Player Matchup

Janus
Janus
Silver I
IIBlueMagic
Janus
Silver I
Level 148
God Stats
13W - 11L
1,581 SR
Queue Stats
217W - 218L
1,320 MMR
Party 1
Hades
Hades
Gold IV
Kiwicoso
Hades
Gold IV
Level 96
God Stats
25W - 18L
1,559 SR
Queue Stats
147W - 135L
1,449 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
MrHumble
Gilgamesh
Gold V
Level 149
God Stats
1W - 1L
1,746 SR
Queue Stats
17W - 15L
1,633 MMR
Party 1
Khepri
Khepri
Bronze V
SithLordSsor
Khepri
Bronze V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,410 MMR
Party 3
Heimdallr
Heimdallr
Silver I
Wires77
Heimdallr
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,475 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,577 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,532 SR
1,459 MMR
Xing Tian
Xing Tian
Gold IV
BLADEABYSS05
Xing Tian
Gold IV
Level 146
God Stats
3W - 2L
1,607 SR
Queue Stats
499W - 508L
1,385 MMR
Party 2
Izanami
Izanami
Gold II
Kutastha
Izanami
Gold II
Level 84
God Stats
25W - 30L
1,472 SR
Queue Stats
79W - 86L
1,556 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
MommysHome
Sun Wukong
Gold II
Level 128
God Stats
1W - 3L
1,574 SR
Queue Stats
73W - 64L
1,469 MMR
Solo
Vulcan
Vulcan
Gold III
Raytric
Vulcan
Gold III
Level 140
God Stats
3W - 1L
1,851 SR
Queue Stats
188W - 183L
1,467 MMR
Solo
Scylla
Scylla
Gold IV
gunzerker057
Scylla
Gold IV
Level 104
God Stats
1W - 2L
1,158 SR
Queue Stats
410W - 408L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
10,015
435
8,123
13,772
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Kiwicoso
Hades
18
0 / 9 / 0
10,971
477
7,433
20,156
14,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MrHumble
Gilgamesh
16
1 / 5 / 0
9,840
428
7,582
19,980
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 6 / 1
8,870
386
4,313
15,759
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Wires77
Heimdallr
17
1 / 5 / 0
11,067
481
5,521
17,571
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBastetLokiBellona

VS

Bans
ZeusMedusaCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLADEABYSS05
Xing Tian
18
5 / 0 / 12
13,424
584
10,188
18,168
24,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kutastha
Izanami
20
10 / 1 / 6
15,676
682
19,463
16,765
8,115
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MommysHome
Sun Wukong
20
3 / 0 / 11
13,892
604
17,477
21,765
22,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Raytric
Vulcan
19
3 / 1 / 6
13,108
570
6,619
7,473
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
19
8 / 0 / 6
13,370
581
13,748
13,586
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
29
29
Deaths
2
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BLADEABYSS05
Xing Tian
5
0
12
11
L
0
4
0
0
L
Hades
Kiwicoso
Hades
0
9
0
0
W
Izanami
Kutastha
Izanami
10
1
6
13
W
Sun Wukong
MommysHome
Sun Wukong
3
0
11
8.5
L
Gilgamesh
MrHumble
Gilgamesh
1
5
0
0.2
W
Vulcan
Raytric
Vulcan
3
1
6
6
L
Khepri
0
6
1
0.08
L
Heimdallr
Wires77
Heimdallr
1
5
0
0.2
W
Scylla
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
67,495
87,238
Taken
77,757
46,821
Mitigated
63,173
11,311
Healing
35,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BLADEABYSS05
Xing Tian
10,188
950
0
4,846
18,168
24,412
245
4,981
13,187
37,690
5,017
L
8,123
490
71
689
13,772
3,413
0
6,358
7,414
75,784
0
L
Hades
Kiwicoso
Hades
7,433
1,562
0
5,451
20,156
14,803
0
2,731
17,425
94,408
0
W
Izanami
Kutastha
Izanami
19,463
14,603
0
9,060
16,765
8,115
9,634
4,702
12,063
0
148,065
W
Sun Wukong
MommysHome
Sun Wukong
17,477
2,853
0
13,042
21,765
22,120
1,014
6,730
15,035
0
92,997
L
Gilgamesh
MrHumble
Gilgamesh
7,582
1,734
0
482
19,980
10,365
0
7,950
12,030
0
68,689
W
Vulcan
Raytric
Vulcan
6,619
1,511
0
1,756
7,473
3,657
2,723
953
6,520
109,404
0
L
Khepri
4,313
59
0
1,201
15,759
12,643
0
7,645
8,114
21,463
0
L
Heimdallr
Wires77
Heimdallr
5,521
2,206
0
3,417
17,571
5,597
3,761
5,502
12,069
0
68,520
W
Scylla
13,748
1,309
0
7,069
13,586
4,869
1,746
2,822
10,764
85,782
1,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
69,470
639
Minions Killed
729
0
Camps Cleared
0
2,165,217
Distance Traveled
2,380,227
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,424
584
52
2
0
476,270
8
L
Janus
10,015
435
169
7
0
465,430
4
L
Hades
10,971
477
201
9
0
368,752
5
W
Izanami
15,676
682
210
9
0
476,133
8
W
Sun Wukong
13,892
604
151
7
0
464,887
6
L
Gilgamesh
9,840
428
109
5
0
452,583
5
W
Vulcan
13,108
570
183
8
0
473,373
13
L
Khepri
8,870
386
20
1
0
448,068
9
L
Heimdallr
11,067
481
140
6
0
430,384
2
W
Scylla
13,370
581
133
6
0
489,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role