Player Matchup

Loki
Loki
Alebavi
Loki
Level 37
God Stats
0W - 1L
1,316 SR
Queue Stats
61W - 170L
1,260 Elo+
Party 2
Kukulkan
Kukulkan
Timeterror1218
Kukulkan
Level 20
God Stats
8W - 17L
1,255 SR
Queue Stats
9W - 27L
1,215 Elo+
Party 2
Izanami
Izanami
gapina
Izanami
Level 84
God Stats
5W - 15L
1,414 SR
Queue Stats
50W - 118L
1,299 Elo+
Party 2
Team Averages
Level 47
1,328 SR
1,258 Elo+

VS

Team Averages
Level 96
1,601 SR
1,482 Elo+
Loki
Loki
Flu23Games
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,537 Elo+
Party 1
Horus
Horus
Ken_2Timez
Horus
Level 136
God Stats
25W - 22L
1,688 SR
Queue Stats
171W - 174L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
MasterNeo88
Nu Wa
Level 127
God Stats
5W - 6L
1,613 SR
Queue Stats
50W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alebavi
Loki
12
2 / 6 / 0
8,644
617
5,364
11,392
2,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
12
0 / 5 / 2
8,452
604
2,994
8,808
2,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gapina
Izanami
12
1 / 5 / 1
8,427
602
6,348
12,616
2,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,638
688
8,634
8,453
3,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
16
5 / 1 / 10
10,279
734
7,186
10,697
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
7 / 1 / 7
10,879
777
13,770
8,381
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
Alebavi
Loki
2
6
0
0.33
W
4
2
8
4
W
Horus
5
1
10
10
W
7
1
7
10.5
L
Kukulkan
0
5
2
0.2
L
Izanami
gapina
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
29,590
32,816
Taken
27,531
8,285
Mitigated
19,290
4,646
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alebavi
Loki
5,364
1,003
184
2,454
11,392
2,847
0
5,455
5,661
0
20,265
W
8,634
1,253
0
1,700
8,453
3,076
0
541
7,912
0
26,296
W
Horus
7,186
3,692
2,015
3,015
10,697
12,813
304
1,797
8,900
0
24,919
W
13,770
5,326
58
1,368
8,381
3,401
1,515
1,117
7,264
49,571
0
L
Kukulkan
2,994
49
62
724
8,808
2,441
0
2,718
5,844
38,848
0
L
Izanami
gapina
Izanami
6,348
2,961
46
1,176
12,616
2,997
0
5,053
7,213
0
36,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
30,796
161
Minions Killed
156
3
Camps Cleared
9
694,469
Distance Traveled
704,616
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,644
617
23
2
0
227,534
5
W
Loki
9,638
688
40
3
3
206,416
4
W
Horus
10,279
734
43
3
4
250,464
2
W
Nu Wa
10,879
777
73
5
2
247,736
4
L
Kukulkan
8,452
604
77
6
0
233,527
0
L
Izanami
8,427
602
61
4
3
233,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role