Player Matchup

Anubis
Anubis
Derp_Turtle13
Anubis
Level 49
God Stats
15W - 13L
1,350 SR
Queue Stats
185W - 221L
1,353 Elo+
Party 2
Charybdis
Charybdis
Harper2821
Charybdis
Level 87
God Stats
6W - 4L
1,467 SR
Queue Stats
369W - 400L
1,390 Elo+
Party 2
Mercury
Mercury
Kamper888
Mercury
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
13W - 26L
1,195 Elo+
Party 3
Ymir
Ymir
Soggy_Cheeks1
Ymir
Level 29
God Stats
8W - 9L
1,317 SR
Queue Stats
529W - 620L
1,315 Elo+
Party 2
Cliodhna
Cliodhna
zz-pl1
Cliodhna
Level 47
God Stats
8W - 12L
1,135 SR
Queue Stats
24W - 37L
1,291 Elo+
Party 3
Team Averages
Level 48
1,352 SR
1,309 Elo+

VS

Team Averages
Level 37
1,321 SR
1,179 Elo+
Olorun
Olorun
DidierDZ
Olorun
Level 32
God Stats
1W - 2L
1,135 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Nu Wa
Nu Wa
GOD OF MOBN
Nu Wa
Level 40
God Stats
77W - 66L
1,500 SR
Queue Stats
274W - 321L
1,128 Elo+
Party 1
Kukulkan
Kukulkan
K4rN4GE_G3de0n
Kukulkan
Level 45
God Stats
51W - 42L
1,491 SR
Queue Stats
139W - 147L
1,443 Elo+
Solo
Neith
Neith
MOBN NIGHTMARE
Neith
Level 29
God Stats
18W - 23L
1,339 SR
Queue Stats
197W - 223L
1,109 Elo+
Party 1
Pele
Pele
MOBN VIPER
Pele
Level 40
God Stats
31W - 43L
1,141 SR
Queue Stats
398W - 465L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,681
549
2,307
3,625
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Harper2821
Charybdis
13
5 / 1 / 0
7,678
548
8,206
10,679
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Kamper888
Mercury
12
5 / 1 / 1
7,757
554
3,110
8,478
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
7,320
523
1,519
9,844
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
zz-pl1
Cliodhna
14
1 / 1 / 2
8,152
582
5,186
7,426
3,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DidierDZ
Olorun
10
1 / 4 / 0
5,881
420
3,873
9,367
6,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 1
6,370
455
5,306
4,500
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
10
0 / 2 / 0
6,465
462
1,274
3,683
1,136
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 2
6,484
463
5,650
6,281
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 1
7,293
521
2,217
8,081
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Olorun
DidierDZ
Olorun
1
4
0
0.25
L
0
3
1
0.17
W
Charybdis
Harper2821
Charybdis
5
1
0
5
L
Kukulkan
0
2
0
0
W
Mercury
Kamper888
Mercury
5
1
1
5.5
L
0
2
2
0.5
L
2
2
1
1.25
W
0
1
3
1.5
W
Cliodhna
zz-pl1
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
18,320
40,052
Taken
31,912
20,025
Mitigated
13,686
14,501
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,307
0
27
1,795
3,625
1,533
734
2,163
1,272
36,556
0
L
Olorun
DidierDZ
Olorun
3,873
1,665
240
1,408
9,367
6,249
476
2,880
6,487
25,332
0
L
5,306
810
0
0
4,500
1,268
0
151
4,349
29,212
0
W
Charybdis
Harper2821
Charybdis
8,206
3,812
87
6,035
10,679
3,541
680
2,730
7,793
0
51,470
L
Kukulkan
1,274
76
0
620
3,683
1,136
341
0
3,683
30,949
0
W
Mercury
Kamper888
Mercury
3,110
970
0
476
8,478
2,903
0
1,513
6,761
0
44,486
L
5,650
3,118
146
2,765
6,281
1,561
862
759
5,522
0
37,784
L
2,217
605
0
2,593
8,081
3,472
0
36
8,045
0
48,346
W
1,519
280
203
2,074
9,844
8,932
290
1,489
8,219
22,924
0
W
Cliodhna
zz-pl1
Cliodhna
5,186
392
0
3,804
7,426
3,116
1,017
1,736
5,554
0
50,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
32,493
430
Minions Killed
310
0
Camps Cleared
0
1,386,819
Distance Traveled
1,216,714
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,681
549
88
6
0
228,729
1
L
Olorun
5,881
420
34
2
0
237,480
2
L
Nu Wa
6,370
455
55
4
0
232,410
8
W
Charybdis
7,678
548
100
7
0
263,055
1
L
Kukulkan
6,465
462
71
5
0
195,036
3
W
Mercury
7,757
554
77
6
0
345,530
0
L
Neith
6,484
463
69
5
0
237,962
3
L
Pele
7,293
521
81
6
0
313,826
3
W
Ymir
7,320
523
41
3
0
245,794
0
W
Cliodhna
8,152
582
124
9
0
303,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role