
164,608
1
W
Ratatoskr
10,904
991
10
1
1
233,266
0
W
Medusa
12,134
1,103
34
3
1
188,313
0
L
Cupid
11,136
1,012
76
7
1
205,636
1
W
Hun Batz
12,200
1,109
39
4
10
206,321
0
L
Pele
10,802
982
30
3
0
175,525
0
W
Nemesis
11,936
1,085
7
1
0
210,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role