Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
AshenOne27
Achilles
Level 101
God Stats
7W - 11L
1,875 SR
Queue Stats
209W - 206L
1,444 Elo+
Party 2
Rama
Rama
Kittjot
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 61L
1,345 Elo+
Party 3
Chaac
Chaac
Pacogerte17
Chaac
Level 28
God Stats
6W - 5L
1,442 SR
Queue Stats
142W - 146L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
jossrayn
Nu Wa
Level 113
God Stats
48W - 42L
1,604 SR
Queue Stats
255W - 245L
1,477 Elo+
Party 2
Team Averages
Level 63
1,584 SR
1,439 Elo+

VS

Team Averages
Level 56
1,455 SR
1,428 Elo+
Ares
Ares
Dante the merc
Ares
Level 26
God Stats
9W - 7L
1,531 SR
Queue Stats
33W - 34L
1,462 Elo+
Party 4
The Morrigan
The Morrigan
Eternal-Gpf
The Morrigan
Level 41
God Stats
3W - 7L
1,181 SR
Queue Stats
64W - 103L
1,320 Elo+
Solo
Heimdallr
Heimdallr
Quicjfreeze
Heimdallr
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 278L
1,410 Elo+
Party 1
Skadi
Skadi
Seikuriddourufu
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 83L
1,533 Elo+
Party 4
Horus
Horus
calvin BOOLidge
Horus
Level 27
God Stats
19W - 19L
1,562 SR
Queue Stats
271W - 296L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 8 / 1
7,947
397
3,528
13,728
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
AshenOne27
Achilles
15
7 / 3 / 4
10,014
501
6,963
15,185
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Kittjot
Rama
15
5 / 7 / 8
9,771
489
13,926
17,902
5,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 8
9,330
467
11,186
20,245
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
jossrayn
Nu Wa
14
4 / 2 / 6
9,165
458
8,749
9,072
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
9,114
456
5,104
17,062
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Eternal-Gpf
The Morrigan
15
1 / 4 / 7
9,535
477
7,444
10,338
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Quicjfreeze
Heimdallr
14
3 / 5 / 6
8,899
445
9,531
13,936
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 2 / 3
12,515
626
23,413
13,234
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 7
9,297
465
11,171
14,375
14,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
20
Kills
24
24
Deaths
20
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
1
0.06
L
Achilles
AshenOne27
Achilles
7
3
4
3
W
2
6
10
1.17
W
The Morrigan
Eternal-Gpf
The Morrigan
1
4
7
1.13
L
Rama
Kittjot
Rama
5
7
8
1.29
L
4
4
8
2
W
Heimdallr
Quicjfreeze
Heimdallr
3
5
6
1.2
W
14
2
3
7.75
W
4
3
7
2.5
L
Nu Wa
jossrayn
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
56,663
76,132
Taken
68,945
37,639
Mitigated
44,364
22,802
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,528
498
0
3,746
13,728
4,840
415
1,049
12,679
35,162
0
L
Achilles
AshenOne27
Achilles
6,963
2,164
0
6,222
15,185
7,374
0
1,262
13,923
0
47,424
W
5,104
477
0
813
17,062
16,423
71
2,174
14,888
17,450
0
W
The Morrigan
Eternal-Gpf
The Morrigan
7,444
677
0
1,640
10,338
4,077
513
1,892
8,446
58,885
0
L
Rama
Kittjot
Rama
13,926
10,659
0
4,193
17,902
5,612
1,524
3,551
14,306
0
67,768
L
11,186
995
100
6,044
20,245
16,948
27
4,746
15,344
4,604
27,890
W
Heimdallr
Quicjfreeze
Heimdallr
9,531
2,430
0
3,316
13,936
4,724
1,482
2,907
11,029
0
47,003
W
23,413
8,212
0
1,408
13,234
4,770
0
2,708
10,526
0
116,809
W
11,171
5,345
0
3,096
14,375
14,370
724
3,928
10,447
0
38,940
L
Nu Wa
jossrayn
Nu Wa
8,749
1,309
0
2,497
9,072
2,865
200
1,941
6,907
57,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
49,360
391
Minions Killed
416
0
Camps Cleared
0
1,811,812
Distance Traveled
1,926,710
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,947
397
69
3
0
313,355
0
L
Achilles
10,014
501
79
4
0
392,555
0
W
Ares
9,114
456
23
1
0
382,014
1
W
The Morrigan
9,535
477
110
6
0
334,842
1
L
Rama
9,771
489
110
6
0
354,582
2
L
Chaac
9,330
467
36
2
0
395,402
1
W
Heimdallr
8,899
445
71
4
0
401,521
6
W
Skadi
12,515
626
169
8
0
417,473
1
W
Horus
9,297
465
43
2
0
390,860
0
L
Nu Wa
9,165
458
97
5
0
355,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role