Player Matchup

Nemesis
Nemesis
Dashue123
Nemesis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 174L
1,652 Elo+
Party 1
Yu Huang
Yu Huang
Enclave3
Yu Huang
Level 160
God Stats
8W - 10L
1,591 SR
Queue Stats
313W - 201L
1,724 Elo+
Party 1
Hun Batz
Hun Batz
JasonM9
Hun Batz
Level 160
God Stats
5W - 1L
1,469 SR
Queue Stats
128W - 133L
1,565 Elo+
Solo
Chernobog
Chernobog
PittsburghAdam9
Chernobog
Level 156
God Stats
7W - 3L
1,779 SR
Queue Stats
622W - 446L
1,741 Elo+
Party 1
Freya
Freya
SimpleTimes
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 9L
1,886 Elo+
Party 1
Team Averages
Level 125
1,568 SR
1,714 Elo+

VS

Team Averages
Level 66
1,521 SR
1,459 Elo+
Merlin
Merlin
RYANTROY43
Merlin
Level 88
God Stats
59W - 46L
1,572 SR
Queue Stats
76W - 71L
1,427 Elo+
Party 2
Mercury
Mercury
Recrysis
Mercury
Level 118
God Stats
4W - 3L
1,338 SR
Queue Stats
214W - 161L
1,568 Elo+
Party 3
Odin
Odin
TUXCEDO
Odin
Level 17
God Stats
3W - 3L
1,973 SR
Queue Stats
11W - 10L
1,568 Elo+
Party 3
Susano
Susano
knockowt2
Susano
Level 67
God Stats
0W - 1L
1,221 SR
Queue Stats
53W - 50L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
sssMAKsss
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dashue123
Nemesis
9
2 / 1 / 3
5,852
585
4,271
5,914
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Enclave3
Yu Huang
11
2 / 0 / 1
6,377
638
3,238
2,562
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
JasonM9
Hun Batz
10
0 / 1 / 2
5,461
546
1,826
6,665
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
PittsburghAdam9
Chernobog
12
3 / 0 / 3
7,015
702
3,727
5,425
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 1
7,347
735
4,930
5,518
1,597
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RYANTROY43
Merlin
9
0 / 2 / 1
5,321
532
3,186
3,099
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Recrysis
Mercury
8
2 / 1 / 0
4,969
497
2,392
5,694
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
TUXCEDO
Odin
5
0 / 3 / 1
3,915
392
1,501
7,413
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
knockowt2
Susano
8
0 / 3 / 0
4,309
431
1,722
4,808
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
sssMAKsss
Danzaburou
8
1 / 2 / 0
4,857
486
2,535
4,338
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dashue123
Nemesis
2
1
3
3.5
W
Yu Huang
Enclave3
Yu Huang
2
0
1
2.5
W
Hun Batz
JasonM9
Hun Batz
0
1
2
1
W
Chernobog
PittsburghAdam9
Chernobog
3
0
3
4.5
L
Merlin
RYANTROY43
Merlin
0
2
1
0.25
L
Mercury
Recrysis
Mercury
2
1
0
2
W
4
1
1
4.5
L
Odin
TUXCEDO
Odin
0
3
1
0.17
L
Susano
knockowt2
Susano
0
3
0
0
L
Danzaburou
sssMAKsss
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
11,336
26,084
Taken
25,352
8,388
Mitigated
7,408
13,468
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dashue123
Nemesis
4,271
2,016
0
2,340
5,914
2,126
0
590
5,268
0
25,493
W
Yu Huang
Enclave3
Yu Huang
3,238
241
0
834
2,562
798
0
533
1,966
44,521
0
W
Hun Batz
JasonM9
Hun Batz
1,826
470
0
3,696
6,665
1,835
0
924
5,510
0
27,405
W
Chernobog
PittsburghAdam9
Chernobog
3,727
2,122
0
3,492
5,425
2,032
0
528
4,675
0
50,461
L
Merlin
RYANTROY43
Merlin
3,186
374
0
856
3,099
683
0
1,709
1,390
30,524
0
L
Mercury
Recrysis
Mercury
2,392
946
0
412
5,694
1,496
0
1,317
4,377
0
20,290
W
4,930
2,140
0
3,106
5,518
1,597
0
224
5,128
42,643
0
L
Odin
TUXCEDO
Odin
1,501
695
14
864
7,413
2,380
0
2,930
4,483
0
7,388
L
Susano
knockowt2
Susano
1,722
312
0
731
4,808
1,684
0
0
4,808
0
13,333
L
Danzaburou
sssMAKsss
Danzaburou
2,535
1,779
0
1,452
4,338
1,165
0
2,212
2,126
0
19,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
23,371
418
Minions Killed
212
0
Camps Cleared
0
1,035,134
Distance Traveled
977,196
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,852
585
35
4
0
249,492
3
W
Yu Huang
6,377
638
97
10
0
193,717
4
W
Hun Batz
5,461
546
64
6
0
197,296
4
W
Chernobog
7,015
702
116
12
0
205,033
2
L
Merlin
5,321
532
81
8
0
176,862
5
L
Mercury
4,969
497
44
4
0
247,289
1
W
Freya
7,347
735
106
11
0
189,596
2
L
Odin
3,915
392
14
1
0
197,474
2
L
Susano
4,309
431
27
3
0
195,094
1
L
Danzaburou
4,857
486
46
5
0
160,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role