Player Matchup

Olorun
Olorun
Inhexil
Olorun
Level 29
God Stats
2W - 6L
1,384 SR
Queue Stats
99W - 95L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
LuckyThunder_
Baron Samedi
Level 60
God Stats
3W - 3L
1,731 SR
Queue Stats
205W - 200L
1,472 Elo+
Party 1
Bellona
Bellona
MysticalSan
Bellona
Level 45
God Stats
31W - 23L
1,555 SR
Queue Stats
221W - 222L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NrthSider614
Tsukuyomi
Level 80
God Stats
29W - 38L
1,364 SR
Queue Stats
112W - 111L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
UnknownMisty
Gilgamesh
Level 65
God Stats
23W - 28L
1,375 SR
Queue Stats
484W - 471L
1,483 Elo+
Party 1
Team Averages
Level 56
1,482 SR
1,434 Elo+

VS

Team Averages
Level 64
1,540 SR
1,475 Elo+
Ymir
Ymir
AzBigUnit
Ymir
Level 25
God Stats
25W - 15L
1,647 SR
Queue Stats
53W - 51L
1,519 Elo+
Party 2
Fenrir
Fenrir
Caseface232
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,408 Elo+
Solo
Izanami
Izanami
Zukashia
Izanami
Level 88
God Stats
6W - 5L
1,555 SR
Queue Stats
183W - 159L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
jimmyweava23
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 355L
1,443 Elo+
Party 3
Zhong Kui
Zhong Kui
mrgoob1209
Zhong Kui
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 210L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Inhexil
Olorun
18
2 / 10 / 4
11,910
425
15,072
23,274
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
LuckyThunder_
Baron Samedi
17
4 / 10 / 1
11,980
428
13,452
25,953
32,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
MysticalSan
Bellona
17
1 / 9 / 3
10,825
387
9,399
28,458
23,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
NrthSider614
Tsukuyomi
17
2 / 8 / 5
10,913
390
8,834
23,163
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
UnknownMisty
Gilgamesh
19
3 / 6 / 5
12,451
445
17,627
34,076
34,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 19
14,098
504
10,754
18,703
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
18
3 / 7 / 13
13,213
472
7,998
21,468
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zukashia
Izanami
20
21 / 0 / 9
22,120
790
43,371
21,306
12,081
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
jimmyweava23
Erlang Shen
20
5 / 3 / 17
15,453
552
22,674
29,915
39,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
mrgoob1209
Zhong Kui
20
11 / 1 / 11
15,740
562
23,738
18,294
15,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
12
Kills
43
43
Deaths
12
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
19
12.5
W
Fenrir
3
7
13
1.36
L
Olorun
Inhexil
Olorun
2
10
4
0.4
L
Baron Samedi
LuckyThunder_
Baron Samedi
4
10
1
0.45
L
Bellona
MysticalSan
Bellona
1
9
3
0.28
L
Tsukuyomi
NrthSider614
Tsukuyomi
2
8
5
0.56
L
Gilgamesh
UnknownMisty
Gilgamesh
3
6
5
0.92
W
Izanami
Zukashia
Izanami
21
0
9
25.5
W
Erlang Shen
jimmyweava23
Erlang Shen
5
3
17
4.5
W
Zhong Kui
mrgoob1209
Zhong Kui
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,384
Damage
108,535
134,924
Taken
109,686
109,958
Mitigated
103,735
32,391
Healing
51,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,754
2,247
330
5,100
18,703
25,703
0
7,603
11,100
31,434
2,718
W
Fenrir
7,998
438
0
6,063
21,468
10,510
575
5,001
16,467
0
52,631
L
Olorun
Inhexil
Olorun
15,072
7,926
245
7,361
23,274
10,597
592
7,310
15,964
81,006
0
L
Baron Samedi
LuckyThunder_
Baron Samedi
13,452
3,345
1,527
4,683
25,953
32,645
0
10,449
15,504
56,308
0
L
Bellona
MysticalSan
Bellona
9,399
2,980
18
4,139
28,458
23,632
0
6,603
21,855
0
53,831
L
Tsukuyomi
NrthSider614
Tsukuyomi
8,834
1,747
0
5,516
23,163
8,678
0
4,440
18,723
0
71,567
L
Gilgamesh
UnknownMisty
Gilgamesh
17,627
6,045
0
8,902
34,076
34,406
220
5,325
28,751
0
93,806
W
Izanami
Zukashia
Izanami
43,371
37,599
0
16,191
21,306
12,081
8,342
3,661
17,645
0
268,673
W
Erlang Shen
jimmyweava23
Erlang Shen
22,674
12,021
0
13,876
29,915
39,550
1,613
7,505
22,410
0
88,841
W
Zhong Kui
mrgoob1209
Zhong Kui
23,738
2,336
598
9,470
18,294
15,891
2,331
5,166
13,128
113,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
80,624
556
Minions Killed
819
0
Camps Cleared
0
2,470,575
Distance Traveled
2,635,557
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,098
504
42
2
0
507,865
2
W
Fenrir
13,213
472
85
3
0
515,617
7
L
Olorun
11,910
425
128
5
0
488,701
4
L
Baron Samedi
11,980
428
74
3
0
423,713
5
L
Bellona
10,825
387
105
4
0
562,966
2
L
Tsukuyomi
10,913
390
101
4
0
473,928
4
L
Gilgamesh
12,451
445
148
5
0
521,267
5
W
Izanami
22,120
790
366
13
0
539,285
1
W
Erlang Shen
15,453
552
155
6
0
554,685
3
W
Zhong Kui
15,740
562
171
6
0
518,105
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role