Player Matchup

Skadi
Skadi
Gold V
CRISPY_306
Skadi
Gold V
Level 86
God Stats
40W - 28L
1,545 SR
Queue Stats
266W - 290L
1,380 MMR
Party 1
Geb
Geb
Silver I
LinosaurusRex
Geb
Silver I
Level 125
God Stats
13W - 15L
1,439 SR
Queue Stats
199W - 205L
1,202 MMR
Party 1
Awilix
Awilix
Gold IV
TodayAcrobat464
Awilix
Gold IV
Level 137
God Stats
23W - 14L
1,605 SR
Queue Stats
367W - 373L
1,420 MMR
Solo
Agni
Agni
Gold IV
kinammaster
Agni
Gold IV
Level 148
God Stats
1W - 1L
1,178 SR
Queue Stats
71W - 74L
1,428 MMR
Solo
Cthulhu
Cthulhu
Gold IV
platinum_kujo
Cthulhu
Gold IV
Level 142
God Stats
10W - 9L
1,598 SR
Queue Stats
460W - 469L
1,425 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,473 SR
1,371 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,510 SR
1,371 MMR
Cu Chulainn
Cu Chulainn
Gold V
Co5neeks
Cu Chulainn
Gold V
Level 153
God Stats
25W - 24L
1,548 SR
Queue Stats
97W - 103L
1,319 MMR
Solo
Loki
Loki
Bronze III
Kamii03
Loki
Bronze III
Level 78
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 11L
1,432 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
albertkiller7
Kumbhakarna
Bronze IV
Level 147
God Stats
6W - 3L
1,551 SR
Queue Stats
74W - 79L
1,373 MMR
Solo
Vulcan
Vulcan
Silver I
lacarra26
Vulcan
Silver I
Level 148
God Stats
3W - 2L
1,227 SR
Queue Stats
49W - 44L
1,430 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
reddart1
Ah Muzen Cab
Silver II
Level 159
God Stats
13W - 20L
1,533 SR
Queue Stats
22W - 38L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 4 / 9
15,641
579
19,473
20,050
7,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 4 / 15
14,079
521
12,141
28,793
39,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 2 / 8
17,007
630
24,496
23,028
11,743
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 12
15,802
585
20,861
15,033
6,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
20
4 / 1 / 16
15,670
580
20,195
27,908
38,940
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArtioBellonaShivaAtlas

VS

Bans
BastetNeithZeusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Co5neeks
Cu Chulainn
20
1 / 5 / 0
12,911
478
10,599
36,573
32,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Kamii03
Loki
18
3 / 9 / 2
11,633
431
8,530
22,337
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
albertkiller7
Kumbhakarna
18
3 / 4 / 6
12,364
458
10,112
25,924
30,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
lacarra26
Vulcan
20
3 / 6 / 2
13,140
487
21,636
17,442
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
reddart1
Ah Muzen Cab
18
3 / 11 / 4
11,837
438
14,754
24,205
8,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
35
Kills
13
14
Deaths
35
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
4
9
3.13
L
Cu Chulainn
Co5neeks
Cu Chulainn
1
5
0
0.2
L
Loki
Kamii03
Loki
3
9
2
0.44
W
2
4
15
2.38
W
16
2
8
10
L
Kumbhakarna
albertkiller7
Kumbhakarna
3
4
6
1.5
W
5
3
12
3.67
L
Vulcan
lacarra26
Vulcan
3
6
2
0.67
W
Cthulhu
4
1
16
12
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,166
Damage
65,631
114,812
Taken
126,481
103,670
Mitigated
86,679
34,172
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,473
9,909
0
9,890
20,050
7,542
7,479
5,976
14,074
0
146,277
L
Cu Chulainn
Co5neeks
Cu Chulainn
10,599
2,083
0
8,186
36,573
32,139
258
19,648
16,925
0
87,003
L
Loki
Kamii03
Loki
8,530
1,890
0
6,531
22,337
8,617
0
8,796
13,541
0
85,905
W
12,141
1,265
0
6,235
28,793
39,400
2,064
7,122
21,671
47,544
0
W
24,496
10,705
0
4,442
23,028
11,743
5,904
8,033
14,995
0
148,676
L
Kumbhakarna
albertkiller7
Kumbhakarna
10,112
1,700
0
5,600
25,924
30,638
80
8,382
17,542
47,176
0
W
20,861
861
0
2,829
15,033
6,045
2,675
7,215
7,818
117,365
0
L
Vulcan
lacarra26
Vulcan
21,636
6,317
0
3,075
17,442
6,920
0
8,012
9,430
109,623
0
W
Cthulhu
20,195
2,472
2,316
8,460
27,908
38,940
311
6,917
20,991
98,070
0
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
14,754
5,415
0
3,545
24,205
8,365
1,381
8,637
15,568
0
100,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,199
Gold Earned
61,885
779
Minions Killed
705
0
Camps Cleared
0
2,764,437
Distance Traveled
2,467,885
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,641
579
185
7
0
484,007
2
L
Cu Chulainn
12,911
478
183
7
0
464,789
1
L
Loki
11,633
431
138
5
0
515,307
4
W
Geb
14,079
521
55
2
0
553,222
7
W
Awilix
17,007
630
176
7
0
612,355
5
L
Kumbhakarna
12,364
458
44
2
0
531,680
7
W
Agni
15,802
585
180
7
0
557,840
3
L
Vulcan
13,140
487
159
6
0
519,064
9
W
Cthulhu
15,670
580
183
7
0
557,013
7
L
Ah Muzen Cab
11,837
438
181
7
0
437,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role